#include "storm/logic/Formula.h" #include "storm/logic/AtomicExpressionFormula.h" #include "storm/logic/AtomicLabelFormula.h" #include "storm/logic/BinaryBooleanStateFormula.h" #include "storm/logic/BinaryPathFormula.h" #include "storm/logic/BinaryStateFormula.h" #include "storm/logic/BooleanLiteralFormula.h" #include "storm/logic/BoundedUntilFormula.h" #include "storm/logic/CumulativeRewardFormula.h" #include "storm/logic/EventuallyFormula.h" #include "storm/logic/GloballyFormula.h" #include "storm/logic/InstantaneousRewardFormula.h" #include "storm/logic/NextFormula.h" #include "storm/logic/PathFormula.h" #include "storm/logic/OperatorFormula.h" #include "storm/logic/ProbabilityOperatorFormula.h" #include "storm/logic/LongRunAverageRewardFormula.h" #include "storm/logic/RewardOperatorFormula.h" #include "storm/logic/StateFormula.h" #include "storm/logic/LongRunAverageOperatorFormula.h" #include "storm/logic/MultiObjectiveFormula.h" #include "storm/logic/TimeOperatorFormula.h" #include "storm/logic/TotalRewardFormula.h" #include "storm/logic/UnaryBooleanStateFormula.h" #include "storm/logic/UnaryPathFormula.h" #include "storm/logic/UnaryStateFormula.h" #include "storm/logic/UntilFormula.h" #include "storm/logic/ConditionalFormula.h" #include "storm/logic/ProbabilityOperatorFormula.h" #include "storm/logic/RewardOperatorFormula.h" #include "storm/logic/ComparisonType.h"