|
|
// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008 Benoit Jacob <jacob.benoit.1@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "main.h"
#include <Eigen/StdVector>
#include <Eigen/Geometry>
template<typename MatrixType> void check_stdvector_matrix(const MatrixType& m) { typename MatrixType::Index rows = m.rows(); typename MatrixType::Index cols = m.cols(); MatrixType x = MatrixType::Random(rows,cols), y = MatrixType::Random(rows,cols); std::vector<MatrixType,StormEigen::aligned_allocator<MatrixType> > v(10, MatrixType(rows,cols)), w(20, y); v[5] = x; w[6] = v[5]; VERIFY_IS_APPROX(w[6], v[5]); v = w; for(int i = 0; i < 20; i++) { VERIFY_IS_APPROX(w[i], v[i]); }
v.resize(21); v[20] = x; VERIFY_IS_APPROX(v[20], x); v.resize(22,y); VERIFY_IS_APPROX(v[21], y); v.push_back(x); VERIFY_IS_APPROX(v[22], x); VERIFY((size_t)&(v[22]) == (size_t)&(v[21]) + sizeof(MatrixType));
// do a lot of push_back such that the vector gets internally resized
// (with memory reallocation)
MatrixType* ref = &w[0]; for(int i=0; i<30 || ((ref==&w[0]) && i<300); ++i) v.push_back(w[i%w.size()]); for(unsigned int i=23; i<v.size(); ++i) { VERIFY(v[i]==w[(i-23)%w.size()]); } }
template<typename TransformType> void check_stdvector_transform(const TransformType&) { typedef typename TransformType::MatrixType MatrixType; TransformType x(MatrixType::Random()), y(MatrixType::Random()); std::vector<TransformType,StormEigen::aligned_allocator<TransformType> > v(10), w(20, y); v[5] = x; w[6] = v[5]; VERIFY_IS_APPROX(w[6], v[5]); v = w; for(int i = 0; i < 20; i++) { VERIFY_IS_APPROX(w[i], v[i]); }
v.resize(21); v[20] = x; VERIFY_IS_APPROX(v[20], x); v.resize(22,y); VERIFY_IS_APPROX(v[21], y); v.push_back(x); VERIFY_IS_APPROX(v[22], x); VERIFY((size_t)&(v[22]) == (size_t)&(v[21]) + sizeof(TransformType));
// do a lot of push_back such that the vector gets internally resized
// (with memory reallocation)
TransformType* ref = &w[0]; for(int i=0; i<30 || ((ref==&w[0]) && i<300); ++i) v.push_back(w[i%w.size()]); for(unsigned int i=23; i<v.size(); ++i) { VERIFY(v[i].matrix()==w[(i-23)%w.size()].matrix()); } }
template<typename QuaternionType> void check_stdvector_quaternion(const QuaternionType&) { typedef typename QuaternionType::Coefficients Coefficients; QuaternionType x(Coefficients::Random()), y(Coefficients::Random()); std::vector<QuaternionType,StormEigen::aligned_allocator<QuaternionType> > v(10), w(20, y); v[5] = x; w[6] = v[5]; VERIFY_IS_APPROX(w[6], v[5]); v = w; for(int i = 0; i < 20; i++) { VERIFY_IS_APPROX(w[i], v[i]); }
v.resize(21); v[20] = x; VERIFY_IS_APPROX(v[20], x); v.resize(22,y); VERIFY_IS_APPROX(v[21], y); v.push_back(x); VERIFY_IS_APPROX(v[22], x); VERIFY((size_t)&(v[22]) == (size_t)&(v[21]) + sizeof(QuaternionType));
// do a lot of push_back such that the vector gets internally resized
// (with memory reallocation)
QuaternionType* ref = &w[0]; for(int i=0; i<30 || ((ref==&w[0]) && i<300); ++i) v.push_back(w[i%w.size()]); for(unsigned int i=23; i<v.size(); ++i) { VERIFY(v[i].coeffs()==w[(i-23)%w.size()].coeffs()); } }
void test_stdvector() { // some non vectorizable fixed sizes
CALL_SUBTEST_1(check_stdvector_matrix(Vector2f())); CALL_SUBTEST_1(check_stdvector_matrix(Matrix3f())); CALL_SUBTEST_2(check_stdvector_matrix(Matrix3d()));
// some vectorizable fixed sizes
CALL_SUBTEST_1(check_stdvector_matrix(Matrix2f())); CALL_SUBTEST_1(check_stdvector_matrix(Vector4f())); CALL_SUBTEST_1(check_stdvector_matrix(Matrix4f())); CALL_SUBTEST_2(check_stdvector_matrix(Matrix4d()));
// some dynamic sizes
CALL_SUBTEST_3(check_stdvector_matrix(MatrixXd(1,1))); CALL_SUBTEST_3(check_stdvector_matrix(VectorXd(20))); CALL_SUBTEST_3(check_stdvector_matrix(RowVectorXf(20))); CALL_SUBTEST_3(check_stdvector_matrix(MatrixXcf(10,10)));
// some Transform
CALL_SUBTEST_4(check_stdvector_transform(Projective2f())); CALL_SUBTEST_4(check_stdvector_transform(Projective3f())); CALL_SUBTEST_4(check_stdvector_transform(Projective3d())); //CALL_SUBTEST(heck_stdvector_transform(Projective4d()));
// some Quaternion
CALL_SUBTEST_5(check_stdvector_quaternion(Quaternionf())); CALL_SUBTEST_5(check_stdvector_quaternion(Quaterniond())); }
|