diff --git a/doc/cln.tex b/doc/cln.tex index 73bb19c..d9bd50e 100644 --- a/doc/cln.tex +++ b/doc/cln.tex @@ -810,7 +810,7 @@ through the @code{cl_float} conversion function, see @code{e} to 40 decimal places, first construct 1.0 to 40 decimal places and then apply the exponential function: @example - cl_float_format_t precision = cl_float_format(40); + float_format_t precision = float_format(40); cl_F e = exp(cl_float(1,precision)); @end example @@ -1395,7 +1395,7 @@ Exponentiation: Returns @code{x^y = exp(y*log(x))}. The constant e = exp(1) = 2.71828@dots{} is returned by the following functions: @table @code -@item cl_F exp1 (cl_float_format_t f) +@item cl_F exp1 (float_format_t f) @cindex @code{exp1 ()} Returns e as a float of format @code{f}. @@ -1511,7 +1511,7 @@ Proof: arctan(z) = artanh(iz)/i, we know the range of the artanh function. Archimedes' constant pi = 3.14@dots{} is returned by the following functions: @table @code -@item cl_F pi (cl_float_format_t f) +@item cl_F pi (float_format_t f) @cindex @code{pi ()} Returns pi as a float of format @code{f}. @@ -1670,7 +1670,7 @@ Proof: Write z = x+iy. Examine Euler's constant C = 0.577@dots{} is returned by the following functions: @table @code -@item cl_F eulerconst (cl_float_format_t f) +@item cl_F eulerconst (float_format_t f) @cindex @code{eulerconst ()} Returns Euler's constant as a float of format @code{f}. @@ -1685,7 +1685,7 @@ Catalan's constant G = 0.915@dots{} is returned by the following functions: @cindex Catalan's constant @table @code -@item cl_F catalanconst (cl_float_format_t f) +@item cl_F catalanconst (float_format_t f) @cindex @code{catalanconst ()} Returns Catalan's constant as a float of format @code{f}. @@ -1704,7 +1704,7 @@ Riemann's zeta function at an integral point @code{s>1} is returned by the following functions: @table @code -@item cl_F zeta (int s, cl_float_format_t f) +@item cl_F zeta (int s, float_format_t f) @cindex @code{zeta ()} Returns Riemann's zeta function at @code{s} as a float of format @code{f}. @@ -2112,19 +2112,19 @@ zero, it is treated as positive. Same for @code{y}. @subsection Conversion to floating-point numbers -The type @code{cl_float_format_t} describes a floating-point format. -@cindex @code{cl_float_format_t} +The type @code{float_format_t} describes a floating-point format. +@cindex @code{float_format_t} @table @code -@item cl_float_format_t cl_float_format (uintL n) -@cindex @code{cl_float_format ()} +@item float_format_t float_format (uintL n) +@cindex @code{float_format ()} Returns the smallest float format which guarantees at least @code{n} decimal digits in the mantissa (after the decimal point). -@item cl_float_format_t cl_float_format (const cl_F& x) +@item float_format_t float_format (const cl_F& x) Returns the floating point format of @code{x}. -@item cl_float_format_t default_float_format +@item float_format_t default_float_format @cindex @code{default_float_format} Global variable: the default float format used when converting rational numbers to floats. @@ -2136,7 +2136,7 @@ To convert a real number to a float, each of the types defines the following operations: @table @code -@item cl_F cl_float (const @var{type}&x, cl_float_format_t f) +@item cl_F cl_float (const @var{type}&x, float_format_t f) @cindex @code{cl_float ()} Returns @code{x} as a float of format @code{f}. @item cl_F cl_float (const @var{type}&x, const cl_F& y) @@ -2151,29 +2151,29 @@ Of course, converting a number to a float can lose precision. Every floating-point format has some characteristic numbers: @table @code -@item cl_F most_positive_float (cl_float_format_t f) +@item cl_F most_positive_float (float_format_t f) @cindex @code{most_positive_float ()} Returns the largest (most positive) floating point number in float format @code{f}. -@item cl_F most_negative_float (cl_float_format_t f) +@item cl_F most_negative_float (float_format_t f) @cindex @code{most_negative_float ()} Returns the smallest (most negative) floating point number in float format @code{f}. -@item cl_F least_positive_float (cl_float_format_t f) +@item cl_F least_positive_float (float_format_t f) @cindex @code{least_positive_float ()} Returns the least positive floating point number (i.e. > 0 but closest to 0) in float format @code{f}. -@item cl_F least_negative_float (cl_float_format_t f) +@item cl_F least_negative_float (float_format_t f) @cindex @code{least_negative_float ()} Returns the least negative floating point number (i.e. < 0 but closest to 0) in float format @code{f}. -@item cl_F float_epsilon (cl_float_format_t f) +@item cl_F float_epsilon (float_format_t f) @cindex @code{float_epsilon ()} Returns the smallest floating point number e > 0 such that @code{1+e != 1}. -@item cl_F float_negative_epsilon (cl_float_format_t f) +@item cl_F float_negative_epsilon (float_format_t f) @cindex @code{float_negative_epsilon ()} Returns the smallest floating point number e > 0 such that @code{1-e != 1}. @end table @@ -2394,7 +2394,7 @@ The exponent marker is or @samp{e}, which denotes a default float format. The precision specifying suffix has the syntax _@var{prec} where @var{prec} denotes the number of valid mantissa digits (in decimal, excluding leading zeroes), cf. also -function @samp{cl_float_format}. +function @samp{float_format}. @item Complex numbers External representation: @@ -2505,10 +2505,10 @@ accept all of these extensions. @item unsigned int rational_base The base in which rational numbers are read. -@item cl_float_format_t float_flags.default_float_format +@item float_format_t float_flags.default_float_format The float format used when reading floats with exponent marker @samp{e}. -@item cl_float_format_t float_flags.default_lfloat_format +@item float_format_t float_flags.default_lfloat_format The float format used when reading floats with exponent marker @samp{l}. @item cl_boolean float_flags.mantissa_dependent_float_format @@ -2609,9 +2609,9 @@ prefixes, trailing dot). Default is false. If this flag is true, type specific exponent markers have precedence over 'E'. Default is false. -@item cl_float_format_t default_float_format +@item float_format_t default_float_format Floating point numbers of this format will be printed using the 'E' exponent -marker. Default is @code{cl_float_format_ffloat}. +marker. Default is @code{float_format_ffloat}. @item cl_boolean complex_readably If this flag is true, complex numbers will be printed using the Common Lisp @@ -3564,7 +3564,7 @@ using namespace cln; const cl_I fibonacci (int n) @{ // Need a precision of ((1+sqrt(5))/2)^-n. - cl_float_format_t prec = cl_float_format((int)(0.208987641*n+5)); + float_format_t prec = float_format((int)(0.208987641*n+5)); cl_R sqrt5 = sqrt(cl_float(5,prec)); cl_R phi = (1+sqrt5)/2; return round1( expt(phi,n)/sqrt5 ); @@ -3576,8 +3576,9 @@ Let's explain what is going on in detail. The include file @code{} is necessary because the type @code{cl_I} is used in the function, and the include file @code{} is needed for the type @code{cl_R} and the floating point number functions. -The order of the include files does not matter. In order not to write out -@code{cln::}@var{foo} we can safely import the whole namespace @code{cln}. +The order of the include files does not matter. In order not to write +out @code{cln::}@var{foo} in this simple example we can safely import +the whole namespace @code{cln}. Then comes the function declaration. The argument is an @code{int}, the result an integer. The return type is defined as @samp{const cl_I}, not