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#include "src/modelchecker/prctl/SparseMdpPrctlModelChecker.h"
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#include "src/modelchecker/prctl/SparseMdpPrctlModelChecker.h"
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#include <vector>
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#include <vector>
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#include <memory>
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#include "src/utility/constants.h"
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#include "src/utility/constants.h"
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#include "src/utility/macros.h"
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#include "src/utility/macros.h"
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@ -10,10 +11,12 @@ |
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#include "src/modelchecker/results/ExplicitQualitativeCheckResult.h"
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#include "src/modelchecker/results/ExplicitQualitativeCheckResult.h"
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#include "src/modelchecker/results/ExplicitQuantitativeCheckResult.h"
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#include "src/modelchecker/results/ExplicitQuantitativeCheckResult.h"
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#include "src/solver/LpSolver.h"
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#include "src/exceptions/InvalidPropertyException.h"
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#include "src/exceptions/InvalidPropertyException.h"
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#include "src/storage/expressions/Expressions.h"
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#include "src/storage/MaximalEndComponentDecomposition.h"
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#include "src/storage/MaximalEndComponentDecomposition.h"
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#include "src/storage/MaximalEndComponent.h"
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namespace storm { |
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namespace storm { |
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namespace modelchecker { |
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namespace modelchecker { |
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@ -320,28 +323,28 @@ namespace storm { |
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template<typename ValueType> |
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template<typename ValueType> |
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std::vector<ValueType> SparseMdpPrctlModelChecker<ValueType>::computeLongRunAverageHelper(bool minimize, storm::storage::BitVector const& psiStates, bool qualitative) const { |
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std::vector<ValueType> SparseMdpPrctlModelChecker<ValueType>::computeLongRunAverageHelper(bool minimize, storm::storage::BitVector const& psiStates, bool qualitative) const { |
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// If there are no goal states, we avoid the computation and directly return zero.
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// If there are no goal states, we avoid the computation and directly return zero.
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auto numOfStates = this->getModel().getNumberOfStates(); |
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if (psiStates.empty()) { |
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if (psiStates.empty()) { |
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return std::vector<ValueType>(model.getNumberOfStates(), storm::utility::zero<ValueType>()); |
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return std::vector<ValueType>(numOfStates, storm::utility::zero<ValueType>()); |
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} |
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} |
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// Likewise, if all bits are set, we can avoid the computation and set.
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// Likewise, if all bits are set, we can avoid the computation and set.
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if ((~psiStates).empty()) { |
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if ((~psiStates).empty()) { |
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return std::vector<ValueType>(model.getNumberOfStates(), storm::utility::one<ValueType>()); |
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return std::vector<ValueType>(numOfStates, storm::utility::one<ValueType>()); |
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} |
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} |
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// Start by decomposing the MDP into its MECs.
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// Start by decomposing the MDP into its MECs.
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storm::storage::MaximalEndComponentDecomposition<double> mecDecomposition(model); |
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storm::storage::MaximalEndComponentDecomposition<double> mecDecomposition(this->getModelAs<storm::models::AbstractNondeterministicModel<ValueType>>()); |
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// Get some data members for convenience.
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// Get some data members for convenience.
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typename storm::storage::SparseMatrix<ValueType> const& transitionMatrix = model.getTransitionMatrix(); |
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std::vector<uint_fast64_t> const& nondeterministicChoiceIndices = model.getNondeterministicChoiceIndices(); |
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typename storm::storage::SparseMatrix<ValueType> const& transitionMatrix = this->getModel().getTransitionMatrix(); |
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// Now start with compute the long-run average for all end components in isolation.
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// Now start with compute the long-run average for all end components in isolation.
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std::vector<ValueType> lraValuesForEndComponents; |
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std::vector<ValueType> lraValuesForEndComponents; |
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// While doing so, we already gather some information for the following steps.
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// While doing so, we already gather some information for the following steps.
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std::vector<uint_fast64_t> stateToMecIndexMap(model.getNumberOfStates()); |
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storm::storage::BitVector statesInMecs(model.getNumberOfStates()); |
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std::vector<uint_fast64_t> stateToMecIndexMap(numOfStates); |
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storm::storage::BitVector statesInMecs(numOfStates); |
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for (uint_fast64_t currentMecIndex = 0; currentMecIndex < mecDecomposition.size(); ++currentMecIndex) { |
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for (uint_fast64_t currentMecIndex = 0; currentMecIndex < mecDecomposition.size(); ++currentMecIndex) { |
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storm::storage::MaximalEndComponent const& mec = mecDecomposition[currentMecIndex]; |
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storm::storage::MaximalEndComponent const& mec = mecDecomposition[currentMecIndex]; |
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@ -362,7 +365,7 @@ namespace storm { |
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storm::storage::BitVector statesNotContainedInAnyMec = ~statesInMecs; |
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storm::storage::BitVector statesNotContainedInAnyMec = ~statesInMecs; |
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// Prepare result vector.
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// Prepare result vector.
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std::vector<ValueType> result(model.getNumberOfStates()); |
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std::vector<ValueType> result(numOfStates); |
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//Set the values for all states in MECs.
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//Set the values for all states in MECs.
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for (auto state : statesInMecs) { |
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for (auto state : statesInMecs) { |
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@ -374,10 +377,10 @@ namespace storm { |
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for (auto state : statesNotContainedInAnyMec){ |
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for (auto state : statesNotContainedInAnyMec){ |
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//calculate what result values the reachable states in MECs have
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//calculate what result values the reachable states in MECs have
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storm::storage::BitVector currentState(model.getNumberOfStates); |
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storm::storage::BitVector currentState(numOfStates); |
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currentState.set(state); |
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currentState.set(state); |
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storm::storage::BitVector reachableStates = storm::utility::graph::getReachableStates( |
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storm::storage::BitVector reachableStates = storm::utility::graph::getReachableStates( |
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transitionMatrix, currentState, storm::storage::BitVector(model.getNumberOfStates, true), statesInMecs |
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transitionMatrix, currentState, storm::storage::BitVector(numOfStates, true), statesInMecs |
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); |
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); |
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storm::storage::BitVector reachableMecStates = statesInMecs & reachableStates; |
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storm::storage::BitVector reachableMecStates = statesInMecs & reachableStates; |
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@ -406,62 +409,47 @@ namespace storm { |
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} |
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} |
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template<typename ValueType> |
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template<typename ValueType> |
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ValueType SparseMarkovAutomatonCslModelChecker<ValueType>::computeLraForMaximalEndComponent(bool minimize, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& psiStates, storm::storage::MaximalEndComponent const& mec) { |
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ValueType SparseMdpPrctlModelChecker<ValueType>::computeLraForMaximalEndComponent(bool minimize, storm::storage::SparseMatrix<ValueType> const& transitionMatrix, storm::storage::BitVector const& psiStates, storm::storage::MaximalEndComponent const& mec) { |
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std::shared_ptr<storm::solver::LpSolver> solver = storm::utility::solver::getLpSolver("LRA for MEC"); |
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std::shared_ptr<storm::solver::LpSolver> solver = storm::utility::solver::getLpSolver("LRA for MEC"); |
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solver->setModelSense(minimize ? storm::solver::LpSolver::ModelSense::Maximize : storm::solver::LpSolver::ModelSense::Minimize); |
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solver->setModelSense(minimize ? storm::solver::LpSolver::ModelSense::Maximize : storm::solver::LpSolver::ModelSense::Minimize); |
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//// First, we need to create the variables for the problem.
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//// First, we need to create the variables for the problem.
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//std::map<uint_fast64_t, storm::expressions::Variable> stateToVariableMap;
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//for (auto const& stateChoicesPair : mec) {
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// std::string variableName = "x" + std::to_string(stateChoicesPair.first);
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// stateToVariableMap[stateChoicesPair.first] = solver->addUnboundedContinuousVariable(variableName);
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//}
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//storm::expressions::Variable k = solver->addUnboundedContinuousVariable("k", 1);
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//solver->update();
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//// Now we encode the problem as constraints.
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//for (auto const& stateChoicesPair : mec) {
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// uint_fast64_t state = stateChoicesPair.first;
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// // Now, based on the type of the state, create a suitable constraint.
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// if (markovianStates.get(state)) {
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// storm::expressions::Expression constraint = stateToVariableMap.at(state);
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// for (auto element : transitionMatrix.getRow(nondeterministicChoiceIndices[state])) {
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// constraint = constraint - stateToVariableMap.at(element.getColumn()) * solver->getConstant(element.getValue());
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// }
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// constraint = constraint + solver->getConstant(storm::utility::one<ValueType>() / exitRates[state]) * k;
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// storm::expressions::Expression rightHandSide = psiStates.get(state) ? solver->getConstant(storm::utility::one<ValueType>() / exitRates[state]) : solver->getConstant(0);
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// if (minimize) {
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// constraint = constraint <= rightHandSide;
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// } else {
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// constraint = constraint >= rightHandSide;
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// }
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// solver->addConstraint("state" + std::to_string(state), constraint);
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// } else {
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// // For probabilistic states, we want to add the constraint x_s <= sum P(s, a, s') * x_s' where a is the current action
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// // and the sum ranges over all states s'.
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// for (auto choice : stateChoicesPair.second) {
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// storm::expressions::Expression constraint = stateToVariableMap.at(state);
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// for (auto element : transitionMatrix.getRow(choice)) {
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// constraint = constraint - stateToVariableMap.at(element.getColumn()) * solver->getConstant(element.getValue());
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// }
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// storm::expressions::Expression rightHandSide = solver->getConstant(storm::utility::zero<ValueType>());
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// if (minimize) {
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// constraint = constraint <= rightHandSide;
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// } else {
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// constraint = constraint >= rightHandSide;
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// }
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// solver->addConstraint("state" + std::to_string(state), constraint);
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// }
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// }
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//}
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//solver->optimize();
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//return solver->getContinuousValue(k);
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std::map<uint_fast64_t, storm::expressions::Variable> stateToVariableMap; |
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for (auto const& stateChoicesPair : mec) { |
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std::string variableName = "h" + std::to_string(stateChoicesPair.first); |
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stateToVariableMap[stateChoicesPair.first] = solver->addUnboundedContinuousVariable(variableName); |
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} |
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storm::expressions::Variable lambda = solver->addUnboundedContinuousVariable("L", 1); |
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solver->update(); |
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// Now we encode the problem as constraints.
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for (auto const& stateChoicesPair : mec) { |
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uint_fast64_t state = stateChoicesPair.first; |
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// Now, based on the type of the state, create a suitable constraint.
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for (auto choice : stateChoicesPair.second) { |
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storm::expressions::Expression constraint = solver->getConstant(1); |
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ValueType w = 0; |
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for (auto element : transitionMatrix.getRow(choice)) { |
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constraint = constraint + stateToVariableMap.at(element.getColumn()) * solver->getConstant(element.getValue()); |
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if (psiStates.get(element.getColumn())) { |
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w += element.getValue(); |
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} |
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} |
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constraint = constraint - solver->getConstant(w) * lambda; |
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if (minimize) { |
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constraint = stateToVariableMap.at(state) <= constraint; |
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} else { |
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constraint = stateToVariableMap.at(state) >= constraint; |
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} |
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solver->addConstraint("state" + std::to_string(state) + "," + std::to_string(choice), constraint); |
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} |
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} |
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solver->optimize(); |
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return solver->getContinuousValue(lambda); |
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} |
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} |
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template<typename ValueType> |
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template<typename ValueType> |
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