From b5aa778c51bf3b414f60c271a1f9ef37ed9ef0f0 Mon Sep 17 00:00:00 2001 From: PBerger Date: Thu, 18 Aug 2016 03:27:25 +0200 Subject: [PATCH] Fixed PrismMenuGameTest. Former-commit-id: edce18058a1b2ae2164e1c4cfd538def350d6b3c --- test/functional/abstraction/PrismMenuGameTest.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/test/functional/abstraction/PrismMenuGameTest.cpp b/test/functional/abstraction/PrismMenuGameTest.cpp index 397213e68..0d628fb75 100644 --- a/test/functional/abstraction/PrismMenuGameTest.cpp +++ b/test/functional/abstraction/PrismMenuGameTest.cpp @@ -65,9 +65,9 @@ TEST(PrismMenuGame, DieAbstractionTest_SylvanWithRationalFunction) { storm::abstraction::MenuGame game = abstractProgram.getAbstractGame(); - EXPECT_EQ(10, game.getNumberOfTransitions()); - EXPECT_EQ(2, game.getNumberOfStates()); - EXPECT_EQ(0, game.getBottomStates().getNonZeroCount()); + EXPECT_EQ(26, game.getNumberOfTransitions()); + EXPECT_EQ(4, game.getNumberOfStates()); + EXPECT_EQ(2, game.getBottomStates().getNonZeroCount()); } #endif