#ifndef STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ #define STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ #include <vector> #include "src/models/sparse/StandardRewardModel.h" #include "src/storage/SparseMatrix.h" #include "src/storage/BitVector.h" #include "src/utility/solver.h" namespace storm { namespace modelchecker { namespace helper { template <typename ValueType, typename RewardModelType = storm::models::sparse::StandardRewardModel<ValueType>> class SparseDtmcPrctlHelper { public: static std::vector<ValueType> computeBoundedUntilProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, uint_fast64_t stepBound, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeNextProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& nextStates, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeUntilProbabilities(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, storm::storage::BitVector const& phiStates, storm::storage::BitVector const& psiStates, bool qualitative, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeCumulativeRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepBound, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeInstantaneousRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, RewardModelType const& rewardModel, uint_fast64_t stepCount, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeReachabilityRewards(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::SparseMatrix<ValueType> const& backwardTransitions, RewardModelType const& rewardModel, storm::storage::BitVector const& targetStates, bool qualitative, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); static std::vector<ValueType> computeLongRunAverage(storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& psiStates, bool qualitative, storm::utility::solver::LinearEquationSolverFactory<ValueType> const& linearEquationSolverFactory); }; } } } #endif /* STORM_MODELCHECKER_SPARSE_DTMC_PRCTL_MODELCHECKER_HELPER_H_ */