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				| // Public short float operations. | |
|  | |
| #ifndef _CL_SFLOAT_H | |
| #define _CL_SFLOAT_H | |
|  | |
| #include "cln/number.h" | |
| #include "cln/sfloat_class.h" | |
| #include "cln/integer_class.h" | |
| #include "cln/float.h" | |
|  | |
| namespace cln { | |
| 
 | |
| CL_DEFINE_AS_CONVERSION(cl_SF) | |
| 
 | |
| 
 | |
| // Liefert zu einem Short-Float x : (- x), ein SF. | |
| extern const cl_SF operator- (const cl_SF& x); | |
| 
 | |
| // compare(x,y) vergleicht zwei Short-Floats x und y. | |
| // Ergebnis: 0 falls x=y, +1 falls x>y, -1 falls x<y. | |
| extern cl_signean compare (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // equal_hashcode(x) liefert einen equal-invarianten Hashcode für x. | |
| extern uint32 equal_hashcode (const cl_SF& x); | |
| 
 | |
| inline bool operator== (const cl_SF& x, const cl_SF& y) | |
| 	{ return compare(x,y)==0; } | |
| inline bool operator!= (const cl_SF& x, const cl_SF& y) | |
| 	{ return compare(x,y)!=0; } | |
| inline bool operator<= (const cl_SF& x, const cl_SF& y) | |
| 	{ return compare(x,y)<=0; } | |
| inline bool operator< (const cl_SF& x, const cl_SF& y) | |
| 	{ return compare(x,y)<0; } | |
| inline bool operator>= (const cl_SF& x, const cl_SF& y) | |
| 	{ return compare(x,y)>=0; } | |
| inline bool operator> (const cl_SF& x, const cl_SF& y) | |
| 	{ return compare(x,y)>0; } | |
| 
 | |
| // minusp(x) == (< x 0) | |
| extern cl_boolean minusp (const cl_SF& x); | |
| 
 | |
| // zerop(x) stellt fest, ob ein Short-Float x = 0.0 ist. | |
| extern cl_boolean zerop (const cl_SF& x); | |
| 
 | |
| // plusp(x) == (> x 0) | |
| extern cl_boolean plusp (const cl_SF& x); | |
| 
 | |
| // Liefert zu zwei Short-Float x und y : (+ x y), ein SF. | |
| extern const cl_SF operator+ (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // Liefert zu zwei Short-Float x und y : (- x y), ein SF. | |
| extern const cl_SF operator- (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // Liefert zu zwei Short-Float x und y : (* x y), ein SF. | |
| extern const cl_SF operator* (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // Liefert zu einem Short-Float x : (* x x), ein SF. | |
| inline const cl_SF square (const cl_SF& x) { return x*x; } | |
| 
 | |
| // Liefert zu zwei Short-Float x und y : (/ x y), ein SF. | |
| extern const cl_SF operator/ (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // Liefert zu einem Short-Float x>=0 : (sqrt x), ein SF. | |
| extern const cl_SF sqrt (const cl_SF& x); | |
| 
 | |
| // recip(x) liefert (/ x), wo x ein Short-Float ist. | |
| extern const cl_SF recip (const cl_SF& x); | |
| 
 | |
| // abs(x) liefert (abs x), wo x ein Short-Float ist. | |
| extern const cl_SF abs (const cl_SF& x); | |
| 
 | |
| 
 | |
| // (1+ x), wo x ein Short-Float ist. | |
| inline const cl_SF plus1 (const cl_SF& x) | |
| { | |
| 	extern const cl_SF cl_I_to_SF (const cl_I&); | |
| 	return x + cl_I_to_SF(cl_I(1)); | |
| } | |
| 
 | |
| // (1- x), wo x ein Short-Float ist. | |
| inline const cl_SF minus1 (const cl_SF& x) | |
| { | |
| 	extern const cl_SF cl_I_to_SF (const cl_I&); | |
| 	return x + cl_I_to_SF(cl_I(-1)); | |
| } | |
| 
 | |
| 
 | |
| // ffloor(x) liefert (ffloor x), wo x ein SF ist. | |
| extern const cl_SF ffloor (const cl_SF& x); | |
| 
 | |
| // fceiling(x) liefert (fceiling x), wo x ein SF ist. | |
| extern const cl_SF fceiling (const cl_SF& x); | |
| 
 | |
| // ftruncate(x) liefert (ftruncate x), wo x ein SF ist. | |
| extern const cl_SF ftruncate (const cl_SF& x); | |
| 
 | |
| // fround(x) liefert (fround x), wo x ein SF ist. | |
| extern const cl_SF fround (const cl_SF& x); | |
| 
 | |
| 
 | |
| // Return type for frounding operators. | |
| // x / y  --> (q,r) with x = y*q+r. | |
| struct cl_SF_fdiv_t { | |
| 	cl_SF quotient; | |
| 	cl_SF remainder; | |
| // Constructor. | |
| 	cl_SF_fdiv_t () {} | |
| 	cl_SF_fdiv_t (const cl_SF& q, const cl_SF& r) : quotient(q), remainder(r) {} | |
| }; | |
| 
 | |
| // ffloor2(x) liefert (ffloor x), wo x ein SF ist. | |
| inline const cl_SF_fdiv_t ffloor2 (const cl_SF& x) | |
| 	{ cl_SF q = ffloor(x); return cl_SF_fdiv_t(q,x-q); } | |
| 
 | |
| // fceiling2(x) liefert (fceiling x), wo x ein SF ist. | |
| inline const cl_SF_fdiv_t fceiling2 (const cl_SF& x) | |
| 	{ cl_SF q = fceiling(x); return cl_SF_fdiv_t(q,x-q); } | |
| 
 | |
| // ftruncate2(x) liefert (ftruncate x), wo x ein SF ist. | |
| inline const cl_SF_fdiv_t ftruncate2 (const cl_SF& x) | |
| 	{ cl_SF q = ftruncate(x); return cl_SF_fdiv_t(q,x-q); } | |
| 
 | |
| // fround2(x) liefert (fround x), wo x ein SF ist. | |
| inline const cl_SF_fdiv_t fround2 (const cl_SF& x) | |
| 	{ cl_SF q = fround(x); return cl_SF_fdiv_t(q,x-q); } | |
| 
 | |
| 
 | |
| // Return type for rounding operators. | |
| // x / y  --> (q,r) with x = y*q+r. | |
| struct cl_SF_div_t { | |
| 	cl_I quotient; | |
| 	cl_SF remainder; | |
| // Constructor. | |
| 	cl_SF_div_t () {} | |
| 	cl_SF_div_t (const cl_I& q, const cl_SF& r) : quotient(q), remainder(r) {} | |
| }; | |
| 
 | |
| // floor2(x) liefert (floor x), wo x ein SF ist. | |
| inline const cl_SF_div_t floor2 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	cl_SF q = ffloor(x); | |
| 	return cl_SF_div_t(cl_SF_to_I(q),x-q); | |
| } | |
| inline const cl_I floor1 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	return cl_SF_to_I(ffloor(x)); | |
| } | |
| 
 | |
| // ceiling2(x) liefert (ceiling x), wo x ein SF ist. | |
| inline const cl_SF_div_t ceiling2 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	cl_SF q = fceiling(x); | |
| 	return cl_SF_div_t(cl_SF_to_I(q),x-q); | |
| } | |
| inline const cl_I ceiling1 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	return cl_SF_to_I(fceiling(x)); | |
| } | |
| 
 | |
| // truncate2(x) liefert (truncate x), wo x ein SF ist. | |
| inline const cl_SF_div_t truncate2 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	cl_SF q = ftruncate(x); | |
| 	return cl_SF_div_t(cl_SF_to_I(q),x-q); | |
| } | |
| inline const cl_I truncate1 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	return cl_SF_to_I(ftruncate(x)); | |
| } | |
| 
 | |
| // round2(x) liefert (round x), wo x ein SF ist. | |
| inline const cl_SF_div_t round2 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	cl_SF q = fround(x); | |
| 	return cl_SF_div_t(cl_SF_to_I(q),x-q); | |
| } | |
| inline const cl_I round1 (const cl_SF& x) | |
| { | |
| 	extern const cl_I cl_SF_to_I (const cl_SF& x); | |
| 	return cl_SF_to_I(fround(x)); | |
| } | |
| 
 | |
| // floor2(x,y) liefert (floor x y). | |
| extern const cl_SF_div_t floor2 (const cl_SF& x, const cl_SF& y); | |
| inline const cl_I floor1 (const cl_SF& x, const cl_SF& y) { return floor1(x/y); } | |
| 
 | |
| // ceiling2(x,y) liefert (ceiling x y). | |
| extern const cl_SF_div_t ceiling2 (const cl_SF& x, const cl_SF& y); | |
| inline const cl_I ceiling1 (const cl_SF& x, const cl_SF& y) { return ceiling1(x/y); } | |
| 
 | |
| // truncate2(x,y) liefert (truncate x y). | |
| extern const cl_SF_div_t truncate2 (const cl_SF& x, const cl_SF& y); | |
| inline const cl_I truncate1 (const cl_SF& x, const cl_SF& y) { return truncate1(x/y); } | |
| 
 | |
| // round2(x,y) liefert (round x y). | |
| extern const cl_SF_div_t round2 (const cl_SF& x, const cl_SF& y); | |
| inline const cl_I round1 (const cl_SF& x, const cl_SF& y) { return round1(x/y); } | |
| 
 | |
| 
 | |
| // Return type for decode_float: | |
| struct decoded_sfloat { | |
| 	cl_SF mantissa; | |
| 	cl_I exponent; | |
| 	cl_SF sign; | |
| // Constructor. | |
| 	decoded_sfloat () {} | |
| 	decoded_sfloat (const cl_SF& m, const cl_I& e, const cl_SF& s) : mantissa(m), exponent(e), sign(s) {} | |
| }; | |
| 
 | |
| // decode_float(x) liefert zu einem Float x: (decode-float x). | |
| // x = 0.0 liefert (0.0, 0, 1.0). | |
| // x = (-1)^s * 2^e * m liefert ((-1)^0 * 2^0 * m, e als Integer, (-1)^s). | |
| extern const decoded_sfloat decode_float (const cl_SF& x); | |
| 
 | |
| // float_exponent(x) liefert zu einem Float x: | |
| // den Exponenten von (decode-float x). | |
| // x = 0.0 liefert 0. | |
| // x = (-1)^s * 2^e * m liefert e. | |
| extern sintL float_exponent (const cl_SF& x); | |
| 
 | |
| // float_radix(x) liefert (float-radix x), wo x ein Float ist. | |
| inline sintL float_radix (const cl_SF& x) | |
| { | |
| 	(void)x; // unused x | |
| 	return 2; | |
| } | |
| 
 | |
| // float_sign(x) liefert (float-sign x), wo x ein Float ist. | |
| extern const cl_SF float_sign (const cl_SF& x); | |
| 
 | |
| // float_digits(x) liefert (float-digits x), wo x ein Float ist. | |
| // < ergebnis: ein uintL >0 | |
| extern uintL float_digits (const cl_SF& x); | |
| 
 | |
| // float_precision(x) liefert (float-precision x), wo x ein Float ist. | |
| // < ergebnis: ein uintL >=0 | |
| extern uintL float_precision (const cl_SF& x); | |
| 
 | |
| 
 | |
| // integer_decode_float(x) liefert zu einem Float x: (integer-decode-float x). | |
| // x = 0.0 liefert (0, 0, 1). | |
| // x = (-1)^s * 2^e * m bei Float-Precision p liefert | |
| //   (Mantisse 2^p * m als Integer, e-p als Integer, (-1)^s als Fixnum). | |
| extern const cl_idecoded_float integer_decode_float (const cl_SF& x); | |
| 
 | |
| 
 | |
| // scale_float(x,delta) liefert x*2^delta, wo x ein SF ist. | |
| extern const cl_SF scale_float (const cl_SF& x, sintL delta); | |
| extern const cl_SF scale_float (const cl_SF& x, const cl_I& delta); | |
| 
 | |
| 
 | |
| // max(x,y) liefert (max x y), wo x und y Floats sind. | |
| extern const cl_SF max (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // min(x,y) liefert (min x y), wo x und y Floats sind. | |
| extern const cl_SF min (const cl_SF& x, const cl_SF& y); | |
| 
 | |
| // signum(x) liefert (signum x), wo x ein Float ist. | |
| extern const cl_SF signum (const cl_SF& x); | |
| 
 | |
| 
 | |
| // Konversion zu einem C "float". | |
| extern float float_approx (const cl_SF& x); | |
| 
 | |
| // Konversion zu einem C "double". | |
| extern double double_approx (const cl_SF& x); | |
| 
 | |
| 
 | |
| #ifdef WANT_OBFUSCATING_OPERATORS | |
| // This could be optimized to use in-place operations. | |
| inline cl_SF& operator+= (cl_SF& x, const cl_SF& y) { return x = x + y; } | |
| inline cl_SF& operator++ /* prefix */ (cl_SF& x) { return x = plus1(x); } | |
| inline void operator++ /* postfix */ (cl_SF& x, int dummy) { (void)dummy; x = plus1(x); } | |
| inline cl_SF& operator-= (cl_SF& x, const cl_SF& y) { return x = x - y; } | |
| inline cl_SF& operator-- /* prefix */ (cl_SF& x) { return x = minus1(x); } | |
| inline void operator-- /* postfix */ (cl_SF& x, int dummy) { (void)dummy; x = minus1(x); } | |
| inline cl_SF& operator*= (cl_SF& x, const cl_SF& y) { return x = x * y; } | |
| inline cl_SF& operator/= (cl_SF& x, const cl_SF& y) { return x = x / y; } | |
| #endif | |
|  | |
| 
 | |
| // Runtime typing support. | |
| extern cl_class cl_class_sfloat; | |
| CL_FORCE_LINK(cl_SF_classes_dummy, cl_class_sfloat) | |
| 
 | |
| 
 | |
| // Debugging support. | |
| #ifdef CL_DEBUG | |
| extern int cl_SF_debug_module; | |
| CL_FORCE_LINK(cl_SF_debug_dummy, cl_SF_debug_module) | |
| #endif | |
|  | |
| }  // namespace cln | |
|  | |
| #endif /* _CL_SFLOAT_H */
 |