#include "storm/storage/sparse/StateStorage.h" namespace storm { namespace storage { namespace sparse { template StateStorage::StateStorage(uint64_t bitsPerState) : stateToId(bitsPerState, 10000000), initialStateIndices(), deadlockStateIndices(), bitsPerState(bitsPerState) { // Intentionally left empty. } template uint_fast64_t StateStorage::getNumberOfStates() const { return stateToId.size(); } template struct StateStorage; template struct StateStorage; } } }