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@ -42,7 +42,7 @@ namespace storm { |
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storm::storage::BitVector statesWithProbability0 = statesWithProbability01.first; |
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storm::storage::BitVector statesWithProbability0 = statesWithProbability01.first; |
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storm::storage::BitVector statesWithProbability1 = statesWithProbability01.second; |
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storm::storage::BitVector statesWithProbability1 = statesWithProbability01.second; |
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storm::storage::BitVector maybeStates = ~(statesWithProbability0 | statesWithProbability1); |
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storm::storage::BitVector maybeStates = ~(statesWithProbability0 | statesWithProbability1); |
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// If the initial state is known to have either probability 0 or 1, we can directly return the result.
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// If the initial state is known to have either probability 0 or 1, we can directly return the result.
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if (!maybeStates.get(initialStateIndex)) { |
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if (!maybeStates.get(initialStateIndex)) { |
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return statesWithProbability0.get(initialStateIndex) ? 0 : 1; |
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return statesWithProbability0.get(initialStateIndex) ? 0 : 1; |
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@ -77,12 +77,27 @@ namespace storm { |
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if (scc.getNumberOfSetBits() > SparseSccModelChecker<ValueType>::maximalSccSize) { |
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if (scc.getNumberOfSetBits() > SparseSccModelChecker<ValueType>::maximalSccSize) { |
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// Here, we further decompose the SCC into sub-SCCs.
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// Here, we further decompose the SCC into sub-SCCs.
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storm::storage::StronglyConnectedComponentDecomposition<ValueType> decomposition(forwardTransitions, scc & ~entryStates, true, false); |
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storm::storage::StronglyConnectedComponentDecomposition<ValueType> decomposition(forwardTransitions, scc & ~entryStates, true, false); |
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// To eliminate the remaining one-state SCCs, we need to keep track of them.
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// To eliminate the remaining one-state SCCs, we need to keep track of them.
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storm::storage::BitVector remainingStates(scc); |
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storm::storage::BitVector remainingStates(scc); |
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// And then recursively treat all sub-SCCs.
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for (auto const& newScc : decomposition) { |
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// Store a bit vector of remaining SCCs so we can be flexible when it comes to the order in which
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// we eliminate the SCCs.
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storm::storage::BitVector remainingSccs(decomposition.size(), true); |
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// First, get rid of the trivial SCCs.
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for (uint_fast64_t sccIndex = 0; sccIndex < decomposition.size(); ++sccIndex) { |
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storm::storage::StronglyConnectedComponent const& scc = decomposition.getBlock(sccIndex); |
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if (scc.isTrivial()) { |
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storm::storage::sparse::state_type onlyState = *scc.begin(); |
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eliminateState(matrix, oneStepProbabilities, onlyState, backwardTransitions); |
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remainingSccs.set(sccIndex, false); |
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} |
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} |
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// And then recursively treat the remaining sub-SCCs.
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for (auto sccIndex : remainingSccs) { |
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storm::storage::StronglyConnectedComponent const& newScc = decomposition.getBlock(sccIndex); |
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// If the SCC consists of just one state, we do not explore it recursively, but rather eliminate
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// If the SCC consists of just one state, we do not explore it recursively, but rather eliminate
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// it directly.
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// it directly.
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if (newScc.size() == 1) { |
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if (newScc.size() == 1) { |
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@ -106,7 +121,7 @@ namespace storm { |
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// Recursively descend in SCC-hierarchy.
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// Recursively descend in SCC-hierarchy.
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treatScc(dtmc, matrix, oneStepProbabilities, entryStates, newSccAsBitVector, forwardTransitions, backwardTransitions, true, level + 1); |
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treatScc(dtmc, matrix, oneStepProbabilities, entryStates, newSccAsBitVector, forwardTransitions, backwardTransitions, true, level + 1); |
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} |
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} |
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// If we are not supposed to eliminate the entry states, we need to take them out of the set of
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// If we are not supposed to eliminate the entry states, we need to take them out of the set of
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// remaining states.
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// remaining states.
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if (!eliminateEntryStates) { |
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if (!eliminateEntryStates) { |
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@ -121,7 +136,7 @@ namespace storm { |
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} else { |
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} else { |
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// In this case, we perform simple state elimination in the current SCC.
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// In this case, we perform simple state elimination in the current SCC.
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storm::storage::BitVector remainingStates(scc); |
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storm::storage::BitVector remainingStates(scc); |
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// If we are not supposed to eliminate the entry states, we need to take them out of the set of
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// If we are not supposed to eliminate the entry states, we need to take them out of the set of
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// remaining states.
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// remaining states.
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if (!eliminateEntryStates) { |
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if (!eliminateEntryStates) { |
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@ -252,7 +267,7 @@ namespace storm { |
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typename FlexibleSparseMatrix<ValueType>::row_type newPredecessors; |
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typename FlexibleSparseMatrix<ValueType>::row_type newPredecessors; |
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newPredecessors.reserve((last1 - first1) + (last2 - first2)); |
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newPredecessors.reserve((last1 - first1) + (last2 - first2)); |
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std::insert_iterator<typename FlexibleSparseMatrix<ValueType>::row_type> result(newPredecessors, newPredecessors.end()); |
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std::insert_iterator<typename FlexibleSparseMatrix<ValueType>::row_type> result(newPredecessors, newPredecessors.end()); |
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for (; first1 != last1; ++result) { |
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for (; first1 != last1; ++result) { |
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if (first2 == last2) { |
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if (first2 == last2) { |
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@ -279,7 +294,7 @@ namespace storm { |
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// Now move the new predecessors in place.
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// Now move the new predecessors in place.
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successorBackwardTransitions = std::move(newPredecessors); |
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successorBackwardTransitions = std::move(newPredecessors); |
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} |
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} |
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// Clear the eliminated row to reduce memory consumption.
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// Clear the eliminated row to reduce memory consumption.
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currentStateSuccessors.clear(); |
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currentStateSuccessors.clear(); |
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