// CROWDS [Reiter,Rubin] // Vitaly Shmatikov, 2002 // Note: // Change everything marked CWDSIZ when changing the size of the crowd // Change everything marked CWDMAX when increasing max size of the crowd dtmc // Probability of forwarding const double PF = 0.8; // Probability that a crowd member is bad const double badC = 0.091; // const double badC = 0.167; const int CrowdSize; // CWDSIZ: actual number of good crowd members const int MaxGood=20; // CWDMAX: maximum number of good crowd members // Process definitions module crowds // Auxiliary variables launch: bool init true; // Start modeling? new: bool init false; // Initialize a new protocol instance? start: bool init false; // Start the protocol? run: bool init false; // Run the protocol? lastSeen: [0..MaxGood] init MaxGood; // Last crowd member to touch msg good: bool init false; // Crowd member is good? bad: bool init false; // ... bad? recordLast: bool init false; // Record last seen crowd member? badObserve: bool init false; // Bad members observes who sent msg? deliver: bool init false; // Deliver message to destination? done: bool init false; // Protocol instance finished? [] launch -> (new'=true) & (launch'=false); // Set up a new protocol instance [newrun] new -> (new'=false) & (start'=true); // SENDER // Start the protocol [] start -> (lastSeen'=0) & (run'=true) & (deliver'=false) & (start'=false); // CROWD MEMBERS // Good or bad crowd member? [] !good & !bad & !deliver & run -> 1-badC : (good'=true) & (recordLast'=true) & (run'=false) + badC : (bad'=true) & (badObserve'=true) & (run'=false); // GOOD MEMBERS // Forward with probability PF, else deliver [] good & !deliver & run -> PF : (good'=false) + 1-PF : (deliver'=true); // Record the last crowd member who touched the msg; // all good members may appear with equal probability // Note: This is backward. In the real protocol, each honest // forwarder randomly chooses the next forwarder. // Here, the identity of an honest forwarder is randomly // chosen *after* it has forwarded the message. [] recordLast & CrowdSize=2 -> 1/2 : (lastSeen'=0) & (recordLast'=false) & (run'=true) + 1/2 : (lastSeen'=1) & (recordLast'=false) & (run'=true); [] recordLast & CrowdSize=4 -> 1/4 : (lastSeen'=0) & (recordLast'=false) & (run'=true) + 1/4 : (lastSeen'=1) & (recordLast'=false) & (run'=true) + 1/4 : (lastSeen'=2) & (recordLast'=false) & (run'=true) + 1/4 : (lastSeen'=3) & (recordLast'=false) & (run'=true); [] recordLast & CrowdSize=5 -> 1/5 : (lastSeen'=0) & (recordLast'=false) & (run'=true) + 1/5 : (lastSeen'=1) & (recordLast'=false) & (run'=true) + 1/5 : (lastSeen'=2) & (recordLast'=false) & (run'=true) + 1/5 : (lastSeen'=3) & (recordLast'=false) & (run'=true) + 1/5 : (lastSeen'=4) & (recordLast'=false) & (run'=true); [] recordLast & CrowdSize=10 -> 1/10 : (lastSeen'=0) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=1) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=2) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=3) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=4) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=5) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=6) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=7) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=8) & (recordLast'=false) & (run'=true) + 1/10 : (lastSeen'=9) & (recordLast'=false) & (run'=true); [] recordLast & CrowdSize=15 -> 1/15 : (lastSeen'=0) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=1) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=2) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=3) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=4) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=5) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=6) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=7) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=8) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=9) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=10) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=11) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=12) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=13) & (recordLast'=false) & (run'=true) + 1/15 : (lastSeen'=14) & (recordLast'=false) & (run'=true); [] recordLast & CrowdSize=20 -> 1/20 : (lastSeen'=0) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=1) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=2) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=3) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=4) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=5) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=6) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=7) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=8) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=9) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=10) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=11) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=12) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=13) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=14) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=15) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=16) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=17) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=18) & (recordLast'=false) & (run'=true) + 1/20 : (lastSeen'=19) & (recordLast'=false) & (run'=true); // BAD MEMBERS // Remember from whom the message was received and deliver // CWDMAX: 1 rule per each good crowd member [obs0] lastSeen=0 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs1] lastSeen=1 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs2] lastSeen=2 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs3] lastSeen=3 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs4] lastSeen=4 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs5] lastSeen=5 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs6] lastSeen=6 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs7] lastSeen=7 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs8] lastSeen=8 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs9] lastSeen=9 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs10] lastSeen=10 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs11] lastSeen=11 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs12] lastSeen=12 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs13] lastSeen=13 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs14] lastSeen=14 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs15] lastSeen=15 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs16] lastSeen=16 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs17] lastSeen=17 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs18] lastSeen=18 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); [obs19] lastSeen=19 & badObserve -> (deliver'=true) & (run'=true) & (badObserve'=false); // RECIPIENT // Delivery to destination [] deliver & run -> (done'=true) & (deliver'=false) & (run'=false) & (good'=false) & (bad'=false); // Start a new instance [] done -> (new'=true) & (done'=false) & (run'=false) & (lastSeen'=MaxGood); endmodule rewards "num_runs" [newrun] true : 1; endrewards rewards "observe0" [obs0] true : 1; endrewards rewards "observe1" [obs1] true : 1; endrewards rewards "observe2" [obs2] true : 1; endrewards rewards "observe3" [obs3] true : 1; endrewards rewards "observe4" [obs4] true : 1; endrewards rewards "observe5" [obs5] true : 1; endrewards rewards "observe6" [obs6] true : 1; endrewards rewards "observe7" [obs7] true : 1; endrewards rewards "observe8" [obs8] true : 1; endrewards rewards "observe9" [obs9] true : 1; endrewards rewards "observe10" [obs10] true : 1; endrewards rewards "observe11" [obs11] true : 1; endrewards rewards "observe12" [obs12] true : 1; endrewards rewards "observe13" [obs13] true : 1; endrewards rewards "observe14" [obs14] true : 1; endrewards rewards "observe15" [obs15] true : 1; endrewards rewards "observe16" [obs16] true : 1; endrewards rewards "observe17" [obs17] true : 1; endrewards rewards "observe18" [obs18] true : 1; endrewards rewards "observe19" [obs19] true : 1; endrewards rewards "observeI" [obs1] true : 1; [obs2] true : 1; [obs3] true : 1; [obs4] true : 1; [obs5] true : 1; [obs6] true : 1; [obs7] true : 1; [obs8] true : 1; [obs9] true : 1; [obs10] true : 1; [obs11] true : 1; [obs12] true : 1; [obs13] true : 1; [obs14] true : 1; [obs15] true : 1; [obs16] true : 1; [obs17] true : 1; [obs18] true : 1; [obs19] true : 1; endrewards