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121src/storm/modelchecker/rpatl/SparseSmgRpatlModelChecker.cpp
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38src/storm/modelchecker/rpatl/SparseSmgRpatlModelChecker.h
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#include "storm/modelchecker/rpatl/SparseSmgRpatlModelChecker.h"
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#include <vector>
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#include <memory>
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#include "storm/utility/macros.h"
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#include "storm/utility/FilteredRewardModel.h"
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#include "storm/modelchecker/results/ExplicitQualitativeCheckResult.h"
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#include "storm/modelchecker/results/ExplicitQuantitativeCheckResult.h"
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#include "storm/modelchecker/results/ExplicitParetoCurveCheckResult.h"
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#include "storm/modelchecker/helper/infinitehorizon/SparseNondeterministicGameInfiniteHorizonHelper.h"
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#include "storm/modelchecker/helper/utility/SetInformationFromCheckTask.h"
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#include "storm/logic/FragmentSpecification.h"
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#include "storm/models/sparse/StandardRewardModel.h"
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#include "storm/settings/modules/GeneralSettings.h"
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#include "storm/exceptions/InvalidStateException.h"
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#include "storm/exceptions/InvalidPropertyException.h"
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#include "storm/exceptions/InvalidArgumentException.h"
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namespace storm { |
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namespace modelchecker { |
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template<typename SparseSmgModelType> |
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SparseSmgRpatlModelChecker<SparseSmgModelType>::SparseSmgRpatlModelChecker(SparseSmgModelType const& model) : SparsePropositionalModelChecker<SparseSmgModelType>(model) { |
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// Intentionally left empty.
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} |
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template<typename SparseSmgModelType> |
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bool SparseSmgRpatlModelChecker<SparseSmgModelType>::canHandleStatic(CheckTask<storm::logic::Formula, ValueType> const& checkTask, bool* requiresSingleInitialState) { |
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storm::logic::Formula const& formula = checkTask.getFormula(); |
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if (formula.isInFragment(storm::logic::rpatl().setCoalitionOperatorsAllowed(true).setRewardOperatorsAllowed(true).setLongRunAverageRewardFormulasAllowed(true).setLongRunAverageProbabilitiesAllowed(true).setLongRunAverageOperatorsAllowed(true))) { |
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return true; |
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} else { |
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return false; |
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} |
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} |
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template<typename SparseSmgModelType> |
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bool SparseSmgRpatlModelChecker<SparseSmgModelType>::canHandle(CheckTask<storm::logic::Formula, ValueType> const& checkTask) const { |
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bool requiresSingleInitialState = false; |
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if (canHandleStatic(checkTask, &requiresSingleInitialState)) { |
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return !requiresSingleInitialState || this->getModel().getInitialStates().getNumberOfSetBits() == 1; |
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} else { |
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return false; |
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} |
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} |
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template<typename SparseSmgModelType> |
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std::unique_ptr<CheckResult> SparseSmgRpatlModelChecker<SparseSmgModelType>::checkGameFormula(Environment const& env, CheckTask<storm::logic::GameFormula, ValueType> const& checkTask) { |
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STORM_LOG_DEBUG("checkGameFormula matrix: " << this->getModel().getTransitionMatrix().getDimensionsAsString()); |
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STORM_LOG_DEBUG("checkGameFormula playerindices:"); |
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STORM_LOG_DEBUG("checkGameFormula matrix: \n" << this->getModel().getTransitionMatrix()); |
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// TODO set min max row groups w.r.t. coalition
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storm::logic::GameFormula const& gameFormula = checkTask.getFormula(); |
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storm::logic::Formula const& subFormula = gameFormula.getSubformula(); |
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STORM_LOG_DEBUG(gameFormula); |
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if (subFormula.isRewardOperatorFormula()) { |
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return this->checkRewardOperatorFormula(env, checkTask.substituteFormula(subFormula.asRewardOperatorFormula())); |
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} else if (subFormula.isLongRunAverageOperatorFormula()) { |
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return this->checkLongRunAverageOperatorFormula(env, checkTask.substituteFormula(subFormula.asLongRunAverageOperatorFormula())); |
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} |
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STORM_LOG_THROW(false, storm::exceptions::NotImplementedException, "checkGameFormula NYI"); |
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} |
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template<typename ModelType> |
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std::unique_ptr<CheckResult> SparseSmgRpatlModelChecker<ModelType>::checkRewardOperatorFormula(Environment const& env, CheckTask<storm::logic::RewardOperatorFormula, ValueType> const& checkTask) { |
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storm::logic::RewardOperatorFormula const& formula = checkTask.getFormula(); |
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std::unique_ptr<CheckResult> result = this->computeRewards(env, formula.getMeasureType(), checkTask.substituteFormula(formula.getSubformula())); |
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return nullptr; |
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} |
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template<typename ModelType> |
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std::unique_ptr<CheckResult> AbstractModelChecker<ModelType>::computeRewards(Environment const& env, storm::logic::RewardMeasureType rewardMeasureType, CheckTask<storm::logic::Formula, ValueType> const& checkTask) { |
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storm::logic::Formula const& rewardFormula = checkTask.getFormula(); |
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if (rewardFormula.isLongRunAverageRewardFormula()) { |
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return this->computeLongRunAverageRewards(env, rewardMeasureType, checkTask.substituteFormula(rewardFormula.asLongRunAverageRewardFormula())); |
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} |
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STORM_LOG_THROW(false, storm::exceptions::InvalidArgumentException, "The given formula '" << rewardFormula << "' is invalid."); |
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} |
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template<typename ModelType> |
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std::unique_ptr<CheckResult> AbstractModelChecker<ModelType>::checkLongRunAverageOperatorFormula(Environment const& env, CheckTask<storm::logic::LongRunAverageOperatorFormula, ValueType> const& checkTask) { |
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storm::logic::LongRunAverageOperatorFormula const& formula = checkTask.getFormula(); |
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//STORM_LOG_THROW(formula.getSubformula().isStateFormula(), storm::exceptions::InvalidArgumentException, "The given formula is invalid.");
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std::unique_ptr<CheckResult> result = this->computeLongRunAverageProbabilities(env, checkTask.substituteFormula(formula.getSubformula().asStateFormula())); |
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return result; //TODO check bounds.
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} |
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template<typename SparseSmgModelType> |
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std::unique_ptr<CheckResult> SparseSmgRpatlModelChecker<SparseSmgModelType>::computeLongRunAverageProbabilities(Environment const& env, CheckTask<storm::logic::StateFormula, ValueType> const& checkTask) { |
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STORM_LOG_THROW(false, storm::exceptions::NotImplementedException, "NYI"); |
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} |
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template<typename SparseSmgModelType> |
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std::unique_ptr<CheckResult> SparseSmgRpatlModelChecker<SparseSmgModelType>::computeLongRunAverageRewards(Environment const& env, storm::logic::RewardMeasureType rewardMeasureType, CheckTask<storm::logic::LongRunAverageRewardFormula, ValueType> const& checkTask) { |
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auto rewardModel = storm::utility::createFilteredRewardModel(this->getModel(), checkTask); |
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storm::modelchecker::helper::SparseNondeterministicGameInfiniteHorizonHelper<ValueType> helper(this->getModel().getTransitionMatrix(), this->getModel().getPlayerActionIndices()); |
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storm::modelchecker::helper::setInformationFromCheckTaskNondeterministic(helper, checkTask, this->getModel()); |
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auto values = helper.computeLongRunAverageRewards(env, rewardModel.get()); |
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//std::unique_ptr<CheckResult> result(new ExplicitQuantitativeCheckResult<ValueType>(std::move(values));
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//return result;
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STORM_LOG_THROW(false, storm::exceptions::NotImplementedException, "NYI"); |
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} |
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template class SparseSmgRpatlModelChecker<storm::models::sparse::Smg<double>>; |
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#ifdef STORM_HAVE_CARL
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template class SparseSmgRpatlModelChecker<storm::models::sparse::Smg<storm::RationalNumber>>; |
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//template class SparseSmgRpatlModelChecker<storm::models::sparse::Smg<storm::RationalFunction>>; TODO are we going to need this?
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#endif
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} |
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} |
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#ifndef STORM_MODELCHECKER_SPARSESMGRPATLMODELCHECKER_H_ |
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#define STORM_MODELCHECKER_SPARSESMGRPATLMODELCHECKER_H_ |
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#include "storm/modelchecker/propositional/SparsePropositionalModelChecker.h" |
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#include "storm/models/sparse/Smg.h" |
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#include "storm/utility/solver.h" |
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#include "storm/solver/LinearEquationSolver.h" |
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#include "storm/storage/StronglyConnectedComponent.h" |
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namespace storm { |
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namespace modelchecker { |
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template<class SparseSmgModelType> |
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class SparseSmgRpatlModelChecker : public SparsePropositionalModelChecker<SparseSmgModelType> { |
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public: |
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typedef typename SparseSmgModelType::ValueType ValueType; |
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typedef typename SparseSmgModelType::RewardModelType RewardModelType; |
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explicit SparseSmgRpatlModelChecker(SparseSmgModelType const& model); |
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/*! |
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* Returns false, if this task can certainly not be handled by this model checker (independent of the concrete model). |
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* @param requiresSingleInitialState if not nullptr, this flag is set to true iff checking this formula requires a model with a single initial state |
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*/ |
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static bool canHandleStatic(CheckTask<storm::logic::Formula, ValueType> const& checkTask, bool* requiresSingleInitialState = nullptr); |
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// The implemented methods of the AbstractModelChecker interface. |
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virtual bool canHandle(CheckTask<storm::logic::Formula, ValueType> const& checkTask) const override; |
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virtual std::unique_ptr<CheckResult> checkGameFormula(Environment const& env, CheckTask<storm::logic::GameFormula, ValueType> const& checkTask) override; |
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virtual std::unique_ptr<CheckResult> checkRewardOperatorFormula(Environment const& env, CheckTask<storm::logic::RewardOperatorFormula, ValueType> const& checkTask) override; |
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virtual std::unique_ptr<CheckResult> computeLongRunAverageProbabilities(Environment const& env, CheckTask<storm::logic::StateFormula, ValueType> const& checkTask) override; |
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virtual std::unique_ptr<CheckResult> computeLongRunAverageRewards(Environment const& env, storm::logic::RewardMeasureType rewardMeasureType, CheckTask<storm::logic::LongRunAverageRewardFormula, ValueType> const& checkTask) override; |
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}; |
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} // namespace modelchecker |
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} // namespace storm |
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#endif /* STORM_MODELCHECKER_SPARSESMGRPATLMODELCHECKER_H_ */ |
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