|  |  | @ -585,6 +585,7 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |                     ecQuotient->ecqStayInEcChoices = std::move(ecElimResult.sinkRows); | 
			
		
	
		
			
				
					|  |  |  |                     ecQuotient->origReward0Choices = std::move(newReward0Choices); | 
			
		
	
		
			
				
					|  |  |  |                     ecQuotient->origTotalReward0Choices = std::move(newTotalReward0Choices); | 
			
		
	
		
			
				
					|  |  |  |                     ecQuotient->rowsWithSumLessOne = std::move(rowsWithSumLessOne); | 
			
		
	
		
			
				
					|  |  |  |                     ecQuotient->auxStateValues.resize(ecQuotient->matrix.getRowGroupCount()); | 
			
		
	
		
			
				
					|  |  |  |                     ecQuotient->auxChoiceValues.resize(ecQuotient->matrix.getRowCount()); | 
			
		
	
	
		
			
				
					|  |  | @ -741,7 +742,7 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |                                     unprocessedStates.set(state, false); | 
			
		
	
		
			
				
					|  |  |  |                                     originalSolution[state] = ecqSolution[ecqState]; | 
			
		
	
		
			
				
					|  |  |  |                                 } | 
			
		
	
		
			
				
					|  |  |  |                                 computeSchedulerProb1(transitionMatrix, backwardsTransitions, ecStatesToProcess, ecStatesToReach, originalOptimalChoices); | 
			
		
	
		
			
				
					|  |  |  |                                 computeSchedulerProb1(transitionMatrix, backwardsTransitions, ecStatesToProcess, ecStatesToReach, originalOptimalChoices, &ecQuotient->origTotalReward0Choices); | 
			
		
	
		
			
				
					|  |  |  |                                 // Clear bitvectors for next ecqState.
 | 
			
		
	
		
			
				
					|  |  |  |                                 ecStatesToProcess.clear(); | 
			
		
	
		
			
				
					|  |  |  |                                 ecStatesToReach.clear(); | 
			
		
	
	
		
			
				
					|  |  | @ -801,7 +802,7 @@ namespace storm { | 
			
		
	
		
			
				
					|  |  |  |                                 unprocessedStates.set(state, false); | 
			
		
	
		
			
				
					|  |  |  |                                 originalSolution[state] = ecqSolution[ecqState]; | 
			
		
	
		
			
				
					|  |  |  |                             } | 
			
		
	
		
			
				
					|  |  |  |                             computeSchedulerProb1(transitionMatrix, backwardsTransitions, ecStatesToProcess, ecStatesToReach, originalOptimalChoices); | 
			
		
	
		
			
				
					|  |  |  |                             computeSchedulerProb1(transitionMatrix, backwardsTransitions, ecStatesToProcess, ecStatesToReach, originalOptimalChoices, &ecQuotient->origTotalReward0Choices); | 
			
		
	
		
			
				
					|  |  |  |                             // Clear bitvectors for next ecqState.
 | 
			
		
	
		
			
				
					|  |  |  |                             ecStatesToProcess.clear(); | 
			
		
	
		
			
				
					|  |  |  |                             ecStatesToReach.clear(); | 
			
		
	
	
		
			
				
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