9358 Commits (693d5470a301f94a712e08ca3c1e2302a6d7989e)
 

Author SHA1 Message Date
Stefan Pranger 6c97e9dc29 rpatl smg formulas now accept operatorFormulas 4 years ago
Stefan Pranger 8d47ad2bd7 refactor Coalition to use boost variant 4 years ago
Stefan Pranger 2972f43def removed print from CloneVisitor 4 years ago
Stefan Pranger 3f2aaf72b0 fixed typo in arg list of GameFormula 4 years ago
Stefan Pranger 2721f24b9b added Coalition default ctor 4 years ago
Stefan Pranger 487eb13a24 WIP added grammar rules for gameFormula 4 years ago
Stefan Pranger df52e5af88 added casting getter for gameFormula 4 years ago
Stefan Pranger 2f5a53196c added rPATL to FragmentSpecifitcations 4 years ago
Stefan Pranger 7d87a90c1e added multiple Visitor methods for gameFormulas 4 years ago
Stefan Pranger 09cb1d465c added GameFormula class 4 years ago
Stefan Pranger 310c9d21d4 added Coalition class 4 years ago
Stefan Pranger bc5eec34d2 switch cases in engine now feature SMG case 4 years ago
Tim Quatmann 875410a59e Polished ExplicitModelBuilder: 4 years ago
Tim Quatmann 277f802850 * PlayerIndex is now declared in a separate file (as this can potentially be independent of PRISM input). 4 years ago
Matthias Volk 3ba9ae637c
Run doxygen deploy on push and do not keep history 4 years ago
Daniel Basgöze d2c6420356 Add doxygen deploy workflow 4 years ago
Daniel Basgöze df721f55d7 Cleanup comments 4 years ago
Tim Quatmann 97b2d751e0 * prism::Player's no longer keep track of module and action indices to reduce redundancies. 4 years ago
Tim Quatmann 6fe76a009d Polished parsing of Prism-SMGs, in particular 4 years ago
Stefan Pranger 81db530f70 do not clear moduleToIndexMap for second run 4 years ago
Stefan Pranger 52e30059e3 fix reorder warning 4 years ago
Tim Quatmann e529045a8f Merge commit '6a71c19d8a5808b3a0c5be21f0966e8ada7f4252' into smg-merge 4 years ago
Sebastian Junges 4a7ea35959 first version for action mask callbacks in explicit generator 4 years ago
Sebastian Junges 7a38f54d01 extend the next state generator to support prism program simulation 4 years ago
Sebastian Junges e5ed114715 a first simulator of prism files 4 years ago
Sebastian Junges aa6a3d2142 sampling from a distribution and from a choice 4 years ago
Sebastian Junges 00a85cb184 accessors for model 4 years ago
Stefan Pranger b3f5cd1c89 fixed call of inherited function and 4 years ago
Stefan Pranger 0e79f71435 change optimization direction if overridden 4 years ago
Stefan Pranger 50fdc36387 check convergence with weighted values 4 years ago
Stefan Pranger 505c830d42 set optdir overrides from multiplier env 4 years ago
Stefan Pranger c7d7be8b83 nondetTs may also be gameNondetTs in LraViHelper 4 years ago
Stefan Pranger de385b0527 added method for lra game transition type 4 years ago
Stefan Pranger 4c7968b4cf added and finalized NondetGamehelper methods 4 years ago
Stefan Pranger ea90c1ac7d added and finalized methods for rpatlMC 4 years ago
Stefan Pranger f72f83f23e computeLongRunAverageValues is now virtual 4 years ago
Stefan Pranger b61d947057 parse coalition operator and set row group optdirs 4 years ago
Stefan Pranger 9ef1ec5f50 added opt dir override bitvector to multiplier 4 years ago
Stefan Pranger c11c49d22b store tuples of player name and index 4 years ago
Matthias Volk e610edc197
Run github actions daily 4 years ago
Daniel Basgöze 741d04c797 Implement manually triggered github actions CI 4 years ago
Stefan Pranger af38bc3b4d added transition type for games to LraViHelper 4 years ago
Tim Quatmann 02695da9b7 Fixed several issues regarding powers with negative exponents. 4 years ago
Tim Quatmann a3ada8a0c3 cli: added a space that was missing in output of steady-state result 4 years ago
Stefan Pranger 0a689d232e init helper for games 4 years ago
Stefan Pranger 19839036af AbstractMC passes game formula to the rpatl MC 4 years ago
Stefan Pranger 0a65e4aa7b verification now handles SMGs 4 years ago
Stefan Pranger 21af5c5d6a handle model description ostream case for SMGs 4 years ago
Stefan Pranger b599ff5c7e added sparse MC templates for SMGs 4 years ago
Stefan Pranger d1a0299bd0 buildMatrices handles playerIndices via reference 4 years ago