#include #include using namespace StormEigen; using namespace std; int main() { MatrixXd m = MatrixXd::Random(3,3); m = (m + MatrixXd::Constant(3,3,1.2)) * 50; cout << "m =" << endl << m << endl; VectorXd v(3); v << 1, 2, 3; cout << "m * v =" << endl << m * v << endl; }