|  |  | @ -37,7 +37,6 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |             storm::storage::PlayerIndex Smg<ValueType, RewardModelType>::getPlayerOfState(uint64_t stateIndex) const { | 
			
		
	
		
			
				
					|  |  |  |                 STORM_LOG_ASSERT(stateIndex < this->getNumberOfStates(), "Invalid state index: " << stateIndex << "."); | 
			
		
	
		
			
				
					|  |  |  |                 return statePlayerIndications[stateIndex]; | 
			
		
	
		
			
				
					|  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |             template <typename ValueType, typename RewardModelType> | 
			
		
	
		
			
				
					|  |  |  |             storm::storage::PlayerIndex Smg<ValueType, RewardModelType>::getPlayerIndex(std::string const& playerName) const { | 
			
		
	
	
		
			
				
					|  |  | @ -62,7 +61,7 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |                 for (auto const& pi : coalitionAsIndexSet) { | 
			
		
	
		
			
				
					|  |  |  |                     coalitionAsBitVector.set(pi); | 
			
		
	
		
			
				
					|  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |                  | 
			
		
	
		
			
				
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					|  |  |  |                 // Now create the actual result
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					|  |  |  |                 storm::storage::BitVector result(this->getNumberOfStates(), false); | 
			
		
	
		
			
				
					|  |  |  |                 for (uint64_t state = 0; state < this->getNumberOfStates(); ++state) { | 
			
		
	
	
		
			
				
					|  |  | @ -71,7 +70,7 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |                         result.set(state, true); | 
			
		
	
		
			
				
					|  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |                  | 
			
		
	
		
			
				
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					|  |  |  |                 return result; | 
			
		
	
		
			
				
					|  |  |  |             } | 
			
		
	
		
			
				
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