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#include <iostream>
#include <StormEigen/Geometry>
#include <bench/BenchTimer.h>
using namespace std; using namespace StormEigen;
#ifndef SCALAR
#define SCALAR float
#endif
#ifndef SIZE
#define SIZE 8
#endif
typedef SCALAR Scalar; typedef NumTraits<Scalar>::Real RealScalar; typedef Matrix<RealScalar,Dynamic,Dynamic> A; typedef Matrix</*Real*/Scalar,Dynamic,Dynamic> B; typedef Matrix<Scalar,Dynamic,Dynamic> C; typedef Matrix<RealScalar,Dynamic,Dynamic> M;
template<typename Transformation, typename Data> STORMEIGEN_DONT_INLINE void transform(const Transformation& t, Data& data) { STORMEIGEN_ASM_COMMENT("begin"); data = t * data; STORMEIGEN_ASM_COMMENT("end"); }
template<typename Scalar, typename Data> STORMEIGEN_DONT_INLINE void transform(const Quaternion<Scalar>& t, Data& data) { STORMEIGEN_ASM_COMMENT("begin quat"); for(int i=0;i<data.cols();++i) data.col(i) = t * data.col(i); STORMEIGEN_ASM_COMMENT("end quat"); }
template<typename T> struct ToRotationMatrixWrapper { enum {Dim = T::Dim}; typedef typename T::Scalar Scalar; ToRotationMatrixWrapper(const T& o) : object(o) {} T object; };
template<typename QType, typename Data> STORMEIGEN_DONT_INLINE void transform(const ToRotationMatrixWrapper<QType>& t, Data& data) { STORMEIGEN_ASM_COMMENT("begin quat via mat"); data = t.object.toRotationMatrix() * data; STORMEIGEN_ASM_COMMENT("end quat via mat"); }
template<typename Scalar, int Dim, typename Data> STORMEIGEN_DONT_INLINE void transform(const Transform<Scalar,Dim,Projective>& t, Data& data) { data = (t * data.colwise().homogeneous()).template block<Dim,Data::ColsAtCompileTime>(0,0); }
template<typename T> struct get_dim { enum { Dim = T::Dim }; }; template<typename S, int R, int C, int O, int MR, int MC> struct get_dim<Matrix<S,R,C,O,MR,MC> > { enum { Dim = R }; };
template<typename Transformation, int N> struct bench_impl { static STORMEIGEN_DONT_INLINE void run(const Transformation& t) { Matrix<typename Transformation::Scalar,get_dim<Transformation>::Dim,N> data; data.setRandom(); bench_impl<Transformation,N-1>::run(t); BenchTimer timer; BENCH(timer,10,100000,transform(t,data)); cout.width(9); cout << timer.best() << " "; } };
template<typename Transformation> struct bench_impl<Transformation,0> { static STORMEIGEN_DONT_INLINE void run(const Transformation&) {} };
template<typename Transformation> STORMEIGEN_DONT_INLINE void bench(const std::string& msg, const Transformation& t) { cout << msg << " "; bench_impl<Transformation,SIZE>::run(t); std::cout << "\n"; }
int main(int argc, char ** argv) { Matrix<Scalar,3,4> mat34; mat34.setRandom(); Transform<Scalar,3,Isometry> iso3(mat34); Transform<Scalar,3,Affine> aff3(mat34); Transform<Scalar,3,AffineCompact> caff3(mat34); Transform<Scalar,3,Projective> proj3(mat34); Quaternion<Scalar> quat;quat.setIdentity(); ToRotationMatrixWrapper<Quaternion<Scalar> > quatmat(quat); Matrix<Scalar,3,3> mat33; mat33.setRandom(); cout.precision(4); std::cout << "N "; for(int i=0;i<SIZE;++i) { cout.width(9); cout << i+1 << " "; } cout << "\n"; bench("matrix 3x3", mat33); bench("quaternion", quat); bench("quat-mat ", quatmat); bench("isometry3 ", iso3); bench("affine3 ", aff3); bench("c affine3 ", caff3); bench("proj3 ", proj3); }
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