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  1. # Microsoft Developer Studio Project File - Name="test.scratch.tstring" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5. CFG=test.scratch.tstring - Win32 Debug
  6. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  7. !MESSAGE use the Export Makefile command and run
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "test.scratch.tstring.mak".
  10. !MESSAGE
  11. !MESSAGE You can specify a configuration when running NMAKE
  12. !MESSAGE by defining the macro CFG on the command line. For example:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "test.scratch.tstring.mak" CFG="test.scratch.tstring - Win32 Debug"
  15. !MESSAGE
  16. !MESSAGE Possible choices for configuration are:
  17. !MESSAGE
  18. !MESSAGE "test.scratch.tstring - Win32 Release" (based on "Win32 (x86) Application")
  19. !MESSAGE "test.scratch.tstring - Win32 Debug" (based on "Win32 (x86) Application")
  20. !MESSAGE
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  24. # PROP Scc_LocalPath ""
  25. CPP=cl.exe
  26. MTL=midl.exe
  27. RSC=rc.exe
  28. !IF "$(CFG)" == "test.scratch.tstring - Win32 Release"
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  40. # ADD CPP /nologo /W3 /GX /O2 /I "$(STLSOFT)/include" /I "$(PANTHEIOS_ROOT)/include" /I "$(UNIXEM)/include" /D "WIN32" /D "NDEBUG" /D "STRICT" /D "_CONSOLE" /YX /FD /c
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  51. # SUBTRACT LINK32 /pdb:none
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  65. # ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "$(STLSOFT)/include" /I "$(PANTHEIOS_ROOT)/include" /I "$(UNIXEM)/include" /D "WIN32" /D "_DEBUG" /D "STRICT" /D "_CONSOLE" /FR /YX /FD /GZ /c
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