diff --git a/src/test/abstraction/PrismMenuGameTest.cpp b/src/test/abstraction/PrismMenuGameTest.cpp index a86b67893..c8e6100c8 100644 --- a/src/test/abstraction/PrismMenuGameTest.cpp +++ b/src/test/abstraction/PrismMenuGameTest.cpp @@ -518,7 +518,7 @@ TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Cudd) { EXPECT_EQ(276, game.getNumberOfTransitions()); EXPECT_EQ(16, game.getNumberOfStates()); - EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); } TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Sylvan) { @@ -544,7 +544,7 @@ TEST(PrismMenuGame, TwoDiceAbstractionAndRefinementTest_Sylvan) { EXPECT_EQ(276, game.getNumberOfTransitions()); EXPECT_EQ(16, game.getNumberOfStates()); - EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); } TEST(PrismMenuGame, TwoDiceFullAbstractionTest_Cudd) { @@ -677,9 +677,9 @@ TEST(PrismMenuGame, WlanAbstractionTest_Cudd) { storm::abstraction::MenuGame game = abstractor.abstract(); - EXPECT_EQ(1507, game.getNumberOfTransitions()); - EXPECT_EQ(12, game.getNumberOfStates()); - EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(915, game.getNumberOfTransitions()); + EXPECT_EQ(8, game.getNumberOfStates()); + EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); } TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) { @@ -702,9 +702,9 @@ TEST(PrismMenuGame, WlanAbstractionTest_Sylvan) { storm::abstraction::MenuGame game = abstractor.abstract(); - EXPECT_EQ(1507, game.getNumberOfTransitions()); - EXPECT_EQ(12, game.getNumberOfStates()); - EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(915, game.getNumberOfTransitions()); + EXPECT_EQ(8, game.getNumberOfStates()); + EXPECT_EQ(4, game.getBottomStates().getNonZeroCount()); } TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) { @@ -729,9 +729,9 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Cudd) { storm::abstraction::MenuGame game = abstractor.abstract(); - EXPECT_EQ(3000, game.getNumberOfTransitions()); - EXPECT_EQ(24, game.getNumberOfStates()); - EXPECT_EQ(16, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(1824, game.getNumberOfTransitions()); + EXPECT_EQ(16, game.getNumberOfStates()); + EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); } TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) { @@ -756,9 +756,9 @@ TEST(PrismMenuGame, WlanAbstractionAndRefinementTest_Sylvan) { storm::abstraction::MenuGame game = abstractor.abstract(); - EXPECT_EQ(3000, game.getNumberOfTransitions()); - EXPECT_EQ(24, game.getNumberOfStates()); - EXPECT_EQ(16, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(1824, game.getNumberOfTransitions()); + EXPECT_EQ(16, game.getNumberOfStates()); + EXPECT_EQ(8, game.getBottomStates().getNonZeroCount()); } TEST(PrismMenuGame, WlanFullAbstractionTest_Cudd) {