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// square().
// General includes.
#include "cl_sysdep.h"
// Specification.
#include "cln/integer.h"
// Implementation.
#include "cl_I.h"
#include "cl_DS.h"
#include "cl_low.h"
namespace cln {
const cl_I square (const cl_I& x)
{
// Methode:
// x Fixnum -> direkt multiplizieren
// sonst: zu DS machen, multiplizieren.
if (fixnump(x))
{ var sintV x_ = FN_to_V(x);
#if (cl_value_len > 32)
// nur falls x ein Integer mit höchstens 32 Bit ist:
if ((uintV)((sintV)sign_of(x_) ^ x_) < bit(31))
#endif
{
// Werte direkt multiplizieren:
var uint32 hi;
var uint32 lo;
mulu32((uint32)x_,(uint32)x_,hi=,lo=); // erst unsigned multiplizieren
if (x_ < 0) { hi -= 2*(uint32)x_; } // dann Korrektur für Vorzeichen
return L2_to_I(hi,lo);
}
}
CL_ALLOCA_STACK;
var const uintD* xMSDptr;
var uintC xlen;
var const uintD* xLSDptr;
I_to_NDS_nocopy(x, xMSDptr = , xlen = , xLSDptr = , cl_false,);
var uintD* ergMSDptr;
var uintC erglen = 2*xlen;
var uintD* ergLSDptr;
num_stack_alloc(erglen,ergMSDptr=,ergLSDptr=);
var uintC len = xlen;
var uintD MSD = mspref(xMSDptr,0);
if (MSD==0)
{ mspref(ergMSDptr,0) = 0; mspref(ergMSDptr,1) = 0; len--; }
cl_UDS_mul_square(xLSDptr,len,ergLSDptr);
if ((sintD)MSD < 0)
{ subfrom_loop_lsp(xLSDptr,ergLSDptr lspop xlen,xlen);
subfrom_loop_lsp(xLSDptr,ergLSDptr lspop xlen,xlen);
}
return DS_to_I(ergMSDptr,erglen);
}
// Bit complexity (x of length N): O(M(N)).
} // namespace cln