diff --git a/src/storm/models/sparse/StandardRewardModel.cpp b/src/storm/models/sparse/StandardRewardModel.cpp
index 159c39446..b017ae58a 100644
--- a/src/storm/models/sparse/StandardRewardModel.cpp
+++ b/src/storm/models/sparse/StandardRewardModel.cpp
@@ -349,11 +349,6 @@ namespace storm {
                 return result;
             }
 
-            template<typename ValueType>
-            void StandardRewardModel<ValueType>::setStateActionRewardValue(uint_fast64_t row, ValueType const& value) {
-                this->optionalStateActionRewardVector.get()[row] = value;
-            }
-
             template<typename ValueType>
             template<typename MatrixValueType>
             void StandardRewardModel<ValueType>::clearRewardAtState(uint_fast64_t state, storm::storage::SparseMatrix<MatrixValueType> const& transitions) {
diff --git a/src/storm/models/sparse/StandardRewardModel.h b/src/storm/models/sparse/StandardRewardModel.h
index 2bfed8143..aedd7c535 100644
--- a/src/storm/models/sparse/StandardRewardModel.h
+++ b/src/storm/models/sparse/StandardRewardModel.h
@@ -287,15 +287,6 @@ namespace storm {
                 template<typename MatrixValueType>
                 storm::storage::BitVector getChoicesWithFilter(storm::storage::SparseMatrix<MatrixValueType> const& transitionMatrix, std::function<bool(ValueType const&)> const& filter) const;
 
-                /*!
-                 * Sets the given value in the state-action reward vector at the given row. This assumes that the reward
-                 * model has state-action rewards.
-                 *
-                 * @param row The row at which to set the given value.
-                 * @param value The value to set.
-                 */
-                void setStateActionRewardValue(uint_fast64_t row, ValueType const& value);
-                
                 /*!
                  * Retrieves whether the reward model is empty, i.e. contains no state-, state-action- or transition-based
                  * rewards.