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fixed playground prob passing

main
sp 2 months ago
parent
commit
a7b1f2fc14
  1. 12
      notebooks/environments/Minigrid/minigrid/envs/GSW_Playground.py

12
notebooks/environments/Minigrid/minigrid/envs/GSW_Playground.py

@ -83,21 +83,21 @@ class Playground(MiniGridEnv):
assert width >= 5 and height >= 5 assert width >= 5 and height >= 5
# Create an empty grid # Create an empty grid
self.grid = Grid(width, height) self.grid = Grid(width, height)
slippery_north = SlipperyNorth(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended) slippery_north = SlipperyNorth(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended)
slippery_east = SlipperyEast(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended) slippery_east = SlipperyEast(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended)
slippery_south = SlipperySouth(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended) slippery_south = SlipperySouth(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended)
slippery_west = SlipperyWest(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended) slippery_west = SlipperyWest(probability_intended=self.probability_intended, probability_turn_intended=self.probability_turn_intended)
# A rectangular wall around the environment # A rectangular wall around the environment
self.grid.wall_rect(0, 0, width, height) self.grid.wall_rect(0, 0, width, height)
# Change the goal position:
# Change the goal position:
self.put_obj(Goal(), width - 2, 1) self.put_obj(Goal(), width - 2, 1)
# TODO: Add walls, pools of lava, etc.
# TODO: Add walls, pools of lava, etc.
self.grid.horz_wall(2, 1, 3, slippery_north) self.grid.horz_wall(2, 1, 3, slippery_north)
self.grid.vert_wall(5, 2, 2, slippery_east) self.grid.vert_wall(5, 2, 2, slippery_east)
l = 4 l = 4
@ -120,6 +120,8 @@ class Playground(MiniGridEnv):
properties_str = "" properties_str = ""
if self.faulty_behavior: if self.faulty_behavior:
properties_str += F"FaultProbability:{self.fault_probability}\n" properties_str += F"FaultProbability:{self.fault_probability}\n"
properties_str += F"ProbTurnIntended:{self.probability_turn_intended}\n"
properties_str += F"ProbForwardIntended:{self.probability_intended}\n"
return grid + properties_str return grid + properties_str
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