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  1. // Copyright 2003 Google Inc.
  2. // All rights reserved.
  3. //
  4. // Redistribution and use in source and binary forms, with or without
  5. // modification, are permitted provided that the following conditions are
  6. // met:
  7. //
  8. // * Redistributions of source code must retain the above copyright
  9. // notice, this list of conditions and the following disclaimer.
  10. // * Redistributions in binary form must reproduce the above
  11. // copyright notice, this list of conditions and the following disclaimer
  12. // in the documentation and/or other materials provided with the
  13. // distribution.
  14. // * Neither the name of Google Inc. nor the names of its
  15. // contributors may be used to endorse or promote products derived from
  16. // this software without specific prior written permission.
  17. //
  18. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  19. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  20. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  21. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  22. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  23. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  24. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  25. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  26. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  27. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  28. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  29. //
  30. // Authors: Dan Egnor (egnor@google.com)
  31. //
  32. // A "smart" pointer type with reference tracking. Every pointer to a
  33. // particular object is kept on a circular linked list. When the last pointer
  34. // to an object is destroyed or reassigned, the object is deleted.
  35. //
  36. // Used properly, this deletes the object when the last reference goes away.
  37. // There are several caveats:
  38. // - Like all reference counting schemes, cycles lead to leaks.
  39. // - Each smart pointer is actually two pointers (8 bytes instead of 4).
  40. // - Every time a pointer is assigned, the entire list of pointers to that
  41. // object is traversed. This class is therefore NOT SUITABLE when there
  42. // will often be more than two or three pointers to a particular object.
  43. // - References are only tracked as long as linked_ptr<> objects are copied.
  44. // If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
  45. // will happen (double deletion).
  46. //
  47. // A good use of this class is storing object references in STL containers.
  48. // You can safely put linked_ptr<> in a vector<>.
  49. // Other uses may not be as good.
  50. //
  51. // Note: If you use an incomplete type with linked_ptr<>, the class
  52. // *containing* linked_ptr<> must have a constructor and destructor (even
  53. // if they do nothing!).
  54. //
  55. // Bill Gibbons suggested we use something like this.
  56. //
  57. // Thread Safety:
  58. // Unlike other linked_ptr implementations, in this implementation
  59. // a linked_ptr object is thread-safe in the sense that:
  60. // - it's safe to copy linked_ptr objects concurrently,
  61. // - it's safe to copy *from* a linked_ptr and read its underlying
  62. // raw pointer (e.g. via get()) concurrently, and
  63. // - it's safe to write to two linked_ptrs that point to the same
  64. // shared object concurrently.
  65. // TODO(wan@google.com): rename this to safe_linked_ptr to avoid
  66. // confusion with normal linked_ptr.
  67. #ifndef GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
  68. #define GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_
  69. #include <stdlib.h>
  70. #include <assert.h>
  71. #include "gtest/internal/gtest-port.h"
  72. namespace testing {
  73. namespace internal {
  74. // Protects copying of all linked_ptr objects.
  75. GTEST_API_ GTEST_DECLARE_STATIC_MUTEX_(g_linked_ptr_mutex);
  76. // This is used internally by all instances of linked_ptr<>. It needs to be
  77. // a non-template class because different types of linked_ptr<> can refer to
  78. // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
  79. // So, it needs to be possible for different types of linked_ptr to participate
  80. // in the same circular linked list, so we need a single class type here.
  81. //
  82. // DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>.
  83. class linked_ptr_internal {
  84. public:
  85. // Create a new circle that includes only this instance.
  86. void join_new() {
  87. next_ = this;
  88. }
  89. // Many linked_ptr operations may change p.link_ for some linked_ptr
  90. // variable p in the same circle as this object. Therefore we need
  91. // to prevent two such operations from occurring concurrently.
  92. //
  93. // Note that different types of linked_ptr objects can coexist in a
  94. // circle (e.g. linked_ptr<Base>, linked_ptr<Derived1>, and
  95. // linked_ptr<Derived2>). Therefore we must use a single mutex to
  96. // protect all linked_ptr objects. This can create serious
  97. // contention in production code, but is acceptable in a testing
  98. // framework.
  99. // Join an existing circle.
  100. // L < g_linked_ptr_mutex
  101. void join(linked_ptr_internal const* ptr) {
  102. MutexLock lock(&g_linked_ptr_mutex);
  103. linked_ptr_internal const* p = ptr;
  104. while (p->next_ != ptr) p = p->next_;
  105. p->next_ = this;
  106. next_ = ptr;
  107. }
  108. // Leave whatever circle we're part of. Returns true if we were the
  109. // last member of the circle. Once this is done, you can join() another.
  110. // L < g_linked_ptr_mutex
  111. bool depart() {
  112. MutexLock lock(&g_linked_ptr_mutex);
  113. if (next_ == this) return true;
  114. linked_ptr_internal const* p = next_;
  115. while (p->next_ != this) p = p->next_;
  116. p->next_ = next_;
  117. return false;
  118. }
  119. private:
  120. mutable linked_ptr_internal const* next_;
  121. };
  122. template <typename T>
  123. class linked_ptr {
  124. public:
  125. typedef T element_type;
  126. // Take over ownership of a raw pointer. This should happen as soon as
  127. // possible after the object is created.
  128. explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
  129. ~linked_ptr() { depart(); }
  130. // Copy an existing linked_ptr<>, adding ourselves to the list of references.
  131. template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
  132. linked_ptr(linked_ptr const& ptr) { // NOLINT
  133. assert(&ptr != this);
  134. copy(&ptr);
  135. }
  136. // Assignment releases the old value and acquires the new.
  137. template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
  138. depart();
  139. copy(&ptr);
  140. return *this;
  141. }
  142. linked_ptr& operator=(linked_ptr const& ptr) {
  143. if (&ptr != this) {
  144. depart();
  145. copy(&ptr);
  146. }
  147. return *this;
  148. }
  149. // Smart pointer members.
  150. void reset(T* ptr = NULL) {
  151. depart();
  152. capture(ptr);
  153. }
  154. T* get() const { return value_; }
  155. T* operator->() const { return value_; }
  156. T& operator*() const { return *value_; }
  157. bool operator==(T* p) const { return value_ == p; }
  158. bool operator!=(T* p) const { return value_ != p; }
  159. template <typename U>
  160. bool operator==(linked_ptr<U> const& ptr) const {
  161. return value_ == ptr.get();
  162. }
  163. template <typename U>
  164. bool operator!=(linked_ptr<U> const& ptr) const {
  165. return value_ != ptr.get();
  166. }
  167. private:
  168. template <typename U>
  169. friend class linked_ptr;
  170. T* value_;
  171. linked_ptr_internal link_;
  172. void depart() {
  173. if (link_.depart()) delete value_;
  174. }
  175. void capture(T* ptr) {
  176. value_ = ptr;
  177. link_.join_new();
  178. }
  179. template <typename U> void copy(linked_ptr<U> const* ptr) {
  180. value_ = ptr->get();
  181. if (value_)
  182. link_.join(&ptr->link_);
  183. else
  184. link_.join_new();
  185. }
  186. };
  187. template<typename T> inline
  188. bool operator==(T* ptr, const linked_ptr<T>& x) {
  189. return ptr == x.get();
  190. }
  191. template<typename T> inline
  192. bool operator!=(T* ptr, const linked_ptr<T>& x) {
  193. return ptr != x.get();
  194. }
  195. // A function to convert T* into linked_ptr<T>
  196. // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
  197. // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
  198. template <typename T>
  199. linked_ptr<T> make_linked_ptr(T* ptr) {
  200. return linked_ptr<T>(ptr);
  201. }
  202. } // namespace internal
  203. } // namespace testing
  204. #endif // GTEST_INCLUDE_GTEST_INTERNAL_GTEST_LINKED_PTR_H_