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							45 lines
						
					
					
						
							1.2 KiB
						
					
					
				
			
		
		
		
			
			
			
				
					
				
				
					
				
			
		
		
	
	
							45 lines
						
					
					
						
							1.2 KiB
						
					
					
				
								// Concrete class of short float numbers.
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								#ifndef _CL_SFLOAT_CLASS_H
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								#define _CL_SFLOAT_CLASS_H
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								#include "cln/number.h"
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								#include "cln/float_class.h"
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								namespace cln {
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								class cl_SF : public cl_F {
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								public:
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								// Default constructor.
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									cl_SF ();
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								// Assignment operators.
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									cl_SF& operator= (const cl_SF&);
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								// Optimization of method pointer_p().
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									bool pointer_p() const
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										{ return false; }
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								// Faster pointer_p() gives a faster copy constructor (but not destructor!!!).
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									cl_SF (const cl_SF& x);
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								// Other constructors.
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									cl_SF (const char *);
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								// Private constructor.
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									cl_SF (cl_private_thing);
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									cl_SF (struct cl_sfloat * /* NULL! */, cl_uint);
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								public:	// Ability to place an object at a given address.
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									void* operator new (size_t size) { return malloc_hook(size); }
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									void* operator new (size_t size, void* ptr) { (void)size; return ptr; }
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									void operator delete (void* ptr) { free_hook(ptr); }
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								};
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								// Private constructors.
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								inline cl_SF::cl_SF (cl_private_thing ptr) : cl_F (ptr) {}
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								// The assignment operators:
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								CL_DEFINE_ASSIGNMENT_OPERATOR(cl_SF, cl_SF)
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								// The default constructors.
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								inline cl_SF::cl_SF ()
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									: cl_F ((cl_private_thing) cl_combine(cl_SF_tag,0)) {}
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								// The copy constructors.
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								CL_DEFINE_COPY_CONSTRUCTOR2(cl_SF,cl_F)
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								}  // namespace cln
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								#endif /* _CL_SFLOAT_CLASS_H */
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