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StateInfo is a StateAnnotation now

Former-commit-id: d65584b97d
tempestpy_adaptions
sjunges 9 years ago
parent
commit
ecb214bc10
  1. 11
      src/builder/ExplicitPrismModelBuilder.h

11
src/builder/ExplicitPrismModelBuilder.h

@ -16,6 +16,7 @@
#include "src/storage/expressions/ExpressionEvaluator.h"
#include "src/storage/BitVectorHashMap.h"
#include "src/logic/Formulas.h"
#include "src/models/sparse/StateAnnotation.h"
#include "src/models/sparse/Model.h"
#include "src/models/sparse/StateLabeling.h"
#include "src/storage/SparseMatrix.h"
@ -59,7 +60,7 @@ namespace storm {
};
// A structure holding information about the reachable state space that can be retrieved from the outside.
struct StateInformation {
struct StateInformation : public storm::models::sparse::StateAnnotation {
/*!
* Constructs a state information object for the given number of states.
*/
@ -67,6 +68,12 @@ namespace storm {
// A mapping from state indices to their variable valuations.
std::vector<storm::expressions::SimpleValuation> valuations;
std::string stateInfo(uint_fast64_t state) const override {
return valuations[state].toString();
}
};
// A structure storing information about the used variables of the program.
@ -195,7 +202,7 @@ namespace storm {
bool buildAllRewardModels;
// A flag that indicates whether or not to store the state information after successfully building the
// model. If it is to be preserved, it can be retrieved via the appropriate methods after a successfull
// model. If it is to be preserved, it can be retrieved via the appropriate methods after a successful
// call to <code>translateProgram</code>.
bool buildStateInformation;

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