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25 years ago
  1. #include <cln/number.h>
  2. #include <cln/io.h>
  3. #include <cln/float.h>
  4. #include <cln/float_io.h>
  5. #include <cln/lfloat.h>
  6. #include "float/lfloat/cl_LF.h"
  7. #include <cln/real.h>
  8. #include <cln/random.h>
  9. #include <cstdlib>
  10. #include <cstring>
  11. #include <cln/timing.h>
  12. using namespace cln;
  13. #include <iostream>
  14. using namespace std;
  15. int main (int argc, char * argv[])
  16. {
  17. int repetitions = 1;
  18. if ((argc >= 3) && !strcmp(argv[1],"-r")) {
  19. repetitions = atoi(argv[2]);
  20. argc -= 2; argv += 2;
  21. }
  22. if (argc < 2)
  23. exit(1);
  24. uintL len = atoi(argv[1]);
  25. #if 0
  26. cl_LF one = cl_I_to_LF(1,len);
  27. cl_F x = scale_float(random_F(one),-1);
  28. cout << x << endl;
  29. #else
  30. cl_F x = sqrt(cl_I_to_LF(2,len))-1;
  31. #endif
  32. cl_F y;
  33. extern int cl_exp_algo;
  34. y = exp(x); // fill cache
  35. #if 0
  36. cl_exp_algo = 0;
  37. { CL_TIMING;
  38. for (int rep = repetitions; rep > 0; rep--)
  39. { y = exp(x); }
  40. }
  41. cout << y << endl;
  42. cl_exp_algo = 1;
  43. #endif
  44. { CL_TIMING;
  45. for (int rep = repetitions; rep > 0; rep--)
  46. { y = exp(x); }
  47. }
  48. cout << y << endl;
  49. }