8 Commits (e2ba3f3725c4e824fb097ebacd231a27f030442c)

Author SHA1 Message Date
dehnert e2ba3f3725 bottom states appear to be working, tests not yet adapted 9 years ago
dehnert 3bc0b4eacc more work on proper bottom state computation 9 years ago
dehnert 4f54759f38 intermediate commit [fixing bottom states/transitions] 9 years ago
dehnert 7df822967c all abstraction tests working again 9 years ago
dehnert 7a4d3740de some more work, not fully working again (yet) 9 years ago
dehnert c1953cda46 started refactoring of abstraction 9 years ago
dehnert 52577e2740 added game abstraction tests for sylvan and made them work (in particular implemented toExpression for sylvan BDDs) 9 years ago
dehnert 53f83c9214 moved menu-game abstraction to separate folder and made everything compile again 9 years ago
dehnert dfa8d6a8e5 started working on games again 10 years ago
dehnert 75632f932d added state-set abstractor as a means to, e.g., derive the initial states BDD 10 years ago
dehnert 97c90d5437 added correct insertion of probabilities into BDD and reachability analysis 10 years ago
dehnert c6f1cb40d3 more work on games 10 years ago
dehnert 1198951c3e more work on game abstraction of PRISM programs 10 years ago
dehnert f013ddfb4c The determined relevant predicates are now added to the SMT solver of an abstract command. Also, variable bounds are enforced. 10 years ago
dehnert b28f36bb34 work on game-based abstraction 10 years ago
dehnert d4ed882795 more work on menu-game abstraction PRISM programs 10 years ago