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removed old inPlaceMultiplier

tempestpy_adaptions
TimQu 7 years ago
parent
commit
51e08bb1a5
  1. 138
      src/storm/solver/InPlaceMultiplier.cpp
  2. 41
      src/storm/solver/InPlaceMultiplier.h
  3. 1
      src/storm/solver/Multiplier.cpp

138
src/storm/solver/InPlaceMultiplier.cpp

@ -1,138 +0,0 @@
#include "storm/solver/InPlaceMultiplier.h"
#include "storm-config.h"
#include "storm/environment/solver/MultiplierEnvironment.h"
#include "storm/settings/SettingsManager.h"
#include "storm/settings/modules/CoreSettings.h"
#include "storm/storage/SparseMatrix.h"
#include "storm/adapters/RationalNumberAdapter.h"
#include "storm/adapters/RationalFunctionAdapter.h"
#include "storm/utility/macros.h"
namespace storm {
namespace solver {
template<typename ValueType>
InPlaceMultiplier<ValueType>::InPlaceMultiplier(storm::storage::SparseMatrix<ValueType> const& matrix) : Multiplier<ValueType>(matrix) {
// Intentionally left empty.
}
template<typename ValueType>
bool InPlaceMultiplier<ValueType>::parallelize(Environment const& env) const {
#ifdef STORM_HAVE_INTELTBB
return storm::settings::getModule<storm::settings::modules::CoreSettings>().isUseIntelTbbSet();
#else
return false;
#endif
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multiply(Environment const& env, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result) const {
std::vector<ValueType>* target = &result;
if (&x == &result) {
if (this->cachedVector) {
this->cachedVector->resize(x.size());
} else {
this->cachedVector = std::make_unique<std::vector<ValueType>>(x.size());
}
target = this->cachedVector.get();
}
if (parallelize(env)) {
multAddParallel(x, b, *target);
} else {
multAdd(x, b, *target);
}
if (&x == &result) {
std::swap(result, *this->cachedVector);
}
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multiplyGaussSeidel(Environment const& env, std::vector<ValueType>& x, std::vector<ValueType> const* b) const {
this->matrix.multiplyWithVectorBackward(x, x, b);
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multiplyAndReduce(Environment const& env, OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result, std::vector<uint_fast64_t>* choices) const {
std::vector<ValueType>* target = &result;
if (&x == &result) {
if (this->cachedVector) {
this->cachedVector->resize(x.size());
} else {
this->cachedVector = std::make_unique<std::vector<ValueType>>(x.size());
}
target = this->cachedVector.get();
}
if (parallelize(env)) {
multAddReduceParallel(dir, rowGroupIndices, x, b, *target, choices);
} else {
multAddReduce(dir, rowGroupIndices, x, b, *target, choices);
}
if (&x == &result) {
std::swap(result, *this->cachedVector);
}
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multiplyAndReduceGaussSeidel(Environment const& env, OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType>& x, std::vector<ValueType> const* b, std::vector<uint_fast64_t>* choices) const {
this->matrix.multiplyAndReduceBackward(dir, rowGroupIndices, x, b, x, choices);
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multiplyRow(uint64_t const& rowIndex, std::vector<ValueType> const& x, ValueType& value) const {
for (auto const& entry : this->matrix.getRow(rowIndex)) {
value += entry.getValue() * x[entry.getColumn()];
}
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multiplyRow2(uint64_t const& rowIndex, std::vector<ValueType> const& x1, ValueType& val1, std::vector<ValueType> const& x2, ValueType& val2) const {
for (auto const& entry : this->matrix.getRow(rowIndex)) {
val1 += entry.getValue() * x1[entry.getColumn()];
val2 += entry.getValue() * x2[entry.getColumn()];
}
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multAdd(std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result) const {
this->matrix.multiplyWithVector(x, result, b);
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multAddReduce(storm::solver::OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result, std::vector<uint64_t>* choices) const {
this->matrix.multiplyAndReduce(dir, rowGroupIndices, x, b, result, choices);
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multAddParallel(std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result) const {
#ifdef STORM_HAVE_INTELTBB
this->matrix.multiplyWithVectorParallel(x, result, b);
#else
STORM_LOG_WARN("Storm was built without support for Intel TBB, defaulting to sequential version.");
multAdd(x, b, result);
#endif
}
template<typename ValueType>
void InPlaceMultiplier<ValueType>::multAddReduceParallel(storm::solver::OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result, std::vector<uint64_t>* choices) const {
#ifdef STORM_HAVE_INTELTBB
this->matrix.multiplyAndReduceParallel(dir, rowGroupIndices, x, b, result, choices);
#else
STORM_LOG_WARN("Storm was built without support for Intel TBB, defaulting to sequential version.");
multAddReduce(dir, rowGroupIndices, x, b, result, choices);
#endif
}
template class InPlaceMultiplier<double>;
#ifdef STORM_HAVE_CARL
template class InPlaceMultiplier<storm::RationalNumber>;
template class InPlaceMultiplier<storm::RationalFunction>;
#endif
}
}

41
src/storm/solver/InPlaceMultiplier.h

@ -1,41 +0,0 @@
#pragma once
#include "storm/solver/Multiplier.h"
#include "storm/solver/OptimizationDirection.h"
namespace storm {
namespace storage {
template<typename ValueType>
class SparseMatrix;
}
namespace solver {
template<typename ValueType>
class InPlaceMultiplier : public Multiplier<ValueType> {
public:
InPlaceMultiplier(storm::storage::SparseMatrix<ValueType> const& matrix);
virtual void multiply(Environment const& env, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result) const override;
virtual void multiplyGaussSeidel(Environment const& env, std::vector<ValueType>& x, std::vector<ValueType> const* b) const override;
virtual void multiplyAndReduce(Environment const& env, OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result, std::vector<uint_fast64_t>* choices = nullptr) const override;
virtual void multiplyAndReduceGaussSeidel(Environment const& env, OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType>& x, std::vector<ValueType> const* b, std::vector<uint_fast64_t>* choices = nullptr) const override;
virtual void multiplyRow(uint64_t const& rowIndex, std::vector<ValueType> const& x, ValueType& value) const override;
virtual void multiplyRow2(uint64_t const& rowIndex, std::vector<ValueType> const& x1, ValueType& val1, std::vector<ValueType> const& x2, ValueType& val2) const override;
private:
bool parallelize(Environment const& env) const;
void multAdd(std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result) const;
void multAddReduce(storm::solver::OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result, std::vector<uint64_t>* choices = nullptr) const;
void multAddParallel(std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result) const;
void multAddReduceParallel(storm::solver::OptimizationDirection const& dir, std::vector<uint64_t> const& rowGroupIndices, std::vector<ValueType> const& x, std::vector<ValueType> const* b, std::vector<ValueType>& result, std::vector<uint64_t>* choices = nullptr) const;
};
}
}

1
src/storm/solver/Multiplier.cpp

@ -11,7 +11,6 @@
#include "storm/solver/SolverSelectionOptions.h"
#include "storm/solver/NativeMultiplier.h"
#include "storm/solver/GmmxxMultiplier.h"
#include "storm/solver/InPlaceMultiplier.h"
#include "storm/environment/solver/MultiplierEnvironment.h"
namespace storm {

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