#include #include using namespace StormEigen; using namespace std; // define a custom template unary functor template struct CwiseClampOp { CwiseClampOp(const Scalar& inf, const Scalar& sup) : m_inf(inf), m_sup(sup) {} const Scalar operator()(const Scalar& x) const { return xm_sup ? m_sup : x); } Scalar m_inf, m_sup; }; int main(int, char**) { Matrix4d m1 = Matrix4d::Random(); cout << m1 << endl << "becomes: " << endl << m1.unaryExpr(CwiseClampOp(-0.5,0.5)) << endl; return 0; }