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also store the initial states within an epoch model

tempestpy_adaptions
TimQu 7 years ago
parent
commit
cf4ee1eb5f
  1. 2
      src/storm/modelchecker/multiobjective/rewardbounded/MultiDimensionalRewardUnfolding.cpp
  2. 1
      src/storm/modelchecker/multiobjective/rewardbounded/MultiDimensionalRewardUnfolding.h

2
src/storm/modelchecker/multiobjective/rewardbounded/MultiDimensionalRewardUnfolding.cpp

@ -242,6 +242,8 @@ namespace storm {
} }
} }
result->initialStates = modelMemoryProduct->getInitialStates();
return result; return result;
} }

1
src/storm/modelchecker/multiobjective/rewardbounded/MultiDimensionalRewardUnfolding.h

@ -29,6 +29,7 @@ namespace storm {
std::vector<std::vector<ValueType>> objectiveRewards; std::vector<std::vector<ValueType>> objectiveRewards;
std::vector<storm::storage::BitVector> objectiveRewardFilter; std::vector<storm::storage::BitVector> objectiveRewardFilter;
std::vector<storm::storage::BitVector> relevantStates; std::vector<storm::storage::BitVector> relevantStates;
storm::storage::BitVector initialStates;
}; };
struct EpochSolution { struct EpochSolution {

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