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// Abstract class of real numbers.
#ifndef _CL_REAL_CLASS_H
#define _CL_REAL_CLASS_H
#include "cln/number.h"
#include "cln/complex_class.h"
namespace cln {
class cl_R : public cl_N { public: // Default constructor.
cl_R (); // Copy constructor.
cl_R (const cl_R&); // Converters.
// Assignment operators.
cl_R& operator= (const cl_R&); // Constructors and assignment operators from C numeric types.
cl_R (const int); // |argument| must be < 2^29
cl_R (const unsigned int); // argument must be < 2^29
cl_R (const long); cl_R (const unsigned long); cl_R (const float); cl_R (const double); cl_R& operator= (const int); // |argument| must be < 2^29
cl_R& operator= (const unsigned int); // argument must be < 2^29
cl_R& operator= (const long); cl_R& operator= (const unsigned long); cl_R& operator= (const float); cl_R& operator= (const double); // Other constructors.
cl_R (const char *); // Private constructor.
cl_R (cl_private_thing); public: // Ability to place an object at a given address.
void* operator new (size_t size) { return malloc_hook(size); } void* operator new (size_t size, cl_R* ptr) { (void)size; return ptr; } void operator delete (void* ptr) { free_hook(ptr); } private: // Friend declarations. They are for the compiler. Just ignore them.
};
// Private constructors.
inline cl_R::cl_R (cl_private_thing ptr) : cl_N (ptr) {} // The assignment operators:
CL_DEFINE_ASSIGNMENT_OPERATOR(cl_R, cl_R) // The default constructors.
inline cl_R::cl_R () : cl_N ((cl_private_thing) cl_combine(cl_FN_tag,0)) {} // The copy constructors.
CL_DEFINE_COPY_CONSTRUCTOR2(cl_R,cl_N) // Constructors and assignment operators from C numeric types.
CL_DEFINE_INT_CONSTRUCTORS(cl_R) CL_DEFINE_INT_ASSIGNMENT_OPERATORS(cl_R) CL_DEFINE_LONG_CONSTRUCTORS(cl_R) CL_DEFINE_LONG_ASSIGNMENT_OPERATORS(cl_R) CL_DEFINE_FLOAT_CONSTRUCTOR(cl_R) CL_DEFINE_DOUBLE_CONSTRUCTOR(cl_R)
} // namespace cln
#endif /* _CL_REAL_CLASS_H */
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