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Using the new reward functionalities of BliefGrid. This also fixes setting rewards in a wrong way (previously, the same reward was assigned to states with the same observation).

tempestpy_adaptions
Tim Quatmann 5 years ago
parent
commit
a3e92d2f72
  1. 71
      src/storm-pomdp/modelchecker/ApproximatePOMDPModelchecker.cpp

71
src/storm-pomdp/modelchecker/ApproximatePOMDPModelchecker.cpp

@ -137,7 +137,28 @@ namespace storm {
stream << "##########################################" << std::endl;
}
std::shared_ptr<storm::logic::Formula const> createStandardProperty(bool min, bool computeRewards) {
std::string propertyString = computeRewards ? "R" : "P";
propertyString += min ? "min" : "max";
propertyString += "=? [F \"target\"]";
std::vector<storm::jani::Property> propertyVector = storm::api::parseProperties(propertyString);
return storm::api::extractFormulasFromProperties(propertyVector).front();
}
template<typename ValueType>
storm::modelchecker::CheckTask<storm::logic::Formula, ValueType> createStandardCheckTask(std::shared_ptr<storm::logic::Formula const>& property, std::vector<ValueType>&& hintVector) {
//Note: The property should not run out of scope after calling this because the task only stores the property by reference.
// Therefore, this method needs the property by reference (and not const reference)
auto task = storm::api::createTask<ValueType>(property, false);
if (!hintVector.empty()) {
auto hint = storm::modelchecker::ExplicitModelCheckerHint<ValueType>();
hint.setResultHint(std::move(hintVector));
auto hintPtr = std::make_shared<storm::modelchecker::ExplicitModelCheckerHint<ValueType>>(hint);
task.setHint(hintPtr);
}
return task;
}
template<typename ValueType, typename RewardModelType>
std::unique_ptr<POMDPCheckResult<ValueType>>
@ -360,6 +381,10 @@ namespace storm {
}
storm::storage::BeliefGrid<storm::models::sparse::Pomdp<ValueType>> beliefGrid(pomdp, options.numericPrecision);
if (computeRewards) {
beliefGrid.setRewardModel();
}
bsmap_type beliefStateMap;
std::deque<uint64_t> beliefsToBeExpanded;
@ -520,37 +545,27 @@ namespace storm {
storm::storage::sparse::ModelComponents<ValueType, RewardModelType> modelComponents(mdpTransitionsBuilder.build(mdpMatrixRow, nextMdpStateId, nextMdpStateId), std::move(mdpLabeling));
auto overApproxMdp = std::make_shared<storm::models::sparse::Mdp<ValueType, RewardModelType>>(std::move(modelComponents));
if (computeRewards) {
storm::models::sparse::StandardRewardModel<ValueType> mdpRewardModel(boost::none, std::vector<ValueType>(mdpMatrixRow));
storm::models::sparse::StandardRewardModel<ValueType> mdpRewardModel(boost::none, std::vector<ValueType>(mdpMatrixRow, storm::utility::zero<ValueType>()));
for (auto const &iter : beliefStateMap.left) {
if (fullyExpandedStates.get(iter.second)) {
auto currentBelief = beliefGrid.getGridPoint(iter.first);
auto const& currentBelief = beliefGrid.getGridPoint(iter.first);
auto representativeState = currentBelief.begin()->first;
for (uint64_t action = 0; action < pomdp.getNumberOfChoices(representativeState); ++action) {
// Add the reward
uint64_t mdpChoice = overApproxMdp->getChoiceIndex(storm::storage::StateActionPair(iter.second, action));
uint64_t pomdpChoice = pomdp.getChoiceIndex(storm::storage::StateActionPair(representativeState, action));
mdpRewardModel.setStateActionReward(mdpChoice, getRewardAfterAction(pomdpChoice, currentBelief));
mdpRewardModel.setStateActionReward(mdpChoice, beliefGrid.getBeliefActionReward(currentBelief, action));
}
}
}
overApproxMdp->addRewardModel("default", mdpRewardModel);
overApproxMdp->restrictRewardModels(std::set<std::string>({"default"}));
}
statistics.overApproximationBuildTime.stop();
STORM_PRINT("Over Approximation MDP build took " << statistics.overApproximationBuildTime << " seconds." << std::endl);
overApproxMdp->printModelInformationToStream(std::cout);
auto modelPtr = std::static_pointer_cast<storm::models::sparse::Model<ValueType, RewardModelType>>(overApproxMdp);
std::string propertyString = computeRewards ? "R" : "P";
propertyString += min ? "min" : "max";
propertyString += "=? [F \"target\"]";
std::vector<storm::jani::Property> propertyVector = storm::api::parseProperties(propertyString);
std::shared_ptr<storm::logic::Formula const> property = storm::api::extractFormulasFromProperties(propertyVector).front();
auto task = storm::api::createTask<ValueType>(property, false);
auto hint = storm::modelchecker::ExplicitModelCheckerHint<ValueType>();
hint.setResultHint(hintVector);
auto hintPtr = std::make_shared<storm::modelchecker::ExplicitModelCheckerHint<ValueType>>(hint);
task.setHint(hintPtr);
auto property = createStandardProperty(min, computeRewards);
auto task = createStandardCheckTask(property, std::move(hintVector));
statistics.overApproximationCheckTime.start();
std::unique_ptr<storm::modelchecker::CheckResult> res(storm::api::verifyWithSparseEngine<ValueType>(overApproxMdp, task));
statistics.overApproximationCheckTime.stop();
@ -1172,16 +1187,14 @@ namespace storm {
storm::storage::sparse::ModelComponents<ValueType, RewardModelType> modelComponents(mdpTransitionsBuilder.build(mdpMatrixRow, nextMdpStateId, nextMdpStateId), std::move(mdpLabeling));
auto model = std::make_shared<storm::models::sparse::Mdp<ValueType, RewardModelType>>(std::move(modelComponents));
if (computeRewards) {
storm::models::sparse::StandardRewardModel<ValueType> mdpRewardModel(boost::none, std::vector<ValueType>(mdpMatrixRow));
storm::models::sparse::StandardRewardModel<ValueType> mdpRewardModel(boost::none, std::vector<ValueType>(mdpMatrixRow, storm::utility::zero<ValueType>()));
for (auto const &iter : beliefStateMap.left) {
if (fullyExpandedStates.get(iter.second)) {
auto currentBelief = beliefGrid.getGridPoint(iter.first);
auto const& currentBelief = beliefGrid.getGridPoint(iter.first);
auto representativeState = currentBelief.begin()->first;
for (uint64_t action = 0; action < pomdp.getNumberOfChoices(representativeState); ++action) {
// Add the reward
uint64_t mdpChoice = model->getChoiceIndex(storm::storage::StateActionPair(iter.second, action));
uint64_t pomdpChoice = pomdp.getChoiceIndex(storm::storage::StateActionPair(representativeState, action));
mdpRewardModel.setStateActionReward(mdpChoice, getRewardAfterAction(pomdpChoice, currentBelief));
mdpRewardModel.setStateActionReward(mdpChoice, beliefGrid.getBeliefActionReward(currentBelief, action));
}
}
}
@ -1192,17 +1205,11 @@ namespace storm {
model->printModelInformationToStream(std::cout);
statistics.underApproximationBuildTime.stop();
std::string propertyString;
if (computeRewards) {
propertyString = min ? "Rmin=? [F \"target\"]" : "Rmax=? [F \"target\"]";
} else {
propertyString = min ? "Pmin=? [F \"target\"]" : "Pmax=? [F \"target\"]";
}
std::vector<storm::jani::Property> propertyVector = storm::api::parseProperties(propertyString);
std::shared_ptr<storm::logic::Formula const> property = storm::api::extractFormulasFromProperties(propertyVector).front();
auto property = createStandardProperty(min, computeRewards);
auto task = createStandardCheckTask(property, std::vector<ValueType>());
statistics.underApproximationCheckTime.start();
std::unique_ptr<storm::modelchecker::CheckResult> res(storm::api::verifyWithSparseEngine<ValueType>(model, storm::api::createTask<ValueType>(property, false)));
std::unique_ptr<storm::modelchecker::CheckResult> res(storm::api::verifyWithSparseEngine<ValueType>(model, task));
statistics.underApproximationCheckTime.stop();
if (storm::utility::resources::isTerminate() && !res) {
return nullptr;

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