2410 Commits (c151eca6ac55a2bc720c97005321e08eb1cd808c)
 

Author SHA1 Message Date
sjunges 896d2bcaef propositional model checking for further interval reward model types 9 years ago
sjunges e4aab761d2 updates to perm schedulers 9 years ago
sjunges 98162d1d7e interface for rew. model extended for reinforcement learning 9 years ago
sjunges 765748c7cf graph stuff for other reward models.. 9 years ago
sjunges e8799963fe compiles again 9 years ago
sjunges b8343255be fixed headers, allow changes in rew. model again 9 years ago
sjunges 53dc99deb0 prob01A for non.detmodels added (convenience function) 9 years ago
dehnert 31be908c5a mathsat does not like boolean arguments to ite-expressions, so we encode it ourselves now 9 years ago
dehnert 7ecd9958e8 more work on game-stuff 9 years ago
sjunges 131ab5b674 Updates on perm. schedulers 9 years ago
sjunges edbd7e827b MDPs, restrict choices, get choiceindex 9 years ago
dehnert beee4a9e82 fixed a bug in the tests that caused a segfault 9 years ago
dehnert 2376905810 more work 9 years ago
dehnert 381fe6d9a8 more work on translating BDDs to expressions 9 years ago
dehnert 4b24be7204 commit to switch workplace 9 years ago
sjunges 2f49418e63 Add dependency on xercesc 9 years ago
sjunges 21b0829b69 ... 9 years ago
sjunges e9b4aa5de4 xerces 2nd part 9 years ago
sjunges 73073d2fff Added Xerces 9 years ago
sjunges 288f34b083 Added Xerces 9 years ago
dehnert 8574d474a4 added support for computation of bottom states. not yet done 9 years ago
dehnert 781610b05d extended tests for validity of returned strategies 9 years ago
dehnert c624b19427 added no-cuts option. prob1 tests for game now passing. 9 years ago
dehnert e8b7928831 fixed minor bug 9 years ago
dehnert 1c42ed792b fixed some bugs, added some test, added some prob1 algorithm, and did some stuff, you know? 9 years ago
dehnert 972795912a added some convenience accessor methods in symbolic model/games. added return type for prob01 for games that can also store strategies. added tests for prob0 for games 9 years ago
dehnert 6c804732e1 introduced (probably buggy) versions of existsAbstractRepresentative on BDDs and prob0 for games 9 years ago
dehnert 0cfc4dfd4d (re)introduced min/maxAbstractRepresentative for ADDs 9 years ago
dehnert 0bd0b963d7 introduced new menu game class 9 years ago
dehnert 7cd1e6324f the abstraction now properly builds an instance of the game class 9 years ago
dehnert 1199ab95e3 fixed bug in expressions. all tests now passing 9 years ago
dehnert 0cd148c600 fixed more bugs. however, a test still fails, because the abstraction is wrong 9 years ago
dehnert e8794dee22 added more tests, not working yet, however 9 years ago
dehnert 5934d67514 DD meta variables can now be inserted at particular locations. added some tests for game abstraction 9 years ago
dehnert 8911d2ba63 added debug output and fixed some bugs 9 years ago
dehnert 88bcd7d74c deadlock states now get fixed in abstract game 9 years ago
dehnert 7f767993c6 Merge branch 'future' into menu_games 9 years ago
dehnert a8f89c3875 fixed cmake file 9 years ago
dehnert f1d9e65db7 Merge branch 'future' into menu_games 9 years ago
dehnert 15b97057dd silenced some warnings within boost (new clang version) and fixed an unused variable issue 9 years ago
dehnert 75632f932d added state-set abstractor as a means to, e.g., derive the initial states BDD 9 years ago
dehnert 97c90d5437 added correct insertion of probabilities into BDD and reachability analysis 9 years ago
dehnert c6f1cb40d3 more work on games 9 years ago
dehnert 3bc629561e Merge branch 'future' into menu_games 9 years ago
dehnert 50296571f5 Merge branch 'master' into future 9 years ago
dehnert deec423f27 fixed infinite recursion in constants comparator 9 years ago
dehnert 1198951c3e more work on game abstraction of PRISM programs 9 years ago
TimQu adc5c8d1c1 Fixed another memory leak: CheckResults have not been destructed properly. 9 years ago
dehnert f013ddfb4c The determined relevant predicates are now added to the SMT solver of an abstract command. Also, variable bounds are enforced. 9 years ago
dehnert b28f36bb34 work on game-based abstraction 9 years ago