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@ -63,7 +63,7 @@ namespace storm { |
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}; |
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}; |
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/*! |
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/*! |
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* A helper class that provides the functionality to compare states of the model. |
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* A helper class that provides the functionality to compare states of the model wrt. equality. |
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*/ |
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*/ |
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class StateCompare { |
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class StateCompare { |
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public: |
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public: |
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@ -72,8 +72,30 @@ namespace storm { |
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} |
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} |
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}; |
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}; |
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/*! |
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* A helper class that provides the functionality to compare states of the model wrt. the relation "<". |
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*/ |
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class StateLess { |
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public: |
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bool operator()(StateType* state1, StateType* state2) const { |
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// Compare boolean variables. |
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for (uint_fast64_t i = 0; i < state1->first.size(); ++i) { |
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if (!state1->first.at(i) && state2->first.at(i)) { |
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return true; |
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} |
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} |
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// Then compare integer variables. |
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for (uint_fast64_t i = 0; i < state1->second.size(); ++i) { |
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if (!state1->second.at(i) && state2->second.at(i)) { |
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return true; |
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} |
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} |
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return false; |
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} |
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}; |
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// A structure holding information about a particular choice. |
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// A structure holding information about a particular choice. |
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template<typename ValueType> |
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template<typename ValueType, typename KeyType=uint_fast64_t, typename Compare=std::less<uint_fast64_t>> |
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struct Choice { |
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struct Choice { |
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public: |
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public: |
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Choice(std::string const& actionLabel) : distribution(), actionLabel(actionLabel), choiceLabels() { |
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Choice(std::string const& actionLabel) : distribution(), actionLabel(actionLabel), choiceLabels() { |
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@ -85,7 +107,7 @@ namespace storm { |
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* |
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* |
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* @return An iterator to the first element of this choice. |
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* @return An iterator to the first element of this choice. |
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*/ |
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*/ |
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typename std::map<uint_fast64_t, ValueType>::iterator begin() { |
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typename std::map<KeyType, ValueType>::iterator begin() { |
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return distribution.begin(); |
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return distribution.begin(); |
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} |
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} |
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@ -94,7 +116,7 @@ namespace storm { |
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* |
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* |
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* @return An iterator to the first element of this choice. |
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* @return An iterator to the first element of this choice. |
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*/ |
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*/ |
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typename std::map<uint_fast64_t, ValueType>::const_iterator begin() const { |
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typename std::map<KeyType, ValueType>::const_iterator begin() const { |
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return distribution.cbegin(); |
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return distribution.cbegin(); |
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} |
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} |
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@ -103,7 +125,7 @@ namespace storm { |
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* |
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* |
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* @return An iterator that points past the elements of this choice. |
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* @return An iterator that points past the elements of this choice. |
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*/ |
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*/ |
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typename std::map<uint_fast64_t, ValueType>::iterator end() { |
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typename std::map<KeyType, ValueType>::iterator end() { |
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return distribution.end(); |
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return distribution.end(); |
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} |
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} |
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@ -112,7 +134,7 @@ namespace storm { |
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* |
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* |
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* @return An iterator that points past the elements of this choice. |
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* @return An iterator that points past the elements of this choice. |
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*/ |
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*/ |
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typename std::map<uint_fast64_t, ValueType>::const_iterator end() const { |
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typename std::map<KeyType, ValueType>::const_iterator end() const { |
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return distribution.cend(); |
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return distribution.cend(); |
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} |
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} |
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@ -123,7 +145,7 @@ namespace storm { |
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* @param value The value to find. |
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* @param value The value to find. |
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* @return An iterator to the element with the given key, if there is one. |
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* @return An iterator to the element with the given key, if there is one. |
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*/ |
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*/ |
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typename std::map<uint_fast64_t, ValueType>::iterator find(uint_fast64_t value) { |
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typename std::map<KeyType, ValueType>::iterator find(uint_fast64_t value) { |
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return distribution.find(value); |
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return distribution.find(value); |
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} |
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} |
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@ -213,7 +235,7 @@ namespace storm { |
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private: |
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private: |
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// The distribution that is associated with the choice. |
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// The distribution that is associated with the choice. |
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std::map<uint_fast64_t, ValueType> distribution; |
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std::map<KeyType, ValueType, Compare> distribution; |
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// The label of the choice. |
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// The label of the choice. |
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std::string actionLabel; |
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std::string actionLabel; |
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@ -749,9 +771,9 @@ namespace storm { |
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// As long as there is one feasible combination of commands, keep on expanding it. |
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// As long as there is one feasible combination of commands, keep on expanding it. |
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bool done = false; |
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bool done = false; |
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while (!done) { |
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while (!done) { |
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std::unordered_map<StateType*, double, StateHash, StateCompare>* currentTargetStates = new std::unordered_map<StateType*, double, StateHash, StateCompare>(); |
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std::unordered_map<StateType*, double, StateHash, StateCompare>* newTargetStates = new std::unordered_map<StateType*, double, StateHash, StateCompare>(); |
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(*currentTargetStates)[new StateType(*currentState)] = 1.0; |
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std::unordered_map<StateType*, storm::storage::LabeledValues<double>, StateHash, StateCompare>* currentTargetStates = new std::unordered_map<StateType*, storm::storage::LabeledValues<double>, StateHash, StateCompare>(); |
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std::unordered_map<StateType*, storm::storage::LabeledValues<double>, StateHash, StateCompare>* newTargetStates = new std::unordered_map<StateType*, storm::storage::LabeledValues<double>, StateHash, StateCompare>(); |
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(*currentTargetStates)[new StateType(*currentState)] = storm::storage::LabeledValues<double>(1.0); |
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// FIXME: This does not check whether a global variable is written multiple times. While the |
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// FIXME: This does not check whether a global variable is written multiple times. While the |
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// behaviour for this is undefined anyway, a warning should be issued in that case. |
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// behaviour for this is undefined anyway, a warning should be issued in that case. |
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@ -763,12 +785,24 @@ namespace storm { |
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for (auto const& stateProbabilityPair : *currentTargetStates) { |
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for (auto const& stateProbabilityPair : *currentTargetStates) { |
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StateType* newTargetState = applyUpdate(variableInformation, stateProbabilityPair.first, currentState, update); |
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StateType* newTargetState = applyUpdate(variableInformation, stateProbabilityPair.first, currentState, update); |
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storm::storage::LabeledValues<double> newProbability; |
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double updateProbability = update.getLikelihoodExpression()->getValueAsDouble(currentState); |
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for (auto const& valueLabelSetPair : stateProbabilityPair.second) { |
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// Copy the label set, so we can modify it. |
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std::set<uint_fast64_t> newLabelSet = valueLabelSetPair.second; |
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newLabelSet.insert(update.getGlobalIndex()); |
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newProbability.addValue(valueLabelSetPair.first * updateProbability, newLabelSet); |
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} |
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auto existingStateProbabilityPair = newTargetStates->find(newTargetState); |
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auto existingStateProbabilityPair = newTargetStates->find(newTargetState); |
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if (existingStateProbabilityPair == newTargetStates->end()) { |
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if (existingStateProbabilityPair == newTargetStates->end()) { |
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(*newTargetStates)[newTargetState] = stateProbabilityPair.second * update.getLikelihoodExpression()->getValueAsDouble(currentState); |
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} else { |
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existingStateProbabilityPair->second += stateProbabilityPair.second * update.getLikelihoodExpression()->getValueAsDouble(currentState); |
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(*newTargetStates)[newTargetState] = newProbability; |
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} else { |
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existingStateProbabilityPair->second += newProbability; |
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// If the state was already seen in one of the other updates, we need to delete this copy. |
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// If the state was already seen in one of the other updates, we need to delete this copy. |
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delete newTargetState; |
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delete newTargetState; |
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} |
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} |
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@ -780,9 +814,10 @@ namespace storm { |
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for (auto const& stateProbabilityPair : *currentTargetStates) { |
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for (auto const& stateProbabilityPair : *currentTargetStates) { |
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delete stateProbabilityPair.first; |
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delete stateProbabilityPair.first; |
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} |
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} |
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delete currentTargetStates; |
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delete currentTargetStates; |
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currentTargetStates = newTargetStates; |
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currentTargetStates = newTargetStates; |
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newTargetStates = new std::unordered_map<StateType*, double, StateHash, StateCompare>(); |
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newTargetStates = new std::unordered_map<StateType*, storm::storage::LabeledValues<double>, StateHash, StateCompare>(); |
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} |
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} |
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} |
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} |
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@ -808,8 +843,10 @@ namespace storm { |
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stateQueue.push(flagTargetStateIndexPair.second); |
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stateQueue.push(flagTargetStateIndexPair.second); |
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} |
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} |
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addProbabilityToChoice(choice, flagTargetStateIndexPair.second, stateProbabilityPair.second, std::set<uint_fast64_t>()); |
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probabilitySum += stateProbabilityPair.second; |
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for (auto const& probabilityLabelPair : stateProbabilityPair.second) { |
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addProbabilityToChoice(choice, flagTargetStateIndexPair.second, probabilityLabelPair.first, probabilityLabelPair.second); |
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probabilitySum += probabilityLabelPair.first; |
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} |
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} |
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} |
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// Check that the resulting distribution is in fact a distribution. |
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// Check that the resulting distribution is in fact a distribution. |
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@ -986,7 +1023,7 @@ namespace storm { |
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choiceLabels.emplace_back(std::move(choice.getChoiceLabels())); |
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choiceLabels.emplace_back(std::move(choice.getChoiceLabels())); |
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for (auto const& stateProbabilityPair : choice) { |
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for (auto const& stateProbabilityPair : choice) { |
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transitionMatrix.insertNextValue(currentRow, stateProbabilityPair.first, stateProbabilityPair.second); |
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transitionMatrix.insertNextValue(currentRow, stateProbabilityPair.first, stateProbabilityPair.second, true); |
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// Now add all rewards that match this choice. |
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// Now add all rewards that match this choice. |
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for (auto const& transitionReward : transitionRewards) { |
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for (auto const& transitionReward : transitionRewards) { |
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