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  1. # gMock Cookbook
  2. You can find recipes for using gMock here. If you haven't yet, please read
  3. [the dummy guide](gmock_for_dummies.md) first to make sure you understand the
  4. basics.
  5. {: .callout .note}
  6. **Note:** gMock lives in the `testing` name space. For readability, it is
  7. recommended to write `using ::testing::Foo;` once in your file before using the
  8. name `Foo` defined by gMock. We omit such `using` statements in this section for
  9. brevity, but you should do it in your own code.
  10. ## Creating Mock Classes
  11. Mock classes are defined as normal classes, using the `MOCK_METHOD` macro to
  12. generate mocked methods. The macro gets 3 or 4 parameters:
  13. ```cpp
  14. class MyMock {
  15. public:
  16. MOCK_METHOD(ReturnType, MethodName, (Args...));
  17. MOCK_METHOD(ReturnType, MethodName, (Args...), (Specs...));
  18. };
  19. ```
  20. The first 3 parameters are simply the method declaration, split into 3 parts.
  21. The 4th parameter accepts a closed list of qualifiers, which affect the
  22. generated method:
  23. * **`const`** - Makes the mocked method a `const` method. Required if
  24. overriding a `const` method.
  25. * **`override`** - Marks the method with `override`. Recommended if overriding
  26. a `virtual` method.
  27. * **`noexcept`** - Marks the method with `noexcept`. Required if overriding a
  28. `noexcept` method.
  29. * **`Calltype(...)`** - Sets the call type for the method (e.g. to
  30. `STDMETHODCALLTYPE`), useful in Windows.
  31. * **`ref(...)`** - Marks the method with the reference qualification
  32. specified. Required if overriding a method that has reference
  33. qualifications. Eg `ref(&)` or `ref(&&)`.
  34. ### Dealing with unprotected commas
  35. Unprotected commas, i.e. commas which are not surrounded by parentheses, prevent
  36. `MOCK_METHOD` from parsing its arguments correctly:
  37. {: .bad}
  38. ```cpp
  39. class MockFoo {
  40. public:
  41. MOCK_METHOD(std::pair<bool, int>, GetPair, ()); // Won't compile!
  42. MOCK_METHOD(bool, CheckMap, (std::map<int, double>, bool)); // Won't compile!
  43. };
  44. ```
  45. Solution 1 - wrap with parentheses:
  46. {: .good}
  47. ```cpp
  48. class MockFoo {
  49. public:
  50. MOCK_METHOD((std::pair<bool, int>), GetPair, ());
  51. MOCK_METHOD(bool, CheckMap, ((std::map<int, double>), bool));
  52. };
  53. ```
  54. Note that wrapping a return or argument type with parentheses is, in general,
  55. invalid C++. `MOCK_METHOD` removes the parentheses.
  56. Solution 2 - define an alias:
  57. {: .good}
  58. ```cpp
  59. class MockFoo {
  60. public:
  61. using BoolAndInt = std::pair<bool, int>;
  62. MOCK_METHOD(BoolAndInt, GetPair, ());
  63. using MapIntDouble = std::map<int, double>;
  64. MOCK_METHOD(bool, CheckMap, (MapIntDouble, bool));
  65. };
  66. ```
  67. ### Mocking Private or Protected Methods
  68. You must always put a mock method definition (`MOCK_METHOD`) in a `public:`
  69. section of the mock class, regardless of the method being mocked being `public`,
  70. `protected`, or `private` in the base class. This allows `ON_CALL` and
  71. `EXPECT_CALL` to reference the mock function from outside of the mock class.
  72. (Yes, C++ allows a subclass to change the access level of a virtual function in
  73. the base class.) Example:
  74. ```cpp
  75. class Foo {
  76. public:
  77. ...
  78. virtual bool Transform(Gadget* g) = 0;
  79. protected:
  80. virtual void Resume();
  81. private:
  82. virtual int GetTimeOut();
  83. };
  84. class MockFoo : public Foo {
  85. public:
  86. ...
  87. MOCK_METHOD(bool, Transform, (Gadget* g), (override));
  88. // The following must be in the public section, even though the
  89. // methods are protected or private in the base class.
  90. MOCK_METHOD(void, Resume, (), (override));
  91. MOCK_METHOD(int, GetTimeOut, (), (override));
  92. };
  93. ```
  94. ### Mocking Overloaded Methods
  95. You can mock overloaded functions as usual. No special attention is required:
  96. ```cpp
  97. class Foo {
  98. ...
  99. // Must be virtual as we'll inherit from Foo.
  100. virtual ~Foo();
  101. // Overloaded on the types and/or numbers of arguments.
  102. virtual int Add(Element x);
  103. virtual int Add(int times, Element x);
  104. // Overloaded on the const-ness of this object.
  105. virtual Bar& GetBar();
  106. virtual const Bar& GetBar() const;
  107. };
  108. class MockFoo : public Foo {
  109. ...
  110. MOCK_METHOD(int, Add, (Element x), (override));
  111. MOCK_METHOD(int, Add, (int times, Element x), (override));
  112. MOCK_METHOD(Bar&, GetBar, (), (override));
  113. MOCK_METHOD(const Bar&, GetBar, (), (const, override));
  114. };
  115. ```
  116. {: .callout .note}
  117. **Note:** if you don't mock all versions of the overloaded method, the compiler
  118. will give you a warning about some methods in the base class being hidden. To
  119. fix that, use `using` to bring them in scope:
  120. ```cpp
  121. class MockFoo : public Foo {
  122. ...
  123. using Foo::Add;
  124. MOCK_METHOD(int, Add, (Element x), (override));
  125. // We don't want to mock int Add(int times, Element x);
  126. ...
  127. };
  128. ```
  129. ### Mocking Class Templates
  130. You can mock class templates just like any class.
  131. ```cpp
  132. template <typename Elem>
  133. class StackInterface {
  134. ...
  135. // Must be virtual as we'll inherit from StackInterface.
  136. virtual ~StackInterface();
  137. virtual int GetSize() const = 0;
  138. virtual void Push(const Elem& x) = 0;
  139. };
  140. template <typename Elem>
  141. class MockStack : public StackInterface<Elem> {
  142. ...
  143. MOCK_METHOD(int, GetSize, (), (override));
  144. MOCK_METHOD(void, Push, (const Elem& x), (override));
  145. };
  146. ```
  147. ### Mocking Non-virtual Methods {#MockingNonVirtualMethods}
  148. gMock can mock non-virtual functions to be used in Hi-perf dependency injection.
  149. In this case, instead of sharing a common base class with the real class, your
  150. mock class will be *unrelated* to the real class, but contain methods with the
  151. same signatures. The syntax for mocking non-virtual methods is the *same* as
  152. mocking virtual methods (just don't add `override`):
  153. ```cpp
  154. // A simple packet stream class. None of its members is virtual.
  155. class ConcretePacketStream {
  156. public:
  157. void AppendPacket(Packet* new_packet);
  158. const Packet* GetPacket(size_t packet_number) const;
  159. size_t NumberOfPackets() const;
  160. ...
  161. };
  162. // A mock packet stream class. It inherits from no other, but defines
  163. // GetPacket() and NumberOfPackets().
  164. class MockPacketStream {
  165. public:
  166. MOCK_METHOD(const Packet*, GetPacket, (size_t packet_number), (const));
  167. MOCK_METHOD(size_t, NumberOfPackets, (), (const));
  168. ...
  169. };
  170. ```
  171. Note that the mock class doesn't define `AppendPacket()`, unlike the real class.
  172. That's fine as long as the test doesn't need to call it.
  173. Next, you need a way to say that you want to use `ConcretePacketStream` in
  174. production code, and use `MockPacketStream` in tests. Since the functions are
  175. not virtual and the two classes are unrelated, you must specify your choice at
  176. *compile time* (as opposed to run time).
  177. One way to do it is to templatize your code that needs to use a packet stream.
  178. More specifically, you will give your code a template type argument for the type
  179. of the packet stream. In production, you will instantiate your template with
  180. `ConcretePacketStream` as the type argument. In tests, you will instantiate the
  181. same template with `MockPacketStream`. For example, you may write:
  182. ```cpp
  183. template <class PacketStream>
  184. void CreateConnection(PacketStream* stream) { ... }
  185. template <class PacketStream>
  186. class PacketReader {
  187. public:
  188. void ReadPackets(PacketStream* stream, size_t packet_num);
  189. };
  190. ```
  191. Then you can use `CreateConnection<ConcretePacketStream>()` and
  192. `PacketReader<ConcretePacketStream>` in production code, and use
  193. `CreateConnection<MockPacketStream>()` and `PacketReader<MockPacketStream>` in
  194. tests.
  195. ```cpp
  196. MockPacketStream mock_stream;
  197. EXPECT_CALL(mock_stream, ...)...;
  198. .. set more expectations on mock_stream ...
  199. PacketReader<MockPacketStream> reader(&mock_stream);
  200. ... exercise reader ...
  201. ```
  202. ### Mocking Free Functions
  203. It is not possible to directly mock a free function (i.e. a C-style function or
  204. a static method). If you need to, you can rewrite your code to use an interface
  205. (abstract class).
  206. Instead of calling a free function (say, `OpenFile`) directly, introduce an
  207. interface for it and have a concrete subclass that calls the free function:
  208. ```cpp
  209. class FileInterface {
  210. public:
  211. ...
  212. virtual bool Open(const char* path, const char* mode) = 0;
  213. };
  214. class File : public FileInterface {
  215. public:
  216. ...
  217. bool Open(const char* path, const char* mode) override {
  218. return OpenFile(path, mode);
  219. }
  220. };
  221. ```
  222. Your code should talk to `FileInterface` to open a file. Now it's easy to mock
  223. out the function.
  224. This may seem like a lot of hassle, but in practice you often have multiple
  225. related functions that you can put in the same interface, so the per-function
  226. syntactic overhead will be much lower.
  227. If you are concerned about the performance overhead incurred by virtual
  228. functions, and profiling confirms your concern, you can combine this with the
  229. recipe for [mocking non-virtual methods](#MockingNonVirtualMethods).
  230. ### Old-Style `MOCK_METHODn` Macros
  231. Before the generic `MOCK_METHOD` macro
  232. [was introduced in 2018](https://github.com/google/googletest/commit/c5f08bf91944ce1b19bcf414fa1760e69d20afc2),
  233. mocks where created using a family of macros collectively called `MOCK_METHODn`.
  234. These macros are still supported, though migration to the new `MOCK_METHOD` is
  235. recommended.
  236. The macros in the `MOCK_METHODn` family differ from `MOCK_METHOD`:
  237. * The general structure is `MOCK_METHODn(MethodName, ReturnType(Args))`,
  238. instead of `MOCK_METHOD(ReturnType, MethodName, (Args))`.
  239. * The number `n` must equal the number of arguments.
  240. * When mocking a const method, one must use `MOCK_CONST_METHODn`.
  241. * When mocking a class template, the macro name must be suffixed with `_T`.
  242. * In order to specify the call type, the macro name must be suffixed with
  243. `_WITH_CALLTYPE`, and the call type is the first macro argument.
  244. Old macros and their new equivalents:
  245. <table>
  246. <tr><th colspan=2>Simple</th></tr>
  247. <tr>
  248. <td>Old</td>
  249. <td><code>MOCK_METHOD1(Foo, bool(int))</code></td>
  250. </tr>
  251. <tr>
  252. <td>New</td>
  253. <td><code>MOCK_METHOD(bool, Foo, (int))</code></td>
  254. </tr>
  255. <tr><th colspan=2>Const Method</th></tr>
  256. <tr>
  257. <td>Old</td>
  258. <td><code>MOCK_CONST_METHOD1(Foo, bool(int))</code></td>
  259. </tr>
  260. <tr>
  261. <td>New</td>
  262. <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td>
  263. </tr>
  264. <tr><th colspan=2>Method in a Class Template</th></tr>
  265. <tr>
  266. <td>Old</td>
  267. <td><code>MOCK_METHOD1_T(Foo, bool(int))</code></td>
  268. </tr>
  269. <tr>
  270. <td>New</td>
  271. <td><code>MOCK_METHOD(bool, Foo, (int))</code></td>
  272. </tr>
  273. <tr><th colspan=2>Const Method in a Class Template</th></tr>
  274. <tr>
  275. <td>Old</td>
  276. <td><code>MOCK_CONST_METHOD1_T(Foo, bool(int))</code></td>
  277. </tr>
  278. <tr>
  279. <td>New</td>
  280. <td><code>MOCK_METHOD(bool, Foo, (int), (const))</code></td>
  281. </tr>
  282. <tr><th colspan=2>Method with Call Type</th></tr>
  283. <tr>
  284. <td>Old</td>
  285. <td><code>MOCK_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  286. </tr>
  287. <tr>
  288. <td>New</td>
  289. <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td>
  290. </tr>
  291. <tr><th colspan=2>Const Method with Call Type</th></tr>
  292. <tr>
  293. <td>Old</td>
  294. <td><code>MOCK_CONST_METHOD1_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  295. </tr>
  296. <tr>
  297. <td>New</td>
  298. <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td>
  299. </tr>
  300. <tr><th colspan=2>Method with Call Type in a Class Template</th></tr>
  301. <tr>
  302. <td>Old</td>
  303. <td><code>MOCK_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  304. </tr>
  305. <tr>
  306. <td>New</td>
  307. <td><code>MOCK_METHOD(bool, Foo, (int), (Calltype(STDMETHODCALLTYPE)))</code></td>
  308. </tr>
  309. <tr><th colspan=2>Const Method with Call Type in a Class Template</th></tr>
  310. <tr>
  311. <td>Old</td>
  312. <td><code>MOCK_CONST_METHOD1_T_WITH_CALLTYPE(STDMETHODCALLTYPE, Foo, bool(int))</code></td>
  313. </tr>
  314. <tr>
  315. <td>New</td>
  316. <td><code>MOCK_METHOD(bool, Foo, (int), (const, Calltype(STDMETHODCALLTYPE)))</code></td>
  317. </tr>
  318. </table>
  319. ### The Nice, the Strict, and the Naggy {#NiceStrictNaggy}
  320. If a mock method has no `EXPECT_CALL` spec but is called, we say that it's an
  321. "uninteresting call", and the default action (which can be specified using
  322. `ON_CALL()`) of the method will be taken. Currently, an uninteresting call will
  323. also by default cause gMock to print a warning. (In the future, we might remove
  324. this warning by default.)
  325. However, sometimes you may want to ignore these uninteresting calls, and
  326. sometimes you may want to treat them as errors. gMock lets you make the decision
  327. on a per-mock-object basis.
  328. Suppose your test uses a mock class `MockFoo`:
  329. ```cpp
  330. TEST(...) {
  331. MockFoo mock_foo;
  332. EXPECT_CALL(mock_foo, DoThis());
  333. ... code that uses mock_foo ...
  334. }
  335. ```
  336. If a method of `mock_foo` other than `DoThis()` is called, you will get a
  337. warning. However, if you rewrite your test to use `NiceMock<MockFoo>` instead,
  338. you can suppress the warning:
  339. ```cpp
  340. using ::testing::NiceMock;
  341. TEST(...) {
  342. NiceMock<MockFoo> mock_foo;
  343. EXPECT_CALL(mock_foo, DoThis());
  344. ... code that uses mock_foo ...
  345. }
  346. ```
  347. `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used wherever
  348. `MockFoo` is accepted.
  349. It also works if `MockFoo`'s constructor takes some arguments, as
  350. `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors:
  351. ```cpp
  352. using ::testing::NiceMock;
  353. TEST(...) {
  354. NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi").
  355. EXPECT_CALL(mock_foo, DoThis());
  356. ... code that uses mock_foo ...
  357. }
  358. ```
  359. The usage of `StrictMock` is similar, except that it makes all uninteresting
  360. calls failures:
  361. ```cpp
  362. using ::testing::StrictMock;
  363. TEST(...) {
  364. StrictMock<MockFoo> mock_foo;
  365. EXPECT_CALL(mock_foo, DoThis());
  366. ... code that uses mock_foo ...
  367. // The test will fail if a method of mock_foo other than DoThis()
  368. // is called.
  369. }
  370. ```
  371. {: .callout .note}
  372. NOTE: `NiceMock` and `StrictMock` only affects *uninteresting* calls (calls of
  373. *methods* with no expectations); they do not affect *unexpected* calls (calls of
  374. methods with expectations, but they don't match). See
  375. [Understanding Uninteresting vs Unexpected Calls](#uninteresting-vs-unexpected).
  376. There are some caveats though (sadly they are side effects of C++'s
  377. limitations):
  378. 1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods
  379. defined using the `MOCK_METHOD` macro **directly** in the `MockFoo` class.
  380. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or
  381. "strict" modifier may not affect it, depending on the compiler. In
  382. particular, nesting `NiceMock` and `StrictMock` (e.g.
  383. `NiceMock<StrictMock<MockFoo> >`) is **not** supported.
  384. 2. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` may not work correctly if the
  385. destructor of `MockFoo` is not virtual. We would like to fix this, but it
  386. requires cleaning up existing tests.
  387. Finally, you should be **very cautious** about when to use naggy or strict
  388. mocks, as they tend to make tests more brittle and harder to maintain. When you
  389. refactor your code without changing its externally visible behavior, ideally you
  390. shouldn't need to update any tests. If your code interacts with a naggy mock,
  391. however, you may start to get spammed with warnings as the result of your
  392. change. Worse, if your code interacts with a strict mock, your tests may start
  393. to fail and you'll be forced to fix them. Our general recommendation is to use
  394. nice mocks (not yet the default) most of the time, use naggy mocks (the current
  395. default) when developing or debugging tests, and use strict mocks only as the
  396. last resort.
  397. ### Simplifying the Interface without Breaking Existing Code {#SimplerInterfaces}
  398. Sometimes a method has a long list of arguments that is mostly uninteresting.
  399. For example:
  400. ```cpp
  401. class LogSink {
  402. public:
  403. ...
  404. virtual void send(LogSeverity severity, const char* full_filename,
  405. const char* base_filename, int line,
  406. const struct tm* tm_time,
  407. const char* message, size_t message_len) = 0;
  408. };
  409. ```
  410. This method's argument list is lengthy and hard to work with (the `message`
  411. argument is not even 0-terminated). If we mock it as is, using the mock will be
  412. awkward. If, however, we try to simplify this interface, we'll need to fix all
  413. clients depending on it, which is often infeasible.
  414. The trick is to redispatch the method in the mock class:
  415. ```cpp
  416. class ScopedMockLog : public LogSink {
  417. public:
  418. ...
  419. void send(LogSeverity severity, const char* full_filename,
  420. const char* base_filename, int line, const tm* tm_time,
  421. const char* message, size_t message_len) override {
  422. // We are only interested in the log severity, full file name, and
  423. // log message.
  424. Log(severity, full_filename, std::string(message, message_len));
  425. }
  426. // Implements the mock method:
  427. //
  428. // void Log(LogSeverity severity,
  429. // const string& file_path,
  430. // const string& message);
  431. MOCK_METHOD(void, Log,
  432. (LogSeverity severity, const string& file_path,
  433. const string& message));
  434. };
  435. ```
  436. By defining a new mock method with a trimmed argument list, we make the mock
  437. class more user-friendly.
  438. This technique may also be applied to make overloaded methods more amenable to
  439. mocking. For example, when overloads have been used to implement default
  440. arguments:
  441. ```cpp
  442. class MockTurtleFactory : public TurtleFactory {
  443. public:
  444. Turtle* MakeTurtle(int length, int weight) override { ... }
  445. Turtle* MakeTurtle(int length, int weight, int speed) override { ... }
  446. // the above methods delegate to this one:
  447. MOCK_METHOD(Turtle*, DoMakeTurtle, ());
  448. };
  449. ```
  450. This allows tests that don't care which overload was invoked to avoid specifying
  451. argument matchers:
  452. ```cpp
  453. ON_CALL(factory, DoMakeTurtle)
  454. .WillByDefault(Return(MakeMockTurtle()));
  455. ```
  456. ### Alternative to Mocking Concrete Classes
  457. Often you may find yourself using classes that don't implement interfaces. In
  458. order to test your code that uses such a class (let's call it `Concrete`), you
  459. may be tempted to make the methods of `Concrete` virtual and then mock it.
  460. Try not to do that.
  461. Making a non-virtual function virtual is a big decision. It creates an extension
  462. point where subclasses can tweak your class' behavior. This weakens your control
  463. on the class because now it's harder to maintain the class invariants. You
  464. should make a function virtual only when there is a valid reason for a subclass
  465. to override it.
  466. Mocking concrete classes directly is problematic as it creates a tight coupling
  467. between the class and the tests - any small change in the class may invalidate
  468. your tests and make test maintenance a pain.
  469. To avoid such problems, many programmers have been practicing "coding to
  470. interfaces": instead of talking to the `Concrete` class, your code would define
  471. an interface and talk to it. Then you implement that interface as an adaptor on
  472. top of `Concrete`. In tests, you can easily mock that interface to observe how
  473. your code is doing.
  474. This technique incurs some overhead:
  475. * You pay the cost of virtual function calls (usually not a problem).
  476. * There is more abstraction for the programmers to learn.
  477. However, it can also bring significant benefits in addition to better
  478. testability:
  479. * `Concrete`'s API may not fit your problem domain very well, as you may not
  480. be the only client it tries to serve. By designing your own interface, you
  481. have a chance to tailor it to your need - you may add higher-level
  482. functionalities, rename stuff, etc instead of just trimming the class. This
  483. allows you to write your code (user of the interface) in a more natural way,
  484. which means it will be more readable, more maintainable, and you'll be more
  485. productive.
  486. * If `Concrete`'s implementation ever has to change, you don't have to rewrite
  487. everywhere it is used. Instead, you can absorb the change in your
  488. implementation of the interface, and your other code and tests will be
  489. insulated from this change.
  490. Some people worry that if everyone is practicing this technique, they will end
  491. up writing lots of redundant code. This concern is totally understandable.
  492. However, there are two reasons why it may not be the case:
  493. * Different projects may need to use `Concrete` in different ways, so the best
  494. interfaces for them will be different. Therefore, each of them will have its
  495. own domain-specific interface on top of `Concrete`, and they will not be the
  496. same code.
  497. * If enough projects want to use the same interface, they can always share it,
  498. just like they have been sharing `Concrete`. You can check in the interface
  499. and the adaptor somewhere near `Concrete` (perhaps in a `contrib`
  500. sub-directory) and let many projects use it.
  501. You need to weigh the pros and cons carefully for your particular problem, but
  502. I'd like to assure you that the Java community has been practicing this for a
  503. long time and it's a proven effective technique applicable in a wide variety of
  504. situations. :-)
  505. ### Delegating Calls to a Fake {#DelegatingToFake}
  506. Some times you have a non-trivial fake implementation of an interface. For
  507. example:
  508. ```cpp
  509. class Foo {
  510. public:
  511. virtual ~Foo() {}
  512. virtual char DoThis(int n) = 0;
  513. virtual void DoThat(const char* s, int* p) = 0;
  514. };
  515. class FakeFoo : public Foo {
  516. public:
  517. char DoThis(int n) override {
  518. return (n > 0) ? '+' :
  519. (n < 0) ? '-' : '0';
  520. }
  521. void DoThat(const char* s, int* p) override {
  522. *p = strlen(s);
  523. }
  524. };
  525. ```
  526. Now you want to mock this interface such that you can set expectations on it.
  527. However, you also want to use `FakeFoo` for the default behavior, as duplicating
  528. it in the mock object is, well, a lot of work.
  529. When you define the mock class using gMock, you can have it delegate its default
  530. action to a fake class you already have, using this pattern:
  531. ```cpp
  532. class MockFoo : public Foo {
  533. public:
  534. // Normal mock method definitions using gMock.
  535. MOCK_METHOD(char, DoThis, (int n), (override));
  536. MOCK_METHOD(void, DoThat, (const char* s, int* p), (override));
  537. // Delegates the default actions of the methods to a FakeFoo object.
  538. // This must be called *before* the custom ON_CALL() statements.
  539. void DelegateToFake() {
  540. ON_CALL(*this, DoThis).WillByDefault([this](int n) {
  541. return fake_.DoThis(n);
  542. });
  543. ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) {
  544. fake_.DoThat(s, p);
  545. });
  546. }
  547. private:
  548. FakeFoo fake_; // Keeps an instance of the fake in the mock.
  549. };
  550. ```
  551. With that, you can use `MockFoo` in your tests as usual. Just remember that if
  552. you don't explicitly set an action in an `ON_CALL()` or `EXPECT_CALL()`, the
  553. fake will be called upon to do it.:
  554. ```cpp
  555. using ::testing::_;
  556. TEST(AbcTest, Xyz) {
  557. MockFoo foo;
  558. foo.DelegateToFake(); // Enables the fake for delegation.
  559. // Put your ON_CALL(foo, ...)s here, if any.
  560. // No action specified, meaning to use the default action.
  561. EXPECT_CALL(foo, DoThis(5));
  562. EXPECT_CALL(foo, DoThat(_, _));
  563. int n = 0;
  564. EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked.
  565. foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked.
  566. EXPECT_EQ(2, n);
  567. }
  568. ```
  569. **Some tips:**
  570. * If you want, you can still override the default action by providing your own
  571. `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
  572. * In `DelegateToFake()`, you only need to delegate the methods whose fake
  573. implementation you intend to use.
  574. * The general technique discussed here works for overloaded methods, but
  575. you'll need to tell the compiler which version you mean. To disambiguate a
  576. mock function (the one you specify inside the parentheses of `ON_CALL()`),
  577. use [this technique](#SelectOverload); to disambiguate a fake function (the
  578. one you place inside `Invoke()`), use a `static_cast` to specify the
  579. function's type. For instance, if class `Foo` has methods `char DoThis(int
  580. n)` and `bool DoThis(double x) const`, and you want to invoke the latter,
  581. you need to write `Invoke(&fake_, static_cast<bool (FakeFoo::*)(double)
  582. const>(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)`
  583. (The strange-looking thing inside the angled brackets of `static_cast` is
  584. the type of a function pointer to the second `DoThis()` method.).
  585. * Having to mix a mock and a fake is often a sign of something gone wrong.
  586. Perhaps you haven't got used to the interaction-based way of testing yet. Or
  587. perhaps your interface is taking on too many roles and should be split up.
  588. Therefore, **don't abuse this**. We would only recommend to do it as an
  589. intermediate step when you are refactoring your code.
  590. Regarding the tip on mixing a mock and a fake, here's an example on why it may
  591. be a bad sign: Suppose you have a class `System` for low-level system
  592. operations. In particular, it does file and I/O operations. And suppose you want
  593. to test how your code uses `System` to do I/O, and you just want the file
  594. operations to work normally. If you mock out the entire `System` class, you'll
  595. have to provide a fake implementation for the file operation part, which
  596. suggests that `System` is taking on too many roles.
  597. Instead, you can define a `FileOps` interface and an `IOOps` interface and split
  598. `System`'s functionalities into the two. Then you can mock `IOOps` without
  599. mocking `FileOps`.
  600. ### Delegating Calls to a Real Object
  601. When using testing doubles (mocks, fakes, stubs, and etc), sometimes their
  602. behaviors will differ from those of the real objects. This difference could be
  603. either intentional (as in simulating an error such that you can test the error
  604. handling code) or unintentional. If your mocks have different behaviors than the
  605. real objects by mistake, you could end up with code that passes the tests but
  606. fails in production.
  607. You can use the *delegating-to-real* technique to ensure that your mock has the
  608. same behavior as the real object while retaining the ability to validate calls.
  609. This technique is very similar to the [delegating-to-fake](#DelegatingToFake)
  610. technique, the difference being that we use a real object instead of a fake.
  611. Here's an example:
  612. ```cpp
  613. using ::testing::AtLeast;
  614. class MockFoo : public Foo {
  615. public:
  616. MockFoo() {
  617. // By default, all calls are delegated to the real object.
  618. ON_CALL(*this, DoThis).WillByDefault([this](int n) {
  619. return real_.DoThis(n);
  620. });
  621. ON_CALL(*this, DoThat).WillByDefault([this](const char* s, int* p) {
  622. real_.DoThat(s, p);
  623. });
  624. ...
  625. }
  626. MOCK_METHOD(char, DoThis, ...);
  627. MOCK_METHOD(void, DoThat, ...);
  628. ...
  629. private:
  630. Foo real_;
  631. };
  632. ...
  633. MockFoo mock;
  634. EXPECT_CALL(mock, DoThis())
  635. .Times(3);
  636. EXPECT_CALL(mock, DoThat("Hi"))
  637. .Times(AtLeast(1));
  638. ... use mock in test ...
  639. ```
  640. With this, gMock will verify that your code made the right calls (with the right
  641. arguments, in the right order, called the right number of times, etc), and a
  642. real object will answer the calls (so the behavior will be the same as in
  643. production). This gives you the best of both worlds.
  644. ### Delegating Calls to a Parent Class
  645. Ideally, you should code to interfaces, whose methods are all pure virtual. In
  646. reality, sometimes you do need to mock a virtual method that is not pure (i.e,
  647. it already has an implementation). For example:
  648. ```cpp
  649. class Foo {
  650. public:
  651. virtual ~Foo();
  652. virtual void Pure(int n) = 0;
  653. virtual int Concrete(const char* str) { ... }
  654. };
  655. class MockFoo : public Foo {
  656. public:
  657. // Mocking a pure method.
  658. MOCK_METHOD(void, Pure, (int n), (override));
  659. // Mocking a concrete method. Foo::Concrete() is shadowed.
  660. MOCK_METHOD(int, Concrete, (const char* str), (override));
  661. };
  662. ```
  663. Sometimes you may want to call `Foo::Concrete()` instead of
  664. `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub action, or
  665. perhaps your test doesn't need to mock `Concrete()` at all (but it would be
  666. oh-so painful to have to define a new mock class whenever you don't need to mock
  667. one of its methods).
  668. You can call `Foo::Concrete()` inside an action by:
  669. ```cpp
  670. ...
  671. EXPECT_CALL(foo, Concrete).WillOnce([&foo](const char* str) {
  672. return foo.Foo::Concrete(str);
  673. });
  674. ```
  675. or tell the mock object that you don't want to mock `Concrete()`:
  676. ```cpp
  677. ...
  678. ON_CALL(foo, Concrete).WillByDefault([&foo](const char* str) {
  679. return foo.Foo::Concrete(str);
  680. });
  681. ```
  682. (Why don't we just write `{ return foo.Concrete(str); }`? If you do that,
  683. `MockFoo::Concrete()` will be called (and cause an infinite recursion) since
  684. `Foo::Concrete()` is virtual. That's just how C++ works.)
  685. ## Using Matchers
  686. ### Matching Argument Values Exactly
  687. You can specify exactly which arguments a mock method is expecting:
  688. ```cpp
  689. using ::testing::Return;
  690. ...
  691. EXPECT_CALL(foo, DoThis(5))
  692. .WillOnce(Return('a'));
  693. EXPECT_CALL(foo, DoThat("Hello", bar));
  694. ```
  695. ### Using Simple Matchers
  696. You can use matchers to match arguments that have a certain property:
  697. ```cpp
  698. using ::testing::NotNull;
  699. using ::testing::Return;
  700. ...
  701. EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5.
  702. .WillOnce(Return('a'));
  703. EXPECT_CALL(foo, DoThat("Hello", NotNull()));
  704. // The second argument must not be NULL.
  705. ```
  706. A frequently used matcher is `_`, which matches anything:
  707. ```cpp
  708. EXPECT_CALL(foo, DoThat(_, NotNull()));
  709. ```
  710. ### Combining Matchers {#CombiningMatchers}
  711. You can build complex matchers from existing ones using `AllOf()`,
  712. `AllOfArray()`, `AnyOf()`, `AnyOfArray()` and `Not()`:
  713. ```cpp
  714. using ::testing::AllOf;
  715. using ::testing::Gt;
  716. using ::testing::HasSubstr;
  717. using ::testing::Ne;
  718. using ::testing::Not;
  719. ...
  720. // The argument must be > 5 and != 10.
  721. EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
  722. Ne(10))));
  723. // The first argument must not contain sub-string "blah".
  724. EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
  725. NULL));
  726. ```
  727. Matchers are function objects, and parametrized matchers can be composed just
  728. like any other function. However because their types can be long and rarely
  729. provide meaningful information, it can be easier to express them with C++14
  730. generic lambdas to avoid specifying types. For example,
  731. ```cpp
  732. using ::testing::Contains;
  733. using ::testing::Property;
  734. inline constexpr auto HasFoo = [](const auto& f) {
  735. return Property(&MyClass::foo, Contains(f));
  736. };
  737. ...
  738. EXPECT_THAT(x, HasFoo("blah"));
  739. ```
  740. ### Casting Matchers {#SafeMatcherCast}
  741. gMock matchers are statically typed, meaning that the compiler can catch your
  742. mistake if you use a matcher of the wrong type (for example, if you use `Eq(5)`
  743. to match a `string` argument). Good for you!
  744. Sometimes, however, you know what you're doing and want the compiler to give you
  745. some slack. One example is that you have a matcher for `long` and the argument
  746. you want to match is `int`. While the two types aren't exactly the same, there
  747. is nothing really wrong with using a `Matcher<long>` to match an `int` - after
  748. all, we can first convert the `int` argument to a `long` losslessly before
  749. giving it to the matcher.
  750. To support this need, gMock gives you the `SafeMatcherCast<T>(m)` function. It
  751. casts a matcher `m` to type `Matcher<T>`. To ensure safety, gMock checks that
  752. (let `U` be the type `m` accepts :
  753. 1. Type `T` can be *implicitly* cast to type `U`;
  754. 2. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and
  755. floating-point numbers), the conversion from `T` to `U` is not lossy (in
  756. other words, any value representable by `T` can also be represented by `U`);
  757. and
  758. 3. When `U` is a reference, `T` must also be a reference (as the underlying
  759. matcher may be interested in the address of the `U` value).
  760. The code won't compile if any of these conditions isn't met.
  761. Here's one example:
  762. ```cpp
  763. using ::testing::SafeMatcherCast;
  764. // A base class and a child class.
  765. class Base { ... };
  766. class Derived : public Base { ... };
  767. class MockFoo : public Foo {
  768. public:
  769. MOCK_METHOD(void, DoThis, (Derived* derived), (override));
  770. };
  771. ...
  772. MockFoo foo;
  773. // m is a Matcher<Base*> we got from somewhere.
  774. EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m)));
  775. ```
  776. If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar function
  777. `MatcherCast<T>(m)`. The difference is that `MatcherCast` works as long as you
  778. can `static_cast` type `T` to type `U`.
  779. `MatcherCast` essentially lets you bypass C++'s type system (`static_cast` isn't
  780. always safe as it could throw away information, for example), so be careful not
  781. to misuse/abuse it.
  782. ### Selecting Between Overloaded Functions {#SelectOverload}
  783. If you expect an overloaded function to be called, the compiler may need some
  784. help on which overloaded version it is.
  785. To disambiguate functions overloaded on the const-ness of this object, use the
  786. `Const()` argument wrapper.
  787. ```cpp
  788. using ::testing::ReturnRef;
  789. class MockFoo : public Foo {
  790. ...
  791. MOCK_METHOD(Bar&, GetBar, (), (override));
  792. MOCK_METHOD(const Bar&, GetBar, (), (const, override));
  793. };
  794. ...
  795. MockFoo foo;
  796. Bar bar1, bar2;
  797. EXPECT_CALL(foo, GetBar()) // The non-const GetBar().
  798. .WillOnce(ReturnRef(bar1));
  799. EXPECT_CALL(Const(foo), GetBar()) // The const GetBar().
  800. .WillOnce(ReturnRef(bar2));
  801. ```
  802. (`Const()` is defined by gMock and returns a `const` reference to its argument.)
  803. To disambiguate overloaded functions with the same number of arguments but
  804. different argument types, you may need to specify the exact type of a matcher,
  805. either by wrapping your matcher in `Matcher<type>()`, or using a matcher whose
  806. type is fixed (`TypedEq<type>`, `An<type>()`, etc):
  807. ```cpp
  808. using ::testing::An;
  809. using ::testing::Matcher;
  810. using ::testing::TypedEq;
  811. class MockPrinter : public Printer {
  812. public:
  813. MOCK_METHOD(void, Print, (int n), (override));
  814. MOCK_METHOD(void, Print, (char c), (override));
  815. };
  816. TEST(PrinterTest, Print) {
  817. MockPrinter printer;
  818. EXPECT_CALL(printer, Print(An<int>())); // void Print(int);
  819. EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int);
  820. EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char);
  821. printer.Print(3);
  822. printer.Print(6);
  823. printer.Print('a');
  824. }
  825. ```
  826. ### Performing Different Actions Based on the Arguments
  827. When a mock method is called, the *last* matching expectation that's still
  828. active will be selected (think "newer overrides older"). So, you can make a
  829. method do different things depending on its argument values like this:
  830. ```cpp
  831. using ::testing::_;
  832. using ::testing::Lt;
  833. using ::testing::Return;
  834. ...
  835. // The default case.
  836. EXPECT_CALL(foo, DoThis(_))
  837. .WillRepeatedly(Return('b'));
  838. // The more specific case.
  839. EXPECT_CALL(foo, DoThis(Lt(5)))
  840. .WillRepeatedly(Return('a'));
  841. ```
  842. Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will be
  843. returned; otherwise `'b'` will be returned.
  844. ### Matching Multiple Arguments as a Whole
  845. Sometimes it's not enough to match the arguments individually. For example, we
  846. may want to say that the first argument must be less than the second argument.
  847. The `With()` clause allows us to match all arguments of a mock function as a
  848. whole. For example,
  849. ```cpp
  850. using ::testing::_;
  851. using ::testing::Ne;
  852. using ::testing::Lt;
  853. ...
  854. EXPECT_CALL(foo, InRange(Ne(0), _))
  855. .With(Lt());
  856. ```
  857. says that the first argument of `InRange()` must not be 0, and must be less than
  858. the second argument.
  859. The expression inside `With()` must be a matcher of type `Matcher<std::tuple<A1,
  860. ..., An>>`, where `A1`, ..., `An` are the types of the function arguments.
  861. You can also write `AllArgs(m)` instead of `m` inside `.With()`. The two forms
  862. are equivalent, but `.With(AllArgs(Lt()))` is more readable than `.With(Lt())`.
  863. You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments (as a
  864. tuple) against `m`. For example,
  865. ```cpp
  866. using ::testing::_;
  867. using ::testing::AllOf;
  868. using ::testing::Args;
  869. using ::testing::Lt;
  870. ...
  871. EXPECT_CALL(foo, Blah)
  872. .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
  873. ```
  874. says that `Blah` will be called with arguments `x`, `y`, and `z` where `x < y <
  875. z`. Note that in this example, it wasn't necessary specify the positional
  876. matchers.
  877. As a convenience and example, gMock provides some matchers for 2-tuples,
  878. including the `Lt()` matcher above. See
  879. [Multi-argument Matchers](reference/matchers.md#MultiArgMatchers) for the
  880. complete list.
  881. Note that if you want to pass the arguments to a predicate of your own (e.g.
  882. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be written to
  883. take a `std::tuple` as its argument; gMock will pass the `n` selected arguments
  884. as *one* single tuple to the predicate.
  885. ### Using Matchers as Predicates
  886. Have you noticed that a matcher is just a fancy predicate that also knows how to
  887. describe itself? Many existing algorithms take predicates as arguments (e.g.
  888. those defined in STL's `<algorithm>` header), and it would be a shame if gMock
  889. matchers were not allowed to participate.
  890. Luckily, you can use a matcher where a unary predicate functor is expected by
  891. wrapping it inside the `Matches()` function. For example,
  892. ```cpp
  893. #include <algorithm>
  894. #include <vector>
  895. using ::testing::Matches;
  896. using ::testing::Ge;
  897. vector<int> v;
  898. ...
  899. // How many elements in v are >= 10?
  900. const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
  901. ```
  902. Since you can build complex matchers from simpler ones easily using gMock, this
  903. gives you a way to conveniently construct composite predicates (doing the same
  904. using STL's `<functional>` header is just painful). For example, here's a
  905. predicate that's satisfied by any number that is >= 0, <= 100, and != 50:
  906. ```cpp
  907. using testing::AllOf;
  908. using testing::Ge;
  909. using testing::Le;
  910. using testing::Matches;
  911. using testing::Ne;
  912. ...
  913. Matches(AllOf(Ge(0), Le(100), Ne(50)))
  914. ```
  915. ### Using Matchers in googletest Assertions
  916. See [`EXPECT_THAT`](reference/assertions.md#EXPECT_THAT) in the Assertions
  917. Reference.
  918. ### Using Predicates as Matchers
  919. gMock provides a set of built-in matchers for matching arguments with expected
  920. values—see the [Matchers Reference](reference/matchers.md) for more information.
  921. In case you find the built-in set lacking, you can use an arbitrary unary
  922. predicate function or functor as a matcher - as long as the predicate accepts a
  923. value of the type you want. You do this by wrapping the predicate inside the
  924. `Truly()` function, for example:
  925. ```cpp
  926. using ::testing::Truly;
  927. int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
  928. ...
  929. // Bar() must be called with an even number.
  930. EXPECT_CALL(foo, Bar(Truly(IsEven)));
  931. ```
  932. Note that the predicate function / functor doesn't have to return `bool`. It
  933. works as long as the return value can be used as the condition in in statement
  934. `if (condition) ...`.
  935. ### Matching Arguments that Are Not Copyable
  936. When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, gMock saves away a copy of
  937. `bar`. When `Foo()` is called later, gMock compares the argument to `Foo()` with
  938. the saved copy of `bar`. This way, you don't need to worry about `bar` being
  939. modified or destroyed after the `EXPECT_CALL()` is executed. The same is true
  940. when you use matchers like `Eq(bar)`, `Le(bar)`, and so on.
  941. But what if `bar` cannot be copied (i.e. has no copy constructor)? You could
  942. define your own matcher function or callback and use it with `Truly()`, as the
  943. previous couple of recipes have shown. Or, you may be able to get away from it
  944. if you can guarantee that `bar` won't be changed after the `EXPECT_CALL()` is
  945. executed. Just tell gMock that it should save a reference to `bar`, instead of a
  946. copy of it. Here's how:
  947. ```cpp
  948. using ::testing::Eq;
  949. using ::testing::Lt;
  950. ...
  951. // Expects that Foo()'s argument == bar.
  952. EXPECT_CALL(mock_obj, Foo(Eq(std::ref(bar))));
  953. // Expects that Foo()'s argument < bar.
  954. EXPECT_CALL(mock_obj, Foo(Lt(std::ref(bar))));
  955. ```
  956. Remember: if you do this, don't change `bar` after the `EXPECT_CALL()`, or the
  957. result is undefined.
  958. ### Validating a Member of an Object
  959. Often a mock function takes a reference to object as an argument. When matching
  960. the argument, you may not want to compare the entire object against a fixed
  961. object, as that may be over-specification. Instead, you may need to validate a
  962. certain member variable or the result of a certain getter method of the object.
  963. You can do this with `Field()` and `Property()`. More specifically,
  964. ```cpp
  965. Field(&Foo::bar, m)
  966. ```
  967. is a matcher that matches a `Foo` object whose `bar` member variable satisfies
  968. matcher `m`.
  969. ```cpp
  970. Property(&Foo::baz, m)
  971. ```
  972. is a matcher that matches a `Foo` object whose `baz()` method returns a value
  973. that satisfies matcher `m`.
  974. For example:
  975. | Expression | Description |
  976. | :--------------------------- | :--------------------------------------- |
  977. | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
  978. | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
  979. Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no argument
  980. and be declared as `const`. Don't use `Property()` against member functions that
  981. you do not own, because taking addresses of functions is fragile and generally
  982. not part of the contract of the function.
  983. `Field()` and `Property()` can also match plain pointers to objects. For
  984. instance,
  985. ```cpp
  986. using ::testing::Field;
  987. using ::testing::Ge;
  988. ...
  989. Field(&Foo::number, Ge(3))
  990. ```
  991. matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`, the match
  992. will always fail regardless of the inner matcher.
  993. What if you want to validate more than one members at the same time? Remember
  994. that there are [`AllOf()` and `AllOfArray()`](#CombiningMatchers).
  995. Finally `Field()` and `Property()` provide overloads that take the field or
  996. property names as the first argument to include it in the error message. This
  997. can be useful when creating combined matchers.
  998. ```cpp
  999. using ::testing::AllOf;
  1000. using ::testing::Field;
  1001. using ::testing::Matcher;
  1002. using ::testing::SafeMatcherCast;
  1003. Matcher<Foo> IsFoo(const Foo& foo) {
  1004. return AllOf(Field("some_field", &Foo::some_field, foo.some_field),
  1005. Field("other_field", &Foo::other_field, foo.other_field),
  1006. Field("last_field", &Foo::last_field, foo.last_field));
  1007. }
  1008. ```
  1009. ### Validating the Value Pointed to by a Pointer Argument
  1010. C++ functions often take pointers as arguments. You can use matchers like
  1011. `IsNull()`, `NotNull()`, and other comparison matchers to match a pointer, but
  1012. what if you want to make sure the value *pointed to* by the pointer, instead of
  1013. the pointer itself, has a certain property? Well, you can use the `Pointee(m)`
  1014. matcher.
  1015. `Pointee(m)` matches a pointer if and only if `m` matches the value the pointer
  1016. points to. For example:
  1017. ```cpp
  1018. using ::testing::Ge;
  1019. using ::testing::Pointee;
  1020. ...
  1021. EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
  1022. ```
  1023. expects `foo.Bar()` to be called with a pointer that points to a value greater
  1024. than or equal to 3.
  1025. One nice thing about `Pointee()` is that it treats a `NULL` pointer as a match
  1026. failure, so you can write `Pointee(m)` instead of
  1027. ```cpp
  1028. using ::testing::AllOf;
  1029. using ::testing::NotNull;
  1030. using ::testing::Pointee;
  1031. ...
  1032. AllOf(NotNull(), Pointee(m))
  1033. ```
  1034. without worrying that a `NULL` pointer will crash your test.
  1035. Also, did we tell you that `Pointee()` works with both raw pointers **and**
  1036. smart pointers (`std::unique_ptr`, `std::shared_ptr`, etc)?
  1037. What if you have a pointer to pointer? You guessed it - you can use nested
  1038. `Pointee()` to probe deeper inside the value. For example,
  1039. `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer that points
  1040. to a number less than 3 (what a mouthful...).
  1041. ### Testing a Certain Property of an Object
  1042. Sometimes you want to specify that an object argument has a certain property,
  1043. but there is no existing matcher that does this. If you want good error
  1044. messages, you should [define a matcher](#NewMatchers). If you want to do it
  1045. quick and dirty, you could get away with writing an ordinary function.
  1046. Let's say you have a mock function that takes an object of type `Foo`, which has
  1047. an `int bar()` method and an `int baz()` method, and you want to constrain that
  1048. the argument's `bar()` value plus its `baz()` value is a given number. Here's
  1049. how you can define a matcher to do it:
  1050. ```cpp
  1051. using ::testing::Matcher;
  1052. class BarPlusBazEqMatcher {
  1053. public:
  1054. explicit BarPlusBazEqMatcher(int expected_sum)
  1055. : expected_sum_(expected_sum) {}
  1056. bool MatchAndExplain(const Foo& foo,
  1057. std::ostream* /* listener */) const {
  1058. return (foo.bar() + foo.baz()) == expected_sum_;
  1059. }
  1060. void DescribeTo(std::ostream& os) const {
  1061. os << "bar() + baz() equals " << expected_sum_;
  1062. }
  1063. void DescribeNegationTo(std::ostream& os) const {
  1064. os << "bar() + baz() does not equal " << expected_sum_;
  1065. }
  1066. private:
  1067. const int expected_sum_;
  1068. };
  1069. Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
  1070. return BarPlusBazEqMatcher(expected_sum);
  1071. }
  1072. ...
  1073. EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
  1074. ```
  1075. ### Matching Containers
  1076. Sometimes an STL container (e.g. list, vector, map, ...) is passed to a mock
  1077. function and you may want to validate it. Since most STL containers support the
  1078. `==` operator, you can write `Eq(expected_container)` or simply
  1079. `expected_container` to match a container exactly.
  1080. Sometimes, though, you may want to be more flexible (for example, the first
  1081. element must be an exact match, but the second element can be any positive
  1082. number, and so on). Also, containers used in tests often have a small number of
  1083. elements, and having to define the expected container out-of-line is a bit of a
  1084. hassle.
  1085. You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in such
  1086. cases:
  1087. ```cpp
  1088. using ::testing::_;
  1089. using ::testing::ElementsAre;
  1090. using ::testing::Gt;
  1091. ...
  1092. MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override));
  1093. ...
  1094. EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
  1095. ```
  1096. The above matcher says that the container must have 4 elements, which must be 1,
  1097. greater than 0, anything, and 5 respectively.
  1098. If you instead write:
  1099. ```cpp
  1100. using ::testing::_;
  1101. using ::testing::Gt;
  1102. using ::testing::UnorderedElementsAre;
  1103. ...
  1104. MOCK_METHOD(void, Foo, (const vector<int>& numbers), (override));
  1105. ...
  1106. EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5)));
  1107. ```
  1108. It means that the container must have 4 elements, which (under some permutation)
  1109. must be 1, greater than 0, anything, and 5 respectively.
  1110. As an alternative you can place the arguments in a C-style array and use
  1111. `ElementsAreArray()` or `UnorderedElementsAreArray()` instead:
  1112. ```cpp
  1113. using ::testing::ElementsAreArray;
  1114. ...
  1115. // ElementsAreArray accepts an array of element values.
  1116. const int expected_vector1[] = {1, 5, 2, 4, ...};
  1117. EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
  1118. // Or, an array of element matchers.
  1119. Matcher<int> expected_vector2[] = {1, Gt(2), _, 3, ...};
  1120. EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
  1121. ```
  1122. In case the array needs to be dynamically created (and therefore the array size
  1123. cannot be inferred by the compiler), you can give `ElementsAreArray()` an
  1124. additional argument to specify the array size:
  1125. ```cpp
  1126. using ::testing::ElementsAreArray;
  1127. ...
  1128. int* const expected_vector3 = new int[count];
  1129. ... fill expected_vector3 with values ...
  1130. EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
  1131. ```
  1132. Use `Pair` when comparing maps or other associative containers.
  1133. {% raw %}
  1134. ```cpp
  1135. using testing::ElementsAre;
  1136. using testing::Pair;
  1137. ...
  1138. std::map<string, int> m = {{"a", 1}, {"b", 2}, {"c", 3}};
  1139. EXPECT_THAT(m, ElementsAre(Pair("a", 1), Pair("b", 2), Pair("c", 3)));
  1140. ```
  1141. {% endraw %}
  1142. **Tips:**
  1143. * `ElementsAre*()` can be used to match *any* container that implements the
  1144. STL iterator pattern (i.e. it has a `const_iterator` type and supports
  1145. `begin()/end()`), not just the ones defined in STL. It will even work with
  1146. container types yet to be written - as long as they follows the above
  1147. pattern.
  1148. * You can use nested `ElementsAre*()` to match nested (multi-dimensional)
  1149. containers.
  1150. * If the container is passed by pointer instead of by reference, just write
  1151. `Pointee(ElementsAre*(...))`.
  1152. * The order of elements *matters* for `ElementsAre*()`. If you are using it
  1153. with containers whose element order are undefined (e.g. `hash_map`) you
  1154. should use `WhenSorted` around `ElementsAre`.
  1155. ### Sharing Matchers
  1156. Under the hood, a gMock matcher object consists of a pointer to a ref-counted
  1157. implementation object. Copying matchers is allowed and very efficient, as only
  1158. the pointer is copied. When the last matcher that references the implementation
  1159. object dies, the implementation object will be deleted.
  1160. Therefore, if you have some complex matcher that you want to use again and
  1161. again, there is no need to build it everytime. Just assign it to a matcher
  1162. variable and use that variable repeatedly! For example,
  1163. ```cpp
  1164. using ::testing::AllOf;
  1165. using ::testing::Gt;
  1166. using ::testing::Le;
  1167. using ::testing::Matcher;
  1168. ...
  1169. Matcher<int> in_range = AllOf(Gt(5), Le(10));
  1170. ... use in_range as a matcher in multiple EXPECT_CALLs ...
  1171. ```
  1172. ### Matchers must have no side-effects {#PureMatchers}
  1173. {: .callout .warning}
  1174. WARNING: gMock does not guarantee when or how many times a matcher will be
  1175. invoked. Therefore, all matchers must be *purely functional*: they cannot have
  1176. any side effects, and the match result must not depend on anything other than
  1177. the matcher's parameters and the value being matched.
  1178. This requirement must be satisfied no matter how a matcher is defined (e.g., if
  1179. it is one of the standard matchers, or a custom matcher). In particular, a
  1180. matcher can never call a mock function, as that will affect the state of the
  1181. mock object and gMock.
  1182. ## Setting Expectations
  1183. ### Knowing When to Expect {#UseOnCall}
  1184. **`ON_CALL`** is likely the *single most under-utilized construct* in gMock.
  1185. There are basically two constructs for defining the behavior of a mock object:
  1186. `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when
  1187. a mock method is called, but <em>doesn't imply any expectation on the method
  1188. being called</em>. `EXPECT_CALL` not only defines the behavior, but also sets an
  1189. expectation that <em>the method will be called with the given arguments, for the
  1190. given number of times</em> (and *in the given order* when you specify the order
  1191. too).
  1192. Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every
  1193. `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having
  1194. more constraints than necessary is *baaad* - even worse than not having enough
  1195. constraints.
  1196. This may be counter-intuitive. How could tests that verify more be worse than
  1197. tests that verify less? Isn't verification the whole point of tests?
  1198. The answer lies in *what* a test should verify. **A good test verifies the
  1199. contract of the code.** If a test over-specifies, it doesn't leave enough
  1200. freedom to the implementation. As a result, changing the implementation without
  1201. breaking the contract (e.g. refactoring and optimization), which should be
  1202. perfectly fine to do, can break such tests. Then you have to spend time fixing
  1203. them, only to see them broken again the next time the implementation is changed.
  1204. Keep in mind that one doesn't have to verify more than one property in one test.
  1205. In fact, **it's a good style to verify only one thing in one test.** If you do
  1206. that, a bug will likely break only one or two tests instead of dozens (which
  1207. case would you rather debug?). If you are also in the habit of giving tests
  1208. descriptive names that tell what they verify, you can often easily guess what's
  1209. wrong just from the test log itself.
  1210. So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend
  1211. to verify that the call is made. For example, you may have a bunch of `ON_CALL`s
  1212. in your test fixture to set the common mock behavior shared by all tests in the
  1213. same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s
  1214. to verify different aspects of the code's behavior. Compared with the style
  1215. where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more
  1216. resilient to implementational changes (and thus less likely to require
  1217. maintenance) and makes the intent of the tests more obvious (so they are easier
  1218. to maintain when you do need to maintain them).
  1219. If you are bothered by the "Uninteresting mock function call" message printed
  1220. when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock`
  1221. instead to suppress all such messages for the mock object, or suppress the
  1222. message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO
  1223. NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test
  1224. that's a pain to maintain.
  1225. ### Ignoring Uninteresting Calls
  1226. If you are not interested in how a mock method is called, just don't say
  1227. anything about it. In this case, if the method is ever called, gMock will
  1228. perform its default action to allow the test program to continue. If you are not
  1229. happy with the default action taken by gMock, you can override it using
  1230. `DefaultValue<T>::Set()` (described [here](#DefaultValue)) or `ON_CALL()`.
  1231. Please note that once you expressed interest in a particular mock method (via
  1232. `EXPECT_CALL()`), all invocations to it must match some expectation. If this
  1233. function is called but the arguments don't match any `EXPECT_CALL()` statement,
  1234. it will be an error.
  1235. ### Disallowing Unexpected Calls
  1236. If a mock method shouldn't be called at all, explicitly say so:
  1237. ```cpp
  1238. using ::testing::_;
  1239. ...
  1240. EXPECT_CALL(foo, Bar(_))
  1241. .Times(0);
  1242. ```
  1243. If some calls to the method are allowed, but the rest are not, just list all the
  1244. expected calls:
  1245. ```cpp
  1246. using ::testing::AnyNumber;
  1247. using ::testing::Gt;
  1248. ...
  1249. EXPECT_CALL(foo, Bar(5));
  1250. EXPECT_CALL(foo, Bar(Gt(10)))
  1251. .Times(AnyNumber());
  1252. ```
  1253. A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()` statements
  1254. will be an error.
  1255. ### Understanding Uninteresting vs Unexpected Calls {#uninteresting-vs-unexpected}
  1256. *Uninteresting* calls and *unexpected* calls are different concepts in gMock.
  1257. *Very* different.
  1258. A call `x.Y(...)` is **uninteresting** if there's *not even a single*
  1259. `EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the
  1260. `x.Y()` method at all, as evident in that the test doesn't care to say anything
  1261. about it.
  1262. A call `x.Y(...)` is **unexpected** if there are *some* `EXPECT_CALL(x,
  1263. Y(...))`s set, but none of them matches the call. Put another way, the test is
  1264. interested in the `x.Y()` method (therefore it explicitly sets some
  1265. `EXPECT_CALL` to verify how it's called); however, the verification fails as the
  1266. test doesn't expect this particular call to happen.
  1267. **An unexpected call is always an error,** as the code under test doesn't behave
  1268. the way the test expects it to behave.
  1269. **By default, an uninteresting call is not an error,** as it violates no
  1270. constraint specified by the test. (gMock's philosophy is that saying nothing
  1271. means there is no constraint.) However, it leads to a warning, as it *might*
  1272. indicate a problem (e.g. the test author might have forgotten to specify a
  1273. constraint).
  1274. In gMock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or
  1275. "strict". How does this affect uninteresting calls and unexpected calls?
  1276. A **nice mock** suppresses uninteresting call *warnings*. It is less chatty than
  1277. the default mock, but otherwise is the same. If a test fails with a default
  1278. mock, it will also fail using a nice mock instead. And vice versa. Don't expect
  1279. making a mock nice to change the test's result.
  1280. A **strict mock** turns uninteresting call warnings into errors. So making a
  1281. mock strict may change the test's result.
  1282. Let's look at an example:
  1283. ```cpp
  1284. TEST(...) {
  1285. NiceMock<MockDomainRegistry> mock_registry;
  1286. EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
  1287. .WillRepeatedly(Return("Larry Page"));
  1288. // Use mock_registry in code under test.
  1289. ... &mock_registry ...
  1290. }
  1291. ```
  1292. The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have
  1293. `"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it
  1294. will be an unexpected call, and thus an error. *Having a nice mock doesn't
  1295. change the severity of an unexpected call.*
  1296. So how do we tell gMock that `GetDomainOwner()` can be called with some other
  1297. arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`:
  1298. ```cpp
  1299. EXPECT_CALL(mock_registry, GetDomainOwner(_))
  1300. .Times(AnyNumber()); // catches all other calls to this method.
  1301. EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
  1302. .WillRepeatedly(Return("Larry Page"));
  1303. ```
  1304. Remember that `_` is the wildcard matcher that matches anything. With this, if
  1305. `GetDomainOwner("google.com")` is called, it will do what the second
  1306. `EXPECT_CALL` says; if it is called with a different argument, it will do what
  1307. the first `EXPECT_CALL` says.
  1308. Note that the order of the two `EXPECT_CALL`s is important, as a newer
  1309. `EXPECT_CALL` takes precedence over an older one.
  1310. For more on uninteresting calls, nice mocks, and strict mocks, read
  1311. ["The Nice, the Strict, and the Naggy"](#NiceStrictNaggy).
  1312. ### Ignoring Uninteresting Arguments {#ParameterlessExpectations}
  1313. If your test doesn't care about the parameters (it only cares about the number
  1314. or order of calls), you can often simply omit the parameter list:
  1315. ```cpp
  1316. // Expect foo.Bar( ... ) twice with any arguments.
  1317. EXPECT_CALL(foo, Bar).Times(2);
  1318. // Delegate to the given method whenever the factory is invoked.
  1319. ON_CALL(foo_factory, MakeFoo)
  1320. .WillByDefault(&BuildFooForTest);
  1321. ```
  1322. This functionality is only available when a method is not overloaded; to prevent
  1323. unexpected behavior it is a compilation error to try to set an expectation on a
  1324. method where the specific overload is ambiguous. You can work around this by
  1325. supplying a [simpler mock interface](#SimplerInterfaces) than the mocked class
  1326. provides.
  1327. This pattern is also useful when the arguments are interesting, but match logic
  1328. is substantially complex. You can leave the argument list unspecified and use
  1329. SaveArg actions to [save the values for later verification](#SaveArgVerify). If
  1330. you do that, you can easily differentiate calling the method the wrong number of
  1331. times from calling it with the wrong arguments.
  1332. ### Expecting Ordered Calls {#OrderedCalls}
  1333. Although an `EXPECT_CALL()` statement defined later takes precedence when gMock
  1334. tries to match a function call with an expectation, by default calls don't have
  1335. to happen in the order `EXPECT_CALL()` statements are written. For example, if
  1336. the arguments match the matchers in the second `EXPECT_CALL()`, but not those in
  1337. the first and third, then the second expectation will be used.
  1338. If you would rather have all calls occur in the order of the expectations, put
  1339. the `EXPECT_CALL()` statements in a block where you define a variable of type
  1340. `InSequence`:
  1341. ```cpp
  1342. using ::testing::_;
  1343. using ::testing::InSequence;
  1344. {
  1345. InSequence s;
  1346. EXPECT_CALL(foo, DoThis(5));
  1347. EXPECT_CALL(bar, DoThat(_))
  1348. .Times(2);
  1349. EXPECT_CALL(foo, DoThis(6));
  1350. }
  1351. ```
  1352. In this example, we expect a call to `foo.DoThis(5)`, followed by two calls to
  1353. `bar.DoThat()` where the argument can be anything, which are in turn followed by
  1354. a call to `foo.DoThis(6)`. If a call occurred out-of-order, gMock will report an
  1355. error.
  1356. ### Expecting Partially Ordered Calls {#PartialOrder}
  1357. Sometimes requiring everything to occur in a predetermined order can lead to
  1358. brittle tests. For example, we may care about `A` occurring before both `B` and
  1359. `C`, but aren't interested in the relative order of `B` and `C`. In this case,
  1360. the test should reflect our real intent, instead of being overly constraining.
  1361. gMock allows you to impose an arbitrary DAG (directed acyclic graph) on the
  1362. calls. One way to express the DAG is to use the
  1363. [`After` clause](reference/mocking.md#EXPECT_CALL.After) of `EXPECT_CALL`.
  1364. Another way is via the `InSequence()` clause (not the same as the `InSequence`
  1365. class), which we borrowed from jMock 2. It's less flexible than `After()`, but
  1366. more convenient when you have long chains of sequential calls, as it doesn't
  1367. require you to come up with different names for the expectations in the chains.
  1368. Here's how it works:
  1369. If we view `EXPECT_CALL()` statements as nodes in a graph, and add an edge from
  1370. node A to node B wherever A must occur before B, we can get a DAG. We use the
  1371. term "sequence" to mean a directed path in this DAG. Now, if we decompose the
  1372. DAG into sequences, we just need to know which sequences each `EXPECT_CALL()`
  1373. belongs to in order to be able to reconstruct the original DAG.
  1374. So, to specify the partial order on the expectations we need to do two things:
  1375. first to define some `Sequence` objects, and then for each `EXPECT_CALL()` say
  1376. which `Sequence` objects it is part of.
  1377. Expectations in the same sequence must occur in the order they are written. For
  1378. example,
  1379. ```cpp
  1380. using ::testing::Sequence;
  1381. ...
  1382. Sequence s1, s2;
  1383. EXPECT_CALL(foo, A())
  1384. .InSequence(s1, s2);
  1385. EXPECT_CALL(bar, B())
  1386. .InSequence(s1);
  1387. EXPECT_CALL(bar, C())
  1388. .InSequence(s2);
  1389. EXPECT_CALL(foo, D())
  1390. .InSequence(s2);
  1391. ```
  1392. specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A -> C -> D`):
  1393. ```text
  1394. +---> B
  1395. |
  1396. A ---|
  1397. |
  1398. +---> C ---> D
  1399. ```
  1400. This means that A must occur before B and C, and C must occur before D. There's
  1401. no restriction about the order other than these.
  1402. ### Controlling When an Expectation Retires
  1403. When a mock method is called, gMock only considers expectations that are still
  1404. active. An expectation is active when created, and becomes inactive (aka
  1405. *retires*) when a call that has to occur later has occurred. For example, in
  1406. ```cpp
  1407. using ::testing::_;
  1408. using ::testing::Sequence;
  1409. ...
  1410. Sequence s1, s2;
  1411. EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1
  1412. .Times(AnyNumber())
  1413. .InSequence(s1, s2);
  1414. EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2
  1415. .InSequence(s1);
  1416. EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3
  1417. .InSequence(s2);
  1418. ```
  1419. as soon as either #2 or #3 is matched, #1 will retire. If a warning `"File too
  1420. large."` is logged after this, it will be an error.
  1421. Note that an expectation doesn't retire automatically when it's saturated. For
  1422. example,
  1423. ```cpp
  1424. using ::testing::_;
  1425. ...
  1426. EXPECT_CALL(log, Log(WARNING, _, _)); // #1
  1427. EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2
  1428. ```
  1429. says that there will be exactly one warning with the message `"File too
  1430. large."`. If the second warning contains this message too, #2 will match again
  1431. and result in an upper-bound-violated error.
  1432. If this is not what you want, you can ask an expectation to retire as soon as it
  1433. becomes saturated:
  1434. ```cpp
  1435. using ::testing::_;
  1436. ...
  1437. EXPECT_CALL(log, Log(WARNING, _, _)); // #1
  1438. EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2
  1439. .RetiresOnSaturation();
  1440. ```
  1441. Here #2 can be used only once, so if you have two warnings with the message
  1442. `"File too large."`, the first will match #2 and the second will match #1 -
  1443. there will be no error.
  1444. ## Using Actions
  1445. ### Returning References from Mock Methods
  1446. If a mock function's return type is a reference, you need to use `ReturnRef()`
  1447. instead of `Return()` to return a result:
  1448. ```cpp
  1449. using ::testing::ReturnRef;
  1450. class MockFoo : public Foo {
  1451. public:
  1452. MOCK_METHOD(Bar&, GetBar, (), (override));
  1453. };
  1454. ...
  1455. MockFoo foo;
  1456. Bar bar;
  1457. EXPECT_CALL(foo, GetBar())
  1458. .WillOnce(ReturnRef(bar));
  1459. ...
  1460. ```
  1461. ### Returning Live Values from Mock Methods
  1462. The `Return(x)` action saves a copy of `x` when the action is created, and
  1463. always returns the same value whenever it's executed. Sometimes you may want to
  1464. instead return the *live* value of `x` (i.e. its value at the time when the
  1465. action is *executed*.). Use either `ReturnRef()` or `ReturnPointee()` for this
  1466. purpose.
  1467. If the mock function's return type is a reference, you can do it using
  1468. `ReturnRef(x)`, as shown in the previous recipe ("Returning References from Mock
  1469. Methods"). However, gMock doesn't let you use `ReturnRef()` in a mock function
  1470. whose return type is not a reference, as doing that usually indicates a user
  1471. error. So, what shall you do?
  1472. Though you may be tempted, DO NOT use `std::ref()`:
  1473. ```cpp
  1474. using testing::Return;
  1475. class MockFoo : public Foo {
  1476. public:
  1477. MOCK_METHOD(int, GetValue, (), (override));
  1478. };
  1479. ...
  1480. int x = 0;
  1481. MockFoo foo;
  1482. EXPECT_CALL(foo, GetValue())
  1483. .WillRepeatedly(Return(std::ref(x))); // Wrong!
  1484. x = 42;
  1485. EXPECT_EQ(42, foo.GetValue());
  1486. ```
  1487. Unfortunately, it doesn't work here. The above code will fail with error:
  1488. ```text
  1489. Value of: foo.GetValue()
  1490. Actual: 0
  1491. Expected: 42
  1492. ```
  1493. The reason is that `Return(*value*)` converts `value` to the actual return type
  1494. of the mock function at the time when the action is *created*, not when it is
  1495. *executed*. (This behavior was chosen for the action to be safe when `value` is
  1496. a proxy object that references some temporary objects.) As a result,
  1497. `std::ref(x)` is converted to an `int` value (instead of a `const int&`) when
  1498. the expectation is set, and `Return(std::ref(x))` will always return 0.
  1499. `ReturnPointee(pointer)` was provided to solve this problem specifically. It
  1500. returns the value pointed to by `pointer` at the time the action is *executed*:
  1501. ```cpp
  1502. using testing::ReturnPointee;
  1503. ...
  1504. int x = 0;
  1505. MockFoo foo;
  1506. EXPECT_CALL(foo, GetValue())
  1507. .WillRepeatedly(ReturnPointee(&x)); // Note the & here.
  1508. x = 42;
  1509. EXPECT_EQ(42, foo.GetValue()); // This will succeed now.
  1510. ```
  1511. ### Combining Actions
  1512. Want to do more than one thing when a function is called? That's fine. `DoAll()`
  1513. allow you to do sequence of actions every time. Only the return value of the
  1514. last action in the sequence will be used.
  1515. ```cpp
  1516. using ::testing::_;
  1517. using ::testing::DoAll;
  1518. class MockFoo : public Foo {
  1519. public:
  1520. MOCK_METHOD(bool, Bar, (int n), (override));
  1521. };
  1522. ...
  1523. EXPECT_CALL(foo, Bar(_))
  1524. .WillOnce(DoAll(action_1,
  1525. action_2,
  1526. ...
  1527. action_n));
  1528. ```
  1529. ### Verifying Complex Arguments {#SaveArgVerify}
  1530. If you want to verify that a method is called with a particular argument but the
  1531. match criteria is complex, it can be difficult to distinguish between
  1532. cardinality failures (calling the method the wrong number of times) and argument
  1533. match failures. Similarly, if you are matching multiple parameters, it may not
  1534. be easy to distinguishing which argument failed to match. For example:
  1535. ```cpp
  1536. // Not ideal: this could fail because of a problem with arg1 or arg2, or maybe
  1537. // just the method wasn't called.
  1538. EXPECT_CALL(foo, SendValues(_, ElementsAre(1, 4, 4, 7), EqualsProto( ... )));
  1539. ```
  1540. You can instead save the arguments and test them individually:
  1541. ```cpp
  1542. EXPECT_CALL(foo, SendValues)
  1543. .WillOnce(DoAll(SaveArg<1>(&actual_array), SaveArg<2>(&actual_proto)));
  1544. ... run the test
  1545. EXPECT_THAT(actual_array, ElementsAre(1, 4, 4, 7));
  1546. EXPECT_THAT(actual_proto, EqualsProto( ... ));
  1547. ```
  1548. ### Mocking Side Effects {#MockingSideEffects}
  1549. Sometimes a method exhibits its effect not via returning a value but via side
  1550. effects. For example, it may change some global state or modify an output
  1551. argument. To mock side effects, in general you can define your own action by
  1552. implementing `::testing::ActionInterface`.
  1553. If all you need to do is to change an output argument, the built-in
  1554. `SetArgPointee()` action is convenient:
  1555. ```cpp
  1556. using ::testing::_;
  1557. using ::testing::SetArgPointee;
  1558. class MockMutator : public Mutator {
  1559. public:
  1560. MOCK_METHOD(void, Mutate, (bool mutate, int* value), (override));
  1561. ...
  1562. }
  1563. ...
  1564. MockMutator mutator;
  1565. EXPECT_CALL(mutator, Mutate(true, _))
  1566. .WillOnce(SetArgPointee<1>(5));
  1567. ```
  1568. In this example, when `mutator.Mutate()` is called, we will assign 5 to the
  1569. `int` variable pointed to by argument #1 (0-based).
  1570. `SetArgPointee()` conveniently makes an internal copy of the value you pass to
  1571. it, removing the need to keep the value in scope and alive. The implication
  1572. however is that the value must have a copy constructor and assignment operator.
  1573. If the mock method also needs to return a value as well, you can chain
  1574. `SetArgPointee()` with `Return()` using `DoAll()`, remembering to put the
  1575. `Return()` statement last:
  1576. ```cpp
  1577. using ::testing::_;
  1578. using ::testing::Return;
  1579. using ::testing::SetArgPointee;
  1580. class MockMutator : public Mutator {
  1581. public:
  1582. ...
  1583. MOCK_METHOD(bool, MutateInt, (int* value), (override));
  1584. }
  1585. ...
  1586. MockMutator mutator;
  1587. EXPECT_CALL(mutator, MutateInt(_))
  1588. .WillOnce(DoAll(SetArgPointee<0>(5),
  1589. Return(true)));
  1590. ```
  1591. Note, however, that if you use the `ReturnOKWith()` method, it will override the
  1592. values provided by `SetArgPointee()` in the response parameters of your function
  1593. call.
  1594. If the output argument is an array, use the `SetArrayArgument<N>(first, last)`
  1595. action instead. It copies the elements in source range `[first, last)` to the
  1596. array pointed to by the `N`-th (0-based) argument:
  1597. ```cpp
  1598. using ::testing::NotNull;
  1599. using ::testing::SetArrayArgument;
  1600. class MockArrayMutator : public ArrayMutator {
  1601. public:
  1602. MOCK_METHOD(void, Mutate, (int* values, int num_values), (override));
  1603. ...
  1604. }
  1605. ...
  1606. MockArrayMutator mutator;
  1607. int values[5] = {1, 2, 3, 4, 5};
  1608. EXPECT_CALL(mutator, Mutate(NotNull(), 5))
  1609. .WillOnce(SetArrayArgument<0>(values, values + 5));
  1610. ```
  1611. This also works when the argument is an output iterator:
  1612. ```cpp
  1613. using ::testing::_;
  1614. using ::testing::SetArrayArgument;
  1615. class MockRolodex : public Rolodex {
  1616. public:
  1617. MOCK_METHOD(void, GetNames, (std::back_insert_iterator<vector<string>>),
  1618. (override));
  1619. ...
  1620. }
  1621. ...
  1622. MockRolodex rolodex;
  1623. vector<string> names;
  1624. names.push_back("George");
  1625. names.push_back("John");
  1626. names.push_back("Thomas");
  1627. EXPECT_CALL(rolodex, GetNames(_))
  1628. .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
  1629. ```
  1630. ### Changing a Mock Object's Behavior Based on the State
  1631. If you expect a call to change the behavior of a mock object, you can use
  1632. `::testing::InSequence` to specify different behaviors before and after the
  1633. call:
  1634. ```cpp
  1635. using ::testing::InSequence;
  1636. using ::testing::Return;
  1637. ...
  1638. {
  1639. InSequence seq;
  1640. EXPECT_CALL(my_mock, IsDirty())
  1641. .WillRepeatedly(Return(true));
  1642. EXPECT_CALL(my_mock, Flush());
  1643. EXPECT_CALL(my_mock, IsDirty())
  1644. .WillRepeatedly(Return(false));
  1645. }
  1646. my_mock.FlushIfDirty();
  1647. ```
  1648. This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called
  1649. and return `false` afterwards.
  1650. If the behavior change is more complex, you can store the effects in a variable
  1651. and make a mock method get its return value from that variable:
  1652. ```cpp
  1653. using ::testing::_;
  1654. using ::testing::SaveArg;
  1655. using ::testing::Return;
  1656. ACTION_P(ReturnPointee, p) { return *p; }
  1657. ...
  1658. int previous_value = 0;
  1659. EXPECT_CALL(my_mock, GetPrevValue)
  1660. .WillRepeatedly(ReturnPointee(&previous_value));
  1661. EXPECT_CALL(my_mock, UpdateValue)
  1662. .WillRepeatedly(SaveArg<0>(&previous_value));
  1663. my_mock.DoSomethingToUpdateValue();
  1664. ```
  1665. Here `my_mock.GetPrevValue()` will always return the argument of the last
  1666. `UpdateValue()` call.
  1667. ### Setting the Default Value for a Return Type {#DefaultValue}
  1668. If a mock method's return type is a built-in C++ type or pointer, by default it
  1669. will return 0 when invoked. Also, in C++ 11 and above, a mock method whose
  1670. return type has a default constructor will return a default-constructed value by
  1671. default. You only need to specify an action if this default value doesn't work
  1672. for you.
  1673. Sometimes, you may want to change this default value, or you may want to specify
  1674. a default value for types gMock doesn't know about. You can do this using the
  1675. `::testing::DefaultValue` class template:
  1676. ```cpp
  1677. using ::testing::DefaultValue;
  1678. class MockFoo : public Foo {
  1679. public:
  1680. MOCK_METHOD(Bar, CalculateBar, (), (override));
  1681. };
  1682. ...
  1683. Bar default_bar;
  1684. // Sets the default return value for type Bar.
  1685. DefaultValue<Bar>::Set(default_bar);
  1686. MockFoo foo;
  1687. // We don't need to specify an action here, as the default
  1688. // return value works for us.
  1689. EXPECT_CALL(foo, CalculateBar());
  1690. foo.CalculateBar(); // This should return default_bar.
  1691. // Unsets the default return value.
  1692. DefaultValue<Bar>::Clear();
  1693. ```
  1694. Please note that changing the default value for a type can make your tests hard
  1695. to understand. We recommend you to use this feature judiciously. For example,
  1696. you may want to make sure the `Set()` and `Clear()` calls are right next to the
  1697. code that uses your mock.
  1698. ### Setting the Default Actions for a Mock Method
  1699. You've learned how to change the default value of a given type. However, this
  1700. may be too coarse for your purpose: perhaps you have two mock methods with the
  1701. same return type and you want them to have different behaviors. The `ON_CALL()`
  1702. macro allows you to customize your mock's behavior at the method level:
  1703. ```cpp
  1704. using ::testing::_;
  1705. using ::testing::AnyNumber;
  1706. using ::testing::Gt;
  1707. using ::testing::Return;
  1708. ...
  1709. ON_CALL(foo, Sign(_))
  1710. .WillByDefault(Return(-1));
  1711. ON_CALL(foo, Sign(0))
  1712. .WillByDefault(Return(0));
  1713. ON_CALL(foo, Sign(Gt(0)))
  1714. .WillByDefault(Return(1));
  1715. EXPECT_CALL(foo, Sign(_))
  1716. .Times(AnyNumber());
  1717. foo.Sign(5); // This should return 1.
  1718. foo.Sign(-9); // This should return -1.
  1719. foo.Sign(0); // This should return 0.
  1720. ```
  1721. As you may have guessed, when there are more than one `ON_CALL()` statements,
  1722. the newer ones in the order take precedence over the older ones. In other words,
  1723. the **last** one that matches the function arguments will be used. This matching
  1724. order allows you to set up the common behavior in a mock object's constructor or
  1725. the test fixture's set-up phase and specialize the mock's behavior later.
  1726. Note that both `ON_CALL` and `EXPECT_CALL` have the same "later statements take
  1727. precedence" rule, but they don't interact. That is, `EXPECT_CALL`s have their
  1728. own precedence order distinct from the `ON_CALL` precedence order.
  1729. ### Using Functions/Methods/Functors/Lambdas as Actions {#FunctionsAsActions}
  1730. If the built-in actions don't suit you, you can use an existing callable
  1731. (function, `std::function`, method, functor, lambda) as an action.
  1732. ```cpp
  1733. using ::testing::_; using ::testing::Invoke;
  1734. class MockFoo : public Foo {
  1735. public:
  1736. MOCK_METHOD(int, Sum, (int x, int y), (override));
  1737. MOCK_METHOD(bool, ComplexJob, (int x), (override));
  1738. };
  1739. int CalculateSum(int x, int y) { return x + y; }
  1740. int Sum3(int x, int y, int z) { return x + y + z; }
  1741. class Helper {
  1742. public:
  1743. bool ComplexJob(int x);
  1744. };
  1745. ...
  1746. MockFoo foo;
  1747. Helper helper;
  1748. EXPECT_CALL(foo, Sum(_, _))
  1749. .WillOnce(&CalculateSum)
  1750. .WillRepeatedly(Invoke(NewPermanentCallback(Sum3, 1)));
  1751. EXPECT_CALL(foo, ComplexJob(_))
  1752. .WillOnce(Invoke(&helper, &Helper::ComplexJob))
  1753. .WillOnce([] { return true; })
  1754. .WillRepeatedly([](int x) { return x > 0; });
  1755. foo.Sum(5, 6); // Invokes CalculateSum(5, 6).
  1756. foo.Sum(2, 3); // Invokes Sum3(1, 2, 3).
  1757. foo.ComplexJob(10); // Invokes helper.ComplexJob(10).
  1758. foo.ComplexJob(-1); // Invokes the inline lambda.
  1759. ```
  1760. The only requirement is that the type of the function, etc must be *compatible*
  1761. with the signature of the mock function, meaning that the latter's arguments (if
  1762. it takes any) can be implicitly converted to the corresponding arguments of the
  1763. former, and the former's return type can be implicitly converted to that of the
  1764. latter. So, you can invoke something whose type is *not* exactly the same as the
  1765. mock function, as long as it's safe to do so - nice, huh?
  1766. Note that:
  1767. * The action takes ownership of the callback and will delete it when the
  1768. action itself is destructed.
  1769. * If the type of a callback is derived from a base callback type `C`, you need
  1770. to implicitly cast it to `C` to resolve the overloading, e.g.
  1771. ```cpp
  1772. using ::testing::Invoke;
  1773. ...
  1774. ResultCallback<bool>* is_ok = ...;
  1775. ... Invoke(is_ok) ...; // This works.
  1776. BlockingClosure* done = new BlockingClosure;
  1777. ... Invoke(implicit_cast<Closure*>(done)) ...; // The cast is necessary.
  1778. ```
  1779. ### Using Functions with Extra Info as Actions
  1780. The function or functor you call using `Invoke()` must have the same number of
  1781. arguments as the mock function you use it for. Sometimes you may have a function
  1782. that takes more arguments, and you are willing to pass in the extra arguments
  1783. yourself to fill the gap. You can do this in gMock using callbacks with
  1784. pre-bound arguments. Here's an example:
  1785. ```cpp
  1786. using ::testing::Invoke;
  1787. class MockFoo : public Foo {
  1788. public:
  1789. MOCK_METHOD(char, DoThis, (int n), (override));
  1790. };
  1791. char SignOfSum(int x, int y) {
  1792. const int sum = x + y;
  1793. return (sum > 0) ? '+' : (sum < 0) ? '-' : '0';
  1794. }
  1795. TEST_F(FooTest, Test) {
  1796. MockFoo foo;
  1797. EXPECT_CALL(foo, DoThis(2))
  1798. .WillOnce(Invoke(NewPermanentCallback(SignOfSum, 5)));
  1799. EXPECT_EQ('+', foo.DoThis(2)); // Invokes SignOfSum(5, 2).
  1800. }
  1801. ```
  1802. ### Invoking a Function/Method/Functor/Lambda/Callback Without Arguments
  1803. `Invoke()` passes the mock function's arguments to the function, etc being
  1804. invoked such that the callee has the full context of the call to work with. If
  1805. the invoked function is not interested in some or all of the arguments, it can
  1806. simply ignore them.
  1807. Yet, a common pattern is that a test author wants to invoke a function without
  1808. the arguments of the mock function. She could do that using a wrapper function
  1809. that throws away the arguments before invoking an underlining nullary function.
  1810. Needless to say, this can be tedious and obscures the intent of the test.
  1811. There are two solutions to this problem. First, you can pass any callable of
  1812. zero args as an action. Alternatively, use `InvokeWithoutArgs()`, which is like
  1813. `Invoke()` except that it doesn't pass the mock function's arguments to the
  1814. callee. Here's an example of each:
  1815. ```cpp
  1816. using ::testing::_;
  1817. using ::testing::InvokeWithoutArgs;
  1818. class MockFoo : public Foo {
  1819. public:
  1820. MOCK_METHOD(bool, ComplexJob, (int n), (override));
  1821. };
  1822. bool Job1() { ... }
  1823. bool Job2(int n, char c) { ... }
  1824. ...
  1825. MockFoo foo;
  1826. EXPECT_CALL(foo, ComplexJob(_))
  1827. .WillOnce([] { Job1(); });
  1828. .WillOnce(InvokeWithoutArgs(NewPermanentCallback(Job2, 5, 'a')));
  1829. foo.ComplexJob(10); // Invokes Job1().
  1830. foo.ComplexJob(20); // Invokes Job2(5, 'a').
  1831. ```
  1832. Note that:
  1833. * The action takes ownership of the callback and will delete it when the
  1834. action itself is destructed.
  1835. * If the type of a callback is derived from a base callback type `C`, you need
  1836. to implicitly cast it to `C` to resolve the overloading, e.g.
  1837. ```cpp
  1838. using ::testing::InvokeWithoutArgs;
  1839. ...
  1840. ResultCallback<bool>* is_ok = ...;
  1841. ... InvokeWithoutArgs(is_ok) ...; // This works.
  1842. BlockingClosure* done = ...;
  1843. ... InvokeWithoutArgs(implicit_cast<Closure*>(done)) ...;
  1844. // The cast is necessary.
  1845. ```
  1846. ### Invoking an Argument of the Mock Function
  1847. Sometimes a mock function will receive a function pointer, a functor (in other
  1848. words, a "callable") as an argument, e.g.
  1849. ```cpp
  1850. class MockFoo : public Foo {
  1851. public:
  1852. MOCK_METHOD(bool, DoThis, (int n, (ResultCallback1<bool, int>* callback)),
  1853. (override));
  1854. };
  1855. ```
  1856. and you may want to invoke this callable argument:
  1857. ```cpp
  1858. using ::testing::_;
  1859. ...
  1860. MockFoo foo;
  1861. EXPECT_CALL(foo, DoThis(_, _))
  1862. .WillOnce(...);
  1863. // Will execute callback->Run(5), where callback is the
  1864. // second argument DoThis() receives.
  1865. ```
  1866. {: .callout .note}
  1867. NOTE: The section below is legacy documentation from before C++ had lambdas:
  1868. Arghh, you need to refer to a mock function argument but C++ has no lambda
  1869. (yet), so you have to define your own action. :-( Or do you really?
  1870. Well, gMock has an action to solve *exactly* this problem:
  1871. ```cpp
  1872. InvokeArgument<N>(arg_1, arg_2, ..., arg_m)
  1873. ```
  1874. will invoke the `N`-th (0-based) argument the mock function receives, with
  1875. `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is a function
  1876. pointer, a functor, or a callback. gMock handles them all.
  1877. With that, you could write:
  1878. ```cpp
  1879. using ::testing::_;
  1880. using ::testing::InvokeArgument;
  1881. ...
  1882. EXPECT_CALL(foo, DoThis(_, _))
  1883. .WillOnce(InvokeArgument<1>(5));
  1884. // Will execute callback->Run(5), where callback is the
  1885. // second argument DoThis() receives.
  1886. ```
  1887. What if the callable takes an argument by reference? No problem - just wrap it
  1888. inside `std::ref()`:
  1889. ```cpp
  1890. ...
  1891. MOCK_METHOD(bool, Bar,
  1892. ((ResultCallback2<bool, int, const Helper&>* callback)),
  1893. (override));
  1894. ...
  1895. using ::testing::_;
  1896. using ::testing::InvokeArgument;
  1897. ...
  1898. MockFoo foo;
  1899. Helper helper;
  1900. ...
  1901. EXPECT_CALL(foo, Bar(_))
  1902. .WillOnce(InvokeArgument<0>(5, std::ref(helper)));
  1903. // std::ref(helper) guarantees that a reference to helper, not a copy of
  1904. // it, will be passed to the callback.
  1905. ```
  1906. What if the callable takes an argument by reference and we do **not** wrap the
  1907. argument in `std::ref()`? Then `InvokeArgument()` will *make a copy* of the
  1908. argument, and pass a *reference to the copy*, instead of a reference to the
  1909. original value, to the callable. This is especially handy when the argument is a
  1910. temporary value:
  1911. ```cpp
  1912. ...
  1913. MOCK_METHOD(bool, DoThat, (bool (*f)(const double& x, const string& s)),
  1914. (override));
  1915. ...
  1916. using ::testing::_;
  1917. using ::testing::InvokeArgument;
  1918. ...
  1919. MockFoo foo;
  1920. ...
  1921. EXPECT_CALL(foo, DoThat(_))
  1922. .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
  1923. // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
  1924. // DoThat() receives. Note that the values 5.0 and string("Hi") are
  1925. // temporary and dead once the EXPECT_CALL() statement finishes. Yet
  1926. // it's fine to perform this action later, since a copy of the values
  1927. // are kept inside the InvokeArgument action.
  1928. ```
  1929. ### Ignoring an Action's Result
  1930. Sometimes you have an action that returns *something*, but you need an action
  1931. that returns `void` (perhaps you want to use it in a mock function that returns
  1932. `void`, or perhaps it needs to be used in `DoAll()` and it's not the last in the
  1933. list). `IgnoreResult()` lets you do that. For example:
  1934. ```cpp
  1935. using ::testing::_;
  1936. using ::testing::DoAll;
  1937. using ::testing::IgnoreResult;
  1938. using ::testing::Return;
  1939. int Process(const MyData& data);
  1940. string DoSomething();
  1941. class MockFoo : public Foo {
  1942. public:
  1943. MOCK_METHOD(void, Abc, (const MyData& data), (override));
  1944. MOCK_METHOD(bool, Xyz, (), (override));
  1945. };
  1946. ...
  1947. MockFoo foo;
  1948. EXPECT_CALL(foo, Abc(_))
  1949. // .WillOnce(Invoke(Process));
  1950. // The above line won't compile as Process() returns int but Abc() needs
  1951. // to return void.
  1952. .WillOnce(IgnoreResult(Process));
  1953. EXPECT_CALL(foo, Xyz())
  1954. .WillOnce(DoAll(IgnoreResult(DoSomething),
  1955. // Ignores the string DoSomething() returns.
  1956. Return(true)));
  1957. ```
  1958. Note that you **cannot** use `IgnoreResult()` on an action that already returns
  1959. `void`. Doing so will lead to ugly compiler errors.
  1960. ### Selecting an Action's Arguments {#SelectingArgs}
  1961. Say you have a mock function `Foo()` that takes seven arguments, and you have a
  1962. custom action that you want to invoke when `Foo()` is called. Trouble is, the
  1963. custom action only wants three arguments:
  1964. ```cpp
  1965. using ::testing::_;
  1966. using ::testing::Invoke;
  1967. ...
  1968. MOCK_METHOD(bool, Foo,
  1969. (bool visible, const string& name, int x, int y,
  1970. (const map<pair<int, int>>), double& weight, double min_weight,
  1971. double max_wight));
  1972. ...
  1973. bool IsVisibleInQuadrant1(bool visible, int x, int y) {
  1974. return visible && x >= 0 && y >= 0;
  1975. }
  1976. ...
  1977. EXPECT_CALL(mock, Foo)
  1978. .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-(
  1979. ```
  1980. To please the compiler God, you need to define an "adaptor" that has the same
  1981. signature as `Foo()` and calls the custom action with the right arguments:
  1982. ```cpp
  1983. using ::testing::_;
  1984. using ::testing::Invoke;
  1985. ...
  1986. bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
  1987. const map<pair<int, int>, double>& weight,
  1988. double min_weight, double max_wight) {
  1989. return IsVisibleInQuadrant1(visible, x, y);
  1990. }
  1991. ...
  1992. EXPECT_CALL(mock, Foo)
  1993. .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works.
  1994. ```
  1995. But isn't this awkward?
  1996. gMock provides a generic *action adaptor*, so you can spend your time minding
  1997. more important business than writing your own adaptors. Here's the syntax:
  1998. ```cpp
  1999. WithArgs<N1, N2, ..., Nk>(action)
  2000. ```
  2001. creates an action that passes the arguments of the mock function at the given
  2002. indices (0-based) to the inner `action` and performs it. Using `WithArgs`, our
  2003. original example can be written as:
  2004. ```cpp
  2005. using ::testing::_;
  2006. using ::testing::Invoke;
  2007. using ::testing::WithArgs;
  2008. ...
  2009. EXPECT_CALL(mock, Foo)
  2010. .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1))); // No need to define your own adaptor.
  2011. ```
  2012. For better readability, gMock also gives you:
  2013. * `WithoutArgs(action)` when the inner `action` takes *no* argument, and
  2014. * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes
  2015. *one* argument.
  2016. As you may have realized, `InvokeWithoutArgs(...)` is just syntactic sugar for
  2017. `WithoutArgs(Invoke(...))`.
  2018. Here are more tips:
  2019. * The inner action used in `WithArgs` and friends does not have to be
  2020. `Invoke()` -- it can be anything.
  2021. * You can repeat an argument in the argument list if necessary, e.g.
  2022. `WithArgs<2, 3, 3, 5>(...)`.
  2023. * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
  2024. * The types of the selected arguments do *not* have to match the signature of
  2025. the inner action exactly. It works as long as they can be implicitly
  2026. converted to the corresponding arguments of the inner action. For example,
  2027. if the 4-th argument of the mock function is an `int` and `my_action` takes
  2028. a `double`, `WithArg<4>(my_action)` will work.
  2029. ### Ignoring Arguments in Action Functions
  2030. The [selecting-an-action's-arguments](#SelectingArgs) recipe showed us one way
  2031. to make a mock function and an action with incompatible argument lists fit
  2032. together. The downside is that wrapping the action in `WithArgs<...>()` can get
  2033. tedious for people writing the tests.
  2034. If you are defining a function (or method, functor, lambda, callback) to be used
  2035. with `Invoke*()`, and you are not interested in some of its arguments, an
  2036. alternative to `WithArgs` is to declare the uninteresting arguments as `Unused`.
  2037. This makes the definition less cluttered and less fragile in case the types of
  2038. the uninteresting arguments change. It could also increase the chance the action
  2039. function can be reused. For example, given
  2040. ```cpp
  2041. public:
  2042. MOCK_METHOD(double, Foo, double(const string& label, double x, double y),
  2043. (override));
  2044. MOCK_METHOD(double, Bar, (int index, double x, double y), (override));
  2045. ```
  2046. instead of
  2047. ```cpp
  2048. using ::testing::_;
  2049. using ::testing::Invoke;
  2050. double DistanceToOriginWithLabel(const string& label, double x, double y) {
  2051. return sqrt(x*x + y*y);
  2052. }
  2053. double DistanceToOriginWithIndex(int index, double x, double y) {
  2054. return sqrt(x*x + y*y);
  2055. }
  2056. ...
  2057. EXPECT_CALL(mock, Foo("abc", _, _))
  2058. .WillOnce(Invoke(DistanceToOriginWithLabel));
  2059. EXPECT_CALL(mock, Bar(5, _, _))
  2060. .WillOnce(Invoke(DistanceToOriginWithIndex));
  2061. ```
  2062. you could write
  2063. ```cpp
  2064. using ::testing::_;
  2065. using ::testing::Invoke;
  2066. using ::testing::Unused;
  2067. double DistanceToOrigin(Unused, double x, double y) {
  2068. return sqrt(x*x + y*y);
  2069. }
  2070. ...
  2071. EXPECT_CALL(mock, Foo("abc", _, _))
  2072. .WillOnce(Invoke(DistanceToOrigin));
  2073. EXPECT_CALL(mock, Bar(5, _, _))
  2074. .WillOnce(Invoke(DistanceToOrigin));
  2075. ```
  2076. ### Sharing Actions
  2077. Just like matchers, a gMock action object consists of a pointer to a ref-counted
  2078. implementation object. Therefore copying actions is also allowed and very
  2079. efficient. When the last action that references the implementation object dies,
  2080. the implementation object will be deleted.
  2081. If you have some complex action that you want to use again and again, you may
  2082. not have to build it from scratch everytime. If the action doesn't have an
  2083. internal state (i.e. if it always does the same thing no matter how many times
  2084. it has been called), you can assign it to an action variable and use that
  2085. variable repeatedly. For example:
  2086. ```cpp
  2087. using ::testing::Action;
  2088. using ::testing::DoAll;
  2089. using ::testing::Return;
  2090. using ::testing::SetArgPointee;
  2091. ...
  2092. Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5),
  2093. Return(true));
  2094. ... use set_flag in .WillOnce() and .WillRepeatedly() ...
  2095. ```
  2096. However, if the action has its own state, you may be surprised if you share the
  2097. action object. Suppose you have an action factory `IncrementCounter(init)` which
  2098. creates an action that increments and returns a counter whose initial value is
  2099. `init`, using two actions created from the same expression and using a shared
  2100. action will exhibit different behaviors. Example:
  2101. ```cpp
  2102. EXPECT_CALL(foo, DoThis())
  2103. .WillRepeatedly(IncrementCounter(0));
  2104. EXPECT_CALL(foo, DoThat())
  2105. .WillRepeatedly(IncrementCounter(0));
  2106. foo.DoThis(); // Returns 1.
  2107. foo.DoThis(); // Returns 2.
  2108. foo.DoThat(); // Returns 1 - Blah() uses a different
  2109. // counter than Bar()'s.
  2110. ```
  2111. versus
  2112. ```cpp
  2113. using ::testing::Action;
  2114. ...
  2115. Action<int()> increment = IncrementCounter(0);
  2116. EXPECT_CALL(foo, DoThis())
  2117. .WillRepeatedly(increment);
  2118. EXPECT_CALL(foo, DoThat())
  2119. .WillRepeatedly(increment);
  2120. foo.DoThis(); // Returns 1.
  2121. foo.DoThis(); // Returns 2.
  2122. foo.DoThat(); // Returns 3 - the counter is shared.
  2123. ```
  2124. ### Testing Asynchronous Behavior
  2125. One oft-encountered problem with gMock is that it can be hard to test
  2126. asynchronous behavior. Suppose you had a `EventQueue` class that you wanted to
  2127. test, and you created a separate `EventDispatcher` interface so that you could
  2128. easily mock it out. However, the implementation of the class fired all the
  2129. events on a background thread, which made test timings difficult. You could just
  2130. insert `sleep()` statements and hope for the best, but that makes your test
  2131. behavior nondeterministic. A better way is to use gMock actions and
  2132. `Notification` objects to force your asynchronous test to behave synchronously.
  2133. ```cpp
  2134. class MockEventDispatcher : public EventDispatcher {
  2135. MOCK_METHOD(bool, DispatchEvent, (int32), (override));
  2136. };
  2137. TEST(EventQueueTest, EnqueueEventTest) {
  2138. MockEventDispatcher mock_event_dispatcher;
  2139. EventQueue event_queue(&mock_event_dispatcher);
  2140. const int32 kEventId = 321;
  2141. absl::Notification done;
  2142. EXPECT_CALL(mock_event_dispatcher, DispatchEvent(kEventId))
  2143. .WillOnce([&done] { done.Notify(); });
  2144. event_queue.EnqueueEvent(kEventId);
  2145. done.WaitForNotification();
  2146. }
  2147. ```
  2148. In the example above, we set our normal gMock expectations, but then add an
  2149. additional action to notify the `Notification` object. Now we can just call
  2150. `Notification::WaitForNotification()` in the main thread to wait for the
  2151. asynchronous call to finish. After that, our test suite is complete and we can
  2152. safely exit.
  2153. {: .callout .note}
  2154. Note: this example has a downside: namely, if the expectation is not satisfied,
  2155. our test will run forever. It will eventually time-out and fail, but it will
  2156. take longer and be slightly harder to debug. To alleviate this problem, you can
  2157. use `WaitForNotificationWithTimeout(ms)` instead of `WaitForNotification()`.
  2158. ## Misc Recipes on Using gMock
  2159. ### Mocking Methods That Use Move-Only Types
  2160. C++11 introduced *move-only types*. A move-only-typed value can be moved from
  2161. one object to another, but cannot be copied. `std::unique_ptr<T>` is probably
  2162. the most commonly used move-only type.
  2163. Mocking a method that takes and/or returns move-only types presents some
  2164. challenges, but nothing insurmountable. This recipe shows you how you can do it.
  2165. Note that the support for move-only method arguments was only introduced to
  2166. gMock in April 2017; in older code, you may find more complex
  2167. [workarounds](#LegacyMoveOnly) for lack of this feature.
  2168. Let’s say we are working on a fictional project that lets one post and share
  2169. snippets called “buzzes”. Your code uses these types:
  2170. ```cpp
  2171. enum class AccessLevel { kInternal, kPublic };
  2172. class Buzz {
  2173. public:
  2174. explicit Buzz(AccessLevel access) { ... }
  2175. ...
  2176. };
  2177. class Buzzer {
  2178. public:
  2179. virtual ~Buzzer() {}
  2180. virtual std::unique_ptr<Buzz> MakeBuzz(StringPiece text) = 0;
  2181. virtual bool ShareBuzz(std::unique_ptr<Buzz> buzz, int64_t timestamp) = 0;
  2182. ...
  2183. };
  2184. ```
  2185. A `Buzz` object represents a snippet being posted. A class that implements the
  2186. `Buzzer` interface is capable of creating and sharing `Buzz`es. Methods in
  2187. `Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`. Now we
  2188. need to mock `Buzzer` in our tests.
  2189. To mock a method that accepts or returns move-only types, you just use the
  2190. familiar `MOCK_METHOD` syntax as usual:
  2191. ```cpp
  2192. class MockBuzzer : public Buzzer {
  2193. public:
  2194. MOCK_METHOD(std::unique_ptr<Buzz>, MakeBuzz, (StringPiece text), (override));
  2195. MOCK_METHOD(bool, ShareBuzz, (std::unique_ptr<Buzz> buzz, int64_t timestamp),
  2196. (override));
  2197. };
  2198. ```
  2199. Now that we have the mock class defined, we can use it in tests. In the
  2200. following code examples, we assume that we have defined a `MockBuzzer` object
  2201. named `mock_buzzer_`:
  2202. ```cpp
  2203. MockBuzzer mock_buzzer_;
  2204. ```
  2205. First let’s see how we can set expectations on the `MakeBuzz()` method, which
  2206. returns a `unique_ptr<Buzz>`.
  2207. As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or
  2208. `.WillRepeatedly()` clause), when that expectation fires, the default action for
  2209. that method will be taken. Since `unique_ptr<>` has a default constructor that
  2210. returns a null `unique_ptr`, that’s what you’ll get if you don’t specify an
  2211. action:
  2212. ```cpp
  2213. // Use the default action.
  2214. EXPECT_CALL(mock_buzzer_, MakeBuzz("hello"));
  2215. // Triggers the previous EXPECT_CALL.
  2216. EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello"));
  2217. ```
  2218. If you are not happy with the default action, you can tweak it as usual; see
  2219. [Setting Default Actions](#OnCall).
  2220. If you just need to return a pre-defined move-only value, you can use the
  2221. `Return(ByMove(...))` action:
  2222. ```cpp
  2223. // When this fires, the unique_ptr<> specified by ByMove(...) will
  2224. // be returned.
  2225. EXPECT_CALL(mock_buzzer_, MakeBuzz("world"))
  2226. .WillOnce(Return(ByMove(MakeUnique<Buzz>(AccessLevel::kInternal))));
  2227. EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world"));
  2228. ```
  2229. Note that `ByMove()` is essential here - if you drop it, the code won’t compile.
  2230. Quiz time! What do you think will happen if a `Return(ByMove(...))` action is
  2231. performed more than once (e.g. you write `...
  2232. .WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first time
  2233. the action runs, the source value will be consumed (since it’s a move-only
  2234. value), so the next time around, there’s no value to move from -- you’ll get a
  2235. run-time error that `Return(ByMove(...))` can only be run once.
  2236. If you need your mock method to do more than just moving a pre-defined value,
  2237. remember that you can always use a lambda or a callable object, which can do
  2238. pretty much anything you want:
  2239. ```cpp
  2240. EXPECT_CALL(mock_buzzer_, MakeBuzz("x"))
  2241. .WillRepeatedly([](StringPiece text) {
  2242. return MakeUnique<Buzz>(AccessLevel::kInternal);
  2243. });
  2244. EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
  2245. EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
  2246. ```
  2247. Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created
  2248. and returned. You cannot do this with `Return(ByMove(...))`.
  2249. That covers returning move-only values; but how do we work with methods
  2250. accepting move-only arguments? The answer is that they work normally, although
  2251. some actions will not compile when any of method's arguments are move-only. You
  2252. can always use `Return`, or a [lambda or functor](#FunctionsAsActions):
  2253. ```cpp
  2254. using ::testing::Unused;
  2255. EXPECT_CALL(mock_buzzer_, ShareBuzz(NotNull(), _)).WillOnce(Return(true));
  2256. EXPECT_TRUE(mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal)),
  2257. 0);
  2258. EXPECT_CALL(mock_buzzer_, ShareBuzz(_, _)).WillOnce(
  2259. [](std::unique_ptr<Buzz> buzz, Unused) { return buzz != nullptr; });
  2260. EXPECT_FALSE(mock_buzzer_.ShareBuzz(nullptr, 0));
  2261. ```
  2262. Many built-in actions (`WithArgs`, `WithoutArgs`,`DeleteArg`, `SaveArg`, ...)
  2263. could in principle support move-only arguments, but the support for this is not
  2264. implemented yet. If this is blocking you, please file a bug.
  2265. A few actions (e.g. `DoAll`) copy their arguments internally, so they can never
  2266. work with non-copyable objects; you'll have to use functors instead.
  2267. #### Legacy workarounds for move-only types {#LegacyMoveOnly}
  2268. Support for move-only function arguments was only introduced to gMock in April
  2269. of 2017. In older code, you may encounter the following workaround for the lack
  2270. of this feature (it is no longer necessary - we're including it just for
  2271. reference):
  2272. ```cpp
  2273. class MockBuzzer : public Buzzer {
  2274. public:
  2275. MOCK_METHOD(bool, DoShareBuzz, (Buzz* buzz, Time timestamp));
  2276. bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) override {
  2277. return DoShareBuzz(buzz.get(), timestamp);
  2278. }
  2279. };
  2280. ```
  2281. The trick is to delegate the `ShareBuzz()` method to a mock method (let’s call
  2282. it `DoShareBuzz()`) that does not take move-only parameters. Then, instead of
  2283. setting expectations on `ShareBuzz()`, you set them on the `DoShareBuzz()` mock
  2284. method:
  2285. ```cpp
  2286. MockBuzzer mock_buzzer_;
  2287. EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _));
  2288. // When one calls ShareBuzz() on the MockBuzzer like this, the call is
  2289. // forwarded to DoShareBuzz(), which is mocked. Therefore this statement
  2290. // will trigger the above EXPECT_CALL.
  2291. mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal), 0);
  2292. ```
  2293. ### Making the Compilation Faster
  2294. Believe it or not, the *vast majority* of the time spent on compiling a mock
  2295. class is in generating its constructor and destructor, as they perform
  2296. non-trivial tasks (e.g. verification of the expectations). What's more, mock
  2297. methods with different signatures have different types and thus their
  2298. constructors/destructors need to be generated by the compiler separately. As a
  2299. result, if you mock many different types of methods, compiling your mock class
  2300. can get really slow.
  2301. If you are experiencing slow compilation, you can move the definition of your
  2302. mock class' constructor and destructor out of the class body and into a `.cc`
  2303. file. This way, even if you `#include` your mock class in N files, the compiler
  2304. only needs to generate its constructor and destructor once, resulting in a much
  2305. faster compilation.
  2306. Let's illustrate the idea using an example. Here's the definition of a mock
  2307. class before applying this recipe:
  2308. ```cpp
  2309. // File mock_foo.h.
  2310. ...
  2311. class MockFoo : public Foo {
  2312. public:
  2313. // Since we don't declare the constructor or the destructor,
  2314. // the compiler will generate them in every translation unit
  2315. // where this mock class is used.
  2316. MOCK_METHOD(int, DoThis, (), (override));
  2317. MOCK_METHOD(bool, DoThat, (const char* str), (override));
  2318. ... more mock methods ...
  2319. };
  2320. ```
  2321. After the change, it would look like:
  2322. ```cpp
  2323. // File mock_foo.h.
  2324. ...
  2325. class MockFoo : public Foo {
  2326. public:
  2327. // The constructor and destructor are declared, but not defined, here.
  2328. MockFoo();
  2329. virtual ~MockFoo();
  2330. MOCK_METHOD(int, DoThis, (), (override));
  2331. MOCK_METHOD(bool, DoThat, (const char* str), (override));
  2332. ... more mock methods ...
  2333. };
  2334. ```
  2335. and
  2336. ```cpp
  2337. // File mock_foo.cc.
  2338. #include "path/to/mock_foo.h"
  2339. // The definitions may appear trivial, but the functions actually do a
  2340. // lot of things through the constructors/destructors of the member
  2341. // variables used to implement the mock methods.
  2342. MockFoo::MockFoo() {}
  2343. MockFoo::~MockFoo() {}
  2344. ```
  2345. ### Forcing a Verification
  2346. When it's being destroyed, your friendly mock object will automatically verify
  2347. that all expectations on it have been satisfied, and will generate googletest
  2348. failures if not. This is convenient as it leaves you with one less thing to
  2349. worry about. That is, unless you are not sure if your mock object will be
  2350. destroyed.
  2351. How could it be that your mock object won't eventually be destroyed? Well, it
  2352. might be created on the heap and owned by the code you are testing. Suppose
  2353. there's a bug in that code and it doesn't delete the mock object properly - you
  2354. could end up with a passing test when there's actually a bug.
  2355. Using a heap checker is a good idea and can alleviate the concern, but its
  2356. implementation is not 100% reliable. So, sometimes you do want to *force* gMock
  2357. to verify a mock object before it is (hopefully) destructed. You can do this
  2358. with `Mock::VerifyAndClearExpectations(&mock_object)`:
  2359. ```cpp
  2360. TEST(MyServerTest, ProcessesRequest) {
  2361. using ::testing::Mock;
  2362. MockFoo* const foo = new MockFoo;
  2363. EXPECT_CALL(*foo, ...)...;
  2364. // ... other expectations ...
  2365. // server now owns foo.
  2366. MyServer server(foo);
  2367. server.ProcessRequest(...);
  2368. // In case that server's destructor will forget to delete foo,
  2369. // this will verify the expectations anyway.
  2370. Mock::VerifyAndClearExpectations(foo);
  2371. } // server is destroyed when it goes out of scope here.
  2372. ```
  2373. {: .callout .tip}
  2374. **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a `bool` to
  2375. indicate whether the verification was successful (`true` for yes), so you can
  2376. wrap that function call inside a `ASSERT_TRUE()` if there is no point going
  2377. further when the verification has failed.
  2378. Do not set new expectations after verifying and clearing a mock after its use.
  2379. Setting expectations after code that exercises the mock has undefined behavior.
  2380. See [Using Mocks in Tests](gmock_for_dummies.md#using-mocks-in-tests) for more
  2381. information.
  2382. ### Using Checkpoints {#UsingCheckPoints}
  2383. Sometimes you might want to test a mock object's behavior in phases whose sizes
  2384. are each manageable, or you might want to set more detailed expectations about
  2385. which API calls invoke which mock functions.
  2386. A technique you can use is to put the expectations in a sequence and insert
  2387. calls to a dummy "checkpoint" function at specific places. Then you can verify
  2388. that the mock function calls do happen at the right time. For example, if you
  2389. are exercising the code:
  2390. ```cpp
  2391. Foo(1);
  2392. Foo(2);
  2393. Foo(3);
  2394. ```
  2395. and want to verify that `Foo(1)` and `Foo(3)` both invoke `mock.Bar("a")`, but
  2396. `Foo(2)` doesn't invoke anything, you can write:
  2397. ```cpp
  2398. using ::testing::MockFunction;
  2399. TEST(FooTest, InvokesBarCorrectly) {
  2400. MyMock mock;
  2401. // Class MockFunction<F> has exactly one mock method. It is named
  2402. // Call() and has type F.
  2403. MockFunction<void(string check_point_name)> check;
  2404. {
  2405. InSequence s;
  2406. EXPECT_CALL(mock, Bar("a"));
  2407. EXPECT_CALL(check, Call("1"));
  2408. EXPECT_CALL(check, Call("2"));
  2409. EXPECT_CALL(mock, Bar("a"));
  2410. }
  2411. Foo(1);
  2412. check.Call("1");
  2413. Foo(2);
  2414. check.Call("2");
  2415. Foo(3);
  2416. }
  2417. ```
  2418. The expectation spec says that the first `Bar("a")` call must happen before
  2419. checkpoint "1", the second `Bar("a")` call must happen after checkpoint "2", and
  2420. nothing should happen between the two checkpoints. The explicit checkpoints make
  2421. it clear which `Bar("a")` is called by which call to `Foo()`.
  2422. ### Mocking Destructors
  2423. Sometimes you want to make sure a mock object is destructed at the right time,
  2424. e.g. after `bar->A()` is called but before `bar->B()` is called. We already know
  2425. that you can specify constraints on the [order](#OrderedCalls) of mock function
  2426. calls, so all we need to do is to mock the destructor of the mock function.
  2427. This sounds simple, except for one problem: a destructor is a special function
  2428. with special syntax and special semantics, and the `MOCK_METHOD` macro doesn't
  2429. work for it:
  2430. ```cpp
  2431. MOCK_METHOD(void, ~MockFoo, ()); // Won't compile!
  2432. ```
  2433. The good news is that you can use a simple pattern to achieve the same effect.
  2434. First, add a mock function `Die()` to your mock class and call it in the
  2435. destructor, like this:
  2436. ```cpp
  2437. class MockFoo : public Foo {
  2438. ...
  2439. // Add the following two lines to the mock class.
  2440. MOCK_METHOD(void, Die, ());
  2441. ~MockFoo() override { Die(); }
  2442. };
  2443. ```
  2444. (If the name `Die()` clashes with an existing symbol, choose another name.) Now,
  2445. we have translated the problem of testing when a `MockFoo` object dies to
  2446. testing when its `Die()` method is called:
  2447. ```cpp
  2448. MockFoo* foo = new MockFoo;
  2449. MockBar* bar = new MockBar;
  2450. ...
  2451. {
  2452. InSequence s;
  2453. // Expects *foo to die after bar->A() and before bar->B().
  2454. EXPECT_CALL(*bar, A());
  2455. EXPECT_CALL(*foo, Die());
  2456. EXPECT_CALL(*bar, B());
  2457. }
  2458. ```
  2459. And that's that.
  2460. ### Using gMock and Threads {#UsingThreads}
  2461. In a **unit** test, it's best if you could isolate and test a piece of code in a
  2462. single-threaded context. That avoids race conditions and dead locks, and makes
  2463. debugging your test much easier.
  2464. Yet most programs are multi-threaded, and sometimes to test something we need to
  2465. pound on it from more than one thread. gMock works for this purpose too.
  2466. Remember the steps for using a mock:
  2467. 1. Create a mock object `foo`.
  2468. 2. Set its default actions and expectations using `ON_CALL()` and
  2469. `EXPECT_CALL()`.
  2470. 3. The code under test calls methods of `foo`.
  2471. 4. Optionally, verify and reset the mock.
  2472. 5. Destroy the mock yourself, or let the code under test destroy it. The
  2473. destructor will automatically verify it.
  2474. If you follow the following simple rules, your mocks and threads can live
  2475. happily together:
  2476. * Execute your *test code* (as opposed to the code being tested) in *one*
  2477. thread. This makes your test easy to follow.
  2478. * Obviously, you can do step #1 without locking.
  2479. * When doing step #2 and #5, make sure no other thread is accessing `foo`.
  2480. Obvious too, huh?
  2481. * #3 and #4 can be done either in one thread or in multiple threads - anyway
  2482. you want. gMock takes care of the locking, so you don't have to do any -
  2483. unless required by your test logic.
  2484. If you violate the rules (for example, if you set expectations on a mock while
  2485. another thread is calling its methods), you get undefined behavior. That's not
  2486. fun, so don't do it.
  2487. gMock guarantees that the action for a mock function is done in the same thread
  2488. that called the mock function. For example, in
  2489. ```cpp
  2490. EXPECT_CALL(mock, Foo(1))
  2491. .WillOnce(action1);
  2492. EXPECT_CALL(mock, Foo(2))
  2493. .WillOnce(action2);
  2494. ```
  2495. if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2, gMock will
  2496. execute `action1` in thread 1 and `action2` in thread 2.
  2497. gMock does *not* impose a sequence on actions performed in different threads
  2498. (doing so may create deadlocks as the actions may need to cooperate). This means
  2499. that the execution of `action1` and `action2` in the above example *may*
  2500. interleave. If this is a problem, you should add proper synchronization logic to
  2501. `action1` and `action2` to make the test thread-safe.
  2502. Also, remember that `DefaultValue<T>` is a global resource that potentially
  2503. affects *all* living mock objects in your program. Naturally, you won't want to
  2504. mess with it from multiple threads or when there still are mocks in action.
  2505. ### Controlling How Much Information gMock Prints
  2506. When gMock sees something that has the potential of being an error (e.g. a mock
  2507. function with no expectation is called, a.k.a. an uninteresting call, which is
  2508. allowed but perhaps you forgot to explicitly ban the call), it prints some
  2509. warning messages, including the arguments of the function, the return value, and
  2510. the stack trace. Hopefully this will remind you to take a look and see if there
  2511. is indeed a problem.
  2512. Sometimes you are confident that your tests are correct and may not appreciate
  2513. such friendly messages. Some other times, you are debugging your tests or
  2514. learning about the behavior of the code you are testing, and wish you could
  2515. observe every mock call that happens (including argument values, the return
  2516. value, and the stack trace). Clearly, one size doesn't fit all.
  2517. You can control how much gMock tells you using the `--gmock_verbose=LEVEL`
  2518. command-line flag, where `LEVEL` is a string with three possible values:
  2519. * `info`: gMock will print all informational messages, warnings, and errors
  2520. (most verbose). At this setting, gMock will also log any calls to the
  2521. `ON_CALL/EXPECT_CALL` macros. It will include a stack trace in
  2522. "uninteresting call" warnings.
  2523. * `warning`: gMock will print both warnings and errors (less verbose); it will
  2524. omit the stack traces in "uninteresting call" warnings. This is the default.
  2525. * `error`: gMock will print errors only (least verbose).
  2526. Alternatively, you can adjust the value of that flag from within your tests like
  2527. so:
  2528. ```cpp
  2529. ::testing::FLAGS_gmock_verbose = "error";
  2530. ```
  2531. If you find gMock printing too many stack frames with its informational or
  2532. warning messages, remember that you can control their amount with the
  2533. `--gtest_stack_trace_depth=max_depth` flag.
  2534. Now, judiciously use the right flag to enable gMock serve you better!
  2535. ### Gaining Super Vision into Mock Calls
  2536. You have a test using gMock. It fails: gMock tells you some expectations aren't
  2537. satisfied. However, you aren't sure why: Is there a typo somewhere in the
  2538. matchers? Did you mess up the order of the `EXPECT_CALL`s? Or is the code under
  2539. test doing something wrong? How can you find out the cause?
  2540. Won't it be nice if you have X-ray vision and can actually see the trace of all
  2541. `EXPECT_CALL`s and mock method calls as they are made? For each call, would you
  2542. like to see its actual argument values and which `EXPECT_CALL` gMock thinks it
  2543. matches? If you still need some help to figure out who made these calls, how
  2544. about being able to see the complete stack trace at each mock call?
  2545. You can unlock this power by running your test with the `--gmock_verbose=info`
  2546. flag. For example, given the test program:
  2547. ```cpp
  2548. #include "gmock/gmock.h"
  2549. using testing::_;
  2550. using testing::HasSubstr;
  2551. using testing::Return;
  2552. class MockFoo {
  2553. public:
  2554. MOCK_METHOD(void, F, (const string& x, const string& y));
  2555. };
  2556. TEST(Foo, Bar) {
  2557. MockFoo mock;
  2558. EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return());
  2559. EXPECT_CALL(mock, F("a", "b"));
  2560. EXPECT_CALL(mock, F("c", HasSubstr("d")));
  2561. mock.F("a", "good");
  2562. mock.F("a", "b");
  2563. }
  2564. ```
  2565. if you run it with `--gmock_verbose=info`, you will see this output:
  2566. ```shell
  2567. [ RUN ] Foo.Bar
  2568. foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked
  2569. Stack trace: ...
  2570. foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked
  2571. Stack trace: ...
  2572. foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked
  2573. Stack trace: ...
  2574. foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))...
  2575. Function call: F(@0x7fff7c8dad40"a",@0x7fff7c8dad10"good")
  2576. Stack trace: ...
  2577. foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))...
  2578. Function call: F(@0x7fff7c8dada0"a",@0x7fff7c8dad70"b")
  2579. Stack trace: ...
  2580. foo_test.cc:16: Failure
  2581. Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))...
  2582. Expected: to be called once
  2583. Actual: never called - unsatisfied and active
  2584. [ FAILED ] Foo.Bar
  2585. ```
  2586. Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo and
  2587. should actually be `"a"`. With the above message, you should see that the actual
  2588. `F("a", "good")` call is matched by the first `EXPECT_CALL`, not the third as
  2589. you thought. From that it should be obvious that the third `EXPECT_CALL` is
  2590. written wrong. Case solved.
  2591. If you are interested in the mock call trace but not the stack traces, you can
  2592. combine `--gmock_verbose=info` with `--gtest_stack_trace_depth=0` on the test
  2593. command line.
  2594. ### Running Tests in Emacs
  2595. If you build and run your tests in Emacs using the `M-x google-compile` command
  2596. (as many googletest users do), the source file locations of gMock and googletest
  2597. errors will be highlighted. Just press `<Enter>` on one of them and you'll be
  2598. taken to the offending line. Or, you can just type `C-x`` to jump to the next
  2599. error.
  2600. To make it even easier, you can add the following lines to your `~/.emacs` file:
  2601. ```text
  2602. (global-set-key "\M-m" 'google-compile) ; m is for make
  2603. (global-set-key [M-down] 'next-error)
  2604. (global-set-key [M-up] '(lambda () (interactive) (next-error -1)))
  2605. ```
  2606. Then you can type `M-m` to start a build (if you want to run the test as well,
  2607. just make sure `foo_test.run` or `runtests` is in the build command you supply
  2608. after typing `M-m`), or `M-up`/`M-down` to move back and forth between errors.
  2609. ## Extending gMock
  2610. ### Writing New Matchers Quickly {#NewMatchers}
  2611. {: .callout .warning}
  2612. WARNING: gMock does not guarantee when or how many times a matcher will be
  2613. invoked. Therefore, all matchers must be functionally pure. See
  2614. [this section](#PureMatchers) for more details.
  2615. The `MATCHER*` family of macros can be used to define custom matchers easily.
  2616. The syntax:
  2617. ```cpp
  2618. MATCHER(name, description_string_expression) { statements; }
  2619. ```
  2620. will define a matcher with the given name that executes the statements, which
  2621. must return a `bool` to indicate if the match succeeds. Inside the statements,
  2622. you can refer to the value being matched by `arg`, and refer to its type by
  2623. `arg_type`.
  2624. The *description string* is a `string`-typed expression that documents what the
  2625. matcher does, and is used to generate the failure message when the match fails.
  2626. It can (and should) reference the special `bool` variable `negation`, and should
  2627. evaluate to the description of the matcher when `negation` is `false`, or that
  2628. of the matcher's negation when `negation` is `true`.
  2629. For convenience, we allow the description string to be empty (`""`), in which
  2630. case gMock will use the sequence of words in the matcher name as the
  2631. description.
  2632. For example:
  2633. ```cpp
  2634. MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
  2635. ```
  2636. allows you to write
  2637. ```cpp
  2638. // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
  2639. EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
  2640. ```
  2641. or,
  2642. ```cpp
  2643. using ::testing::Not;
  2644. ...
  2645. // Verifies that a value is divisible by 7 and the other is not.
  2646. EXPECT_THAT(some_expression, IsDivisibleBy7());
  2647. EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
  2648. ```
  2649. If the above assertions fail, they will print something like:
  2650. ```shell
  2651. Value of: some_expression
  2652. Expected: is divisible by 7
  2653. Actual: 27
  2654. ...
  2655. Value of: some_other_expression
  2656. Expected: not (is divisible by 7)
  2657. Actual: 21
  2658. ```
  2659. where the descriptions `"is divisible by 7"` and `"not (is divisible by 7)"` are
  2660. automatically calculated from the matcher name `IsDivisibleBy7`.
  2661. As you may have noticed, the auto-generated descriptions (especially those for
  2662. the negation) may not be so great. You can always override them with a `string`
  2663. expression of your own:
  2664. ```cpp
  2665. MATCHER(IsDivisibleBy7,
  2666. absl::StrCat(negation ? "isn't" : "is", " divisible by 7")) {
  2667. return (arg % 7) == 0;
  2668. }
  2669. ```
  2670. Optionally, you can stream additional information to a hidden argument named
  2671. `result_listener` to explain the match result. For example, a better definition
  2672. of `IsDivisibleBy7` is:
  2673. ```cpp
  2674. MATCHER(IsDivisibleBy7, "") {
  2675. if ((arg % 7) == 0)
  2676. return true;
  2677. *result_listener << "the remainder is " << (arg % 7);
  2678. return false;
  2679. }
  2680. ```
  2681. With this definition, the above assertion will give a better message:
  2682. ```shell
  2683. Value of: some_expression
  2684. Expected: is divisible by 7
  2685. Actual: 27 (the remainder is 6)
  2686. ```
  2687. You should let `MatchAndExplain()` print *any additional information* that can
  2688. help a user understand the match result. Note that it should explain why the
  2689. match succeeds in case of a success (unless it's obvious) - this is useful when
  2690. the matcher is used inside `Not()`. There is no need to print the argument value
  2691. itself, as gMock already prints it for you.
  2692. {: .callout .note}
  2693. NOTE: The type of the value being matched (`arg_type`) is determined by the
  2694. context in which you use the matcher and is supplied to you by the compiler, so
  2695. you don't need to worry about declaring it (nor can you). This allows the
  2696. matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match
  2697. any type where the value of `(arg % 7) == 0` can be implicitly converted to a
  2698. `bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an
  2699. `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will
  2700. be `unsigned long`; and so on.
  2701. ### Writing New Parameterized Matchers Quickly
  2702. Sometimes you'll want to define a matcher that has parameters. For that you can
  2703. use the macro:
  2704. ```cpp
  2705. MATCHER_P(name, param_name, description_string) { statements; }
  2706. ```
  2707. where the description string can be either `""` or a `string` expression that
  2708. references `negation` and `param_name`.
  2709. For example:
  2710. ```cpp
  2711. MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
  2712. ```
  2713. will allow you to write:
  2714. ```cpp
  2715. EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
  2716. ```
  2717. which may lead to this message (assuming `n` is 10):
  2718. ```shell
  2719. Value of: Blah("a")
  2720. Expected: has absolute value 10
  2721. Actual: -9
  2722. ```
  2723. Note that both the matcher description and its parameter are printed, making the
  2724. message human-friendly.
  2725. In the matcher definition body, you can write `foo_type` to reference the type
  2726. of a parameter named `foo`. For example, in the body of
  2727. `MATCHER_P(HasAbsoluteValue, value)` above, you can write `value_type` to refer
  2728. to the type of `value`.
  2729. gMock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to `MATCHER_P10` to
  2730. support multi-parameter matchers:
  2731. ```cpp
  2732. MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
  2733. ```
  2734. Please note that the custom description string is for a particular *instance* of
  2735. the matcher, where the parameters have been bound to actual values. Therefore
  2736. usually you'll want the parameter values to be part of the description. gMock
  2737. lets you do that by referencing the matcher parameters in the description string
  2738. expression.
  2739. For example,
  2740. ```cpp
  2741. using ::testing::PrintToString;
  2742. MATCHER_P2(InClosedRange, low, hi,
  2743. absl::StrFormat("%s in range [%s, %s]", negation ? "isn't" : "is",
  2744. PrintToString(low), PrintToString(hi))) {
  2745. return low <= arg && arg <= hi;
  2746. }
  2747. ...
  2748. EXPECT_THAT(3, InClosedRange(4, 6));
  2749. ```
  2750. would generate a failure that contains the message:
  2751. ```shell
  2752. Expected: is in range [4, 6]
  2753. ```
  2754. If you specify `""` as the description, the failure message will contain the
  2755. sequence of words in the matcher name followed by the parameter values printed
  2756. as a tuple. For example,
  2757. ```cpp
  2758. MATCHER_P2(InClosedRange, low, hi, "") { ... }
  2759. ...
  2760. EXPECT_THAT(3, InClosedRange(4, 6));
  2761. ```
  2762. would generate a failure that contains the text:
  2763. ```shell
  2764. Expected: in closed range (4, 6)
  2765. ```
  2766. For the purpose of typing, you can view
  2767. ```cpp
  2768. MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
  2769. ```
  2770. as shorthand for
  2771. ```cpp
  2772. template <typename p1_type, ..., typename pk_type>
  2773. FooMatcherPk<p1_type, ..., pk_type>
  2774. Foo(p1_type p1, ..., pk_type pk) { ... }
  2775. ```
  2776. When you write `Foo(v1, ..., vk)`, the compiler infers the types of the
  2777. parameters `v1`, ..., and `vk` for you. If you are not happy with the result of
  2778. the type inference, you can specify the types by explicitly instantiating the
  2779. template, as in `Foo<long, bool>(5, false)`. As said earlier, you don't get to
  2780. (or need to) specify `arg_type` as that's determined by the context in which the
  2781. matcher is used.
  2782. You can assign the result of expression `Foo(p1, ..., pk)` to a variable of type
  2783. `FooMatcherPk<p1_type, ..., pk_type>`. This can be useful when composing
  2784. matchers. Matchers that don't have a parameter or have only one parameter have
  2785. special types: you can assign `Foo()` to a `FooMatcher`-typed variable, and
  2786. assign `Foo(p)` to a `FooMatcherP<p_type>`-typed variable.
  2787. While you can instantiate a matcher template with reference types, passing the
  2788. parameters by pointer usually makes your code more readable. If, however, you
  2789. still want to pass a parameter by reference, be aware that in the failure
  2790. message generated by the matcher you will see the value of the referenced object
  2791. but not its address.
  2792. You can overload matchers with different numbers of parameters:
  2793. ```cpp
  2794. MATCHER_P(Blah, a, description_string_1) { ... }
  2795. MATCHER_P2(Blah, a, b, description_string_2) { ... }
  2796. ```
  2797. While it's tempting to always use the `MATCHER*` macros when defining a new
  2798. matcher, you should also consider implementing the matcher interface directly
  2799. instead (see the recipes that follow), especially if you need to use the matcher
  2800. a lot. While these approaches require more work, they give you more control on
  2801. the types of the value being matched and the matcher parameters, which in
  2802. general leads to better compiler error messages that pay off in the long run.
  2803. They also allow overloading matchers based on parameter types (as opposed to
  2804. just based on the number of parameters).
  2805. ### Writing New Monomorphic Matchers
  2806. A matcher of argument type `T` implements the matcher interface for `T` and does
  2807. two things: it tests whether a value of type `T` matches the matcher, and can
  2808. describe what kind of values it matches. The latter ability is used for
  2809. generating readable error messages when expectations are violated.
  2810. A matcher of `T` must declare a typedef like:
  2811. ```cpp
  2812. using is_gtest_matcher = void;
  2813. ```
  2814. and supports the following operations:
  2815. ```cpp
  2816. // Match a value and optionally explain into an ostream.
  2817. bool matched = matcher.MatchAndExplain(value, maybe_os);
  2818. // where `value` is of type `T` and
  2819. // `maybe_os` is of type `std::ostream*`, where it can be null if the caller
  2820. // is not interested in there textual explanation.
  2821. matcher.DescribeTo(os);
  2822. matcher.DescribeNegationTo(os);
  2823. // where `os` is of type `std::ostream*`.
  2824. ```
  2825. If you need a custom matcher but `Truly()` is not a good option (for example,
  2826. you may not be happy with the way `Truly(predicate)` describes itself, or you
  2827. may want your matcher to be polymorphic as `Eq(value)` is), you can define a
  2828. matcher to do whatever you want in two steps: first implement the matcher
  2829. interface, and then define a factory function to create a matcher instance. The
  2830. second step is not strictly needed but it makes the syntax of using the matcher
  2831. nicer.
  2832. For example, you can define a matcher to test whether an `int` is divisible by 7
  2833. and then use it like this:
  2834. ```cpp
  2835. using ::testing::Matcher;
  2836. class DivisibleBy7Matcher {
  2837. public:
  2838. using is_gtest_matcher = void;
  2839. bool MatchAndExplain(int n, std::ostream*) const {
  2840. return (n % 7) == 0;
  2841. }
  2842. void DescribeTo(std::ostream* os) const {
  2843. *os << "is divisible by 7";
  2844. }
  2845. void DescribeNegationTo(std::ostream* os) const {
  2846. *os << "is not divisible by 7";
  2847. }
  2848. };
  2849. Matcher<int> DivisibleBy7() {
  2850. return DivisibleBy7Matcher();
  2851. }
  2852. ...
  2853. EXPECT_CALL(foo, Bar(DivisibleBy7()));
  2854. ```
  2855. You may improve the matcher message by streaming additional information to the
  2856. `os` argument in `MatchAndExplain()`:
  2857. ```cpp
  2858. class DivisibleBy7Matcher {
  2859. public:
  2860. bool MatchAndExplain(int n, std::ostream* os) const {
  2861. const int remainder = n % 7;
  2862. if (remainder != 0 && os != nullptr) {
  2863. *os << "the remainder is " << remainder;
  2864. }
  2865. return remainder == 0;
  2866. }
  2867. ...
  2868. };
  2869. ```
  2870. Then, `EXPECT_THAT(x, DivisibleBy7());` may generate a message like this:
  2871. ```shell
  2872. Value of: x
  2873. Expected: is divisible by 7
  2874. Actual: 23 (the remainder is 2)
  2875. ```
  2876. {: .callout .tip}
  2877. Tip: for convenience, `MatchAndExplain()` can take a `MatchResultListener*`
  2878. instead of `std::ostream*`.
  2879. ### Writing New Polymorphic Matchers
  2880. Expanding what we learned above to *polymorphic* matchers is now just as simple
  2881. as adding templates in the right place.
  2882. ```cpp
  2883. class NotNullMatcher {
  2884. public:
  2885. using is_gtest_matcher = void;
  2886. // To implement a polymorphic matcher, we just need to make MatchAndExplain a
  2887. // template on its first argument.
  2888. // In this example, we want to use NotNull() with any pointer, so
  2889. // MatchAndExplain() accepts a pointer of any type as its first argument.
  2890. // In general, you can define MatchAndExplain() as an ordinary method or
  2891. // a method template, or even overload it.
  2892. template <typename T>
  2893. bool MatchAndExplain(T* p, std::ostream*) const {
  2894. return p != nullptr;
  2895. }
  2896. // Describes the property of a value matching this matcher.
  2897. void DescribeTo(std::ostream* os) const { *os << "is not NULL"; }
  2898. // Describes the property of a value NOT matching this matcher.
  2899. void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; }
  2900. };
  2901. NotNullMatcher NotNull() {
  2902. return NotNullMatcher();
  2903. }
  2904. ...
  2905. EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer.
  2906. ```
  2907. ### Legacy Matcher Implementation
  2908. Defining matchers used to be somewhat more complicated, in which it required
  2909. several supporting classes and virtual functions. To implement a matcher for
  2910. type `T` using the legacy API you have to derive from `MatcherInterface<T>` and
  2911. call `MakeMatcher` to construct the object.
  2912. The interface looks like this:
  2913. ```cpp
  2914. class MatchResultListener {
  2915. public:
  2916. ...
  2917. // Streams x to the underlying ostream; does nothing if the ostream
  2918. // is NULL.
  2919. template <typename T>
  2920. MatchResultListener& operator<<(const T& x);
  2921. // Returns the underlying ostream.
  2922. std::ostream* stream();
  2923. };
  2924. template <typename T>
  2925. class MatcherInterface {
  2926. public:
  2927. virtual ~MatcherInterface();
  2928. // Returns true if and only if the matcher matches x; also explains the match
  2929. // result to 'listener'.
  2930. virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
  2931. // Describes this matcher to an ostream.
  2932. virtual void DescribeTo(std::ostream* os) const = 0;
  2933. // Describes the negation of this matcher to an ostream.
  2934. virtual void DescribeNegationTo(std::ostream* os) const;
  2935. };
  2936. ```
  2937. Fortunately, most of the time you can define a polymorphic matcher easily with
  2938. the help of `MakePolymorphicMatcher()`. Here's how you can define `NotNull()` as
  2939. an example:
  2940. ```cpp
  2941. using ::testing::MakePolymorphicMatcher;
  2942. using ::testing::MatchResultListener;
  2943. using ::testing::PolymorphicMatcher;
  2944. class NotNullMatcher {
  2945. public:
  2946. // To implement a polymorphic matcher, first define a COPYABLE class
  2947. // that has three members MatchAndExplain(), DescribeTo(), and
  2948. // DescribeNegationTo(), like the following.
  2949. // In this example, we want to use NotNull() with any pointer, so
  2950. // MatchAndExplain() accepts a pointer of any type as its first argument.
  2951. // In general, you can define MatchAndExplain() as an ordinary method or
  2952. // a method template, or even overload it.
  2953. template <typename T>
  2954. bool MatchAndExplain(T* p,
  2955. MatchResultListener* /* listener */) const {
  2956. return p != NULL;
  2957. }
  2958. // Describes the property of a value matching this matcher.
  2959. void DescribeTo(std::ostream* os) const { *os << "is not NULL"; }
  2960. // Describes the property of a value NOT matching this matcher.
  2961. void DescribeNegationTo(std::ostream* os) const { *os << "is NULL"; }
  2962. };
  2963. // To construct a polymorphic matcher, pass an instance of the class
  2964. // to MakePolymorphicMatcher(). Note the return type.
  2965. PolymorphicMatcher<NotNullMatcher> NotNull() {
  2966. return MakePolymorphicMatcher(NotNullMatcher());
  2967. }
  2968. ...
  2969. EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer.
  2970. ```
  2971. {: .callout .note}
  2972. **Note:** Your polymorphic matcher class does **not** need to inherit from
  2973. `MatcherInterface` or any other class, and its methods do **not** need to be
  2974. virtual.
  2975. Like in a monomorphic matcher, you may explain the match result by streaming
  2976. additional information to the `listener` argument in `MatchAndExplain()`.
  2977. ### Writing New Cardinalities
  2978. A cardinality is used in `Times()` to tell gMock how many times you expect a
  2979. call to occur. It doesn't have to be exact. For example, you can say
  2980. `AtLeast(5)` or `Between(2, 4)`.
  2981. If the [built-in set](gmock_cheat_sheet.md#CardinalityList) of cardinalities
  2982. doesn't suit you, you are free to define your own by implementing the following
  2983. interface (in namespace `testing`):
  2984. ```cpp
  2985. class CardinalityInterface {
  2986. public:
  2987. virtual ~CardinalityInterface();
  2988. // Returns true if and only if call_count calls will satisfy this cardinality.
  2989. virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
  2990. // Returns true if and only if call_count calls will saturate this
  2991. // cardinality.
  2992. virtual bool IsSaturatedByCallCount(int call_count) const = 0;
  2993. // Describes self to an ostream.
  2994. virtual void DescribeTo(std::ostream* os) const = 0;
  2995. };
  2996. ```
  2997. For example, to specify that a call must occur even number of times, you can
  2998. write
  2999. ```cpp
  3000. using ::testing::Cardinality;
  3001. using ::testing::CardinalityInterface;
  3002. using ::testing::MakeCardinality;
  3003. class EvenNumberCardinality : public CardinalityInterface {
  3004. public:
  3005. bool IsSatisfiedByCallCount(int call_count) const override {
  3006. return (call_count % 2) == 0;
  3007. }
  3008. bool IsSaturatedByCallCount(int call_count) const override {
  3009. return false;
  3010. }
  3011. void DescribeTo(std::ostream* os) const {
  3012. *os << "called even number of times";
  3013. }
  3014. };
  3015. Cardinality EvenNumber() {
  3016. return MakeCardinality(new EvenNumberCardinality);
  3017. }
  3018. ...
  3019. EXPECT_CALL(foo, Bar(3))
  3020. .Times(EvenNumber());
  3021. ```
  3022. ### Writing New Actions Quickly {#QuickNewActions}
  3023. If the built-in actions don't work for you, you can easily define your own one.
  3024. Just define a functor class with a (possibly templated) call operator, matching
  3025. the signature of your action.
  3026. ```cpp
  3027. struct Increment {
  3028. template <typename T>
  3029. T operator()(T* arg) {
  3030. return ++(*arg);
  3031. }
  3032. }
  3033. ```
  3034. The same approach works with stateful functors (or any callable, really):
  3035. ```
  3036. struct MultiplyBy {
  3037. template <typename T>
  3038. T operator()(T arg) { return arg * multiplier; }
  3039. int multiplier;
  3040. }
  3041. // Then use:
  3042. // EXPECT_CALL(...).WillOnce(MultiplyBy{7});
  3043. ```
  3044. #### Legacy macro-based Actions
  3045. Before C++11, the functor-based actions were not supported; the old way of
  3046. writing actions was through a set of `ACTION*` macros. We suggest to avoid them
  3047. in new code; they hide a lot of logic behind the macro, potentially leading to
  3048. harder-to-understand compiler errors. Nevertheless, we cover them here for
  3049. completeness.
  3050. By writing
  3051. ```cpp
  3052. ACTION(name) { statements; }
  3053. ```
  3054. in a namespace scope (i.e. not inside a class or function), you will define an
  3055. action with the given name that executes the statements. The value returned by
  3056. `statements` will be used as the return value of the action. Inside the
  3057. statements, you can refer to the K-th (0-based) argument of the mock function as
  3058. `argK`. For example:
  3059. ```cpp
  3060. ACTION(IncrementArg1) { return ++(*arg1); }
  3061. ```
  3062. allows you to write
  3063. ```cpp
  3064. ... WillOnce(IncrementArg1());
  3065. ```
  3066. Note that you don't need to specify the types of the mock function arguments.
  3067. Rest assured that your code is type-safe though: you'll get a compiler error if
  3068. `*arg1` doesn't support the `++` operator, or if the type of `++(*arg1)` isn't
  3069. compatible with the mock function's return type.
  3070. Another example:
  3071. ```cpp
  3072. ACTION(Foo) {
  3073. (*arg2)(5);
  3074. Blah();
  3075. *arg1 = 0;
  3076. return arg0;
  3077. }
  3078. ```
  3079. defines an action `Foo()` that invokes argument #2 (a function pointer) with 5,
  3080. calls function `Blah()`, sets the value pointed to by argument #1 to 0, and
  3081. returns argument #0.
  3082. For more convenience and flexibility, you can also use the following pre-defined
  3083. symbols in the body of `ACTION`:
  3084. `argK_type` | The type of the K-th (0-based) argument of the mock function
  3085. :-------------- | :-----------------------------------------------------------
  3086. `args` | All arguments of the mock function as a tuple
  3087. `args_type` | The type of all arguments of the mock function as a tuple
  3088. `return_type` | The return type of the mock function
  3089. `function_type` | The type of the mock function
  3090. For example, when using an `ACTION` as a stub action for mock function:
  3091. ```cpp
  3092. int DoSomething(bool flag, int* ptr);
  3093. ```
  3094. we have:
  3095. Pre-defined Symbol | Is Bound To
  3096. ------------------ | ---------------------------------
  3097. `arg0` | the value of `flag`
  3098. `arg0_type` | the type `bool`
  3099. `arg1` | the value of `ptr`
  3100. `arg1_type` | the type `int*`
  3101. `args` | the tuple `(flag, ptr)`
  3102. `args_type` | the type `std::tuple<bool, int*>`
  3103. `return_type` | the type `int`
  3104. `function_type` | the type `int(bool, int*)`
  3105. #### Legacy macro-based parameterized Actions
  3106. Sometimes you'll want to parameterize an action you define. For that we have
  3107. another macro
  3108. ```cpp
  3109. ACTION_P(name, param) { statements; }
  3110. ```
  3111. For example,
  3112. ```cpp
  3113. ACTION_P(Add, n) { return arg0 + n; }
  3114. ```
  3115. will allow you to write
  3116. ```cpp
  3117. // Returns argument #0 + 5.
  3118. ... WillOnce(Add(5));
  3119. ```
  3120. For convenience, we use the term *arguments* for the values used to invoke the
  3121. mock function, and the term *parameters* for the values used to instantiate an
  3122. action.
  3123. Note that you don't need to provide the type of the parameter either. Suppose
  3124. the parameter is named `param`, you can also use the gMock-defined symbol
  3125. `param_type` to refer to the type of the parameter as inferred by the compiler.
  3126. For example, in the body of `ACTION_P(Add, n)` above, you can write `n_type` for
  3127. the type of `n`.
  3128. gMock also provides `ACTION_P2`, `ACTION_P3`, and etc to support multi-parameter
  3129. actions. For example,
  3130. ```cpp
  3131. ACTION_P2(ReturnDistanceTo, x, y) {
  3132. double dx = arg0 - x;
  3133. double dy = arg1 - y;
  3134. return sqrt(dx*dx + dy*dy);
  3135. }
  3136. ```
  3137. lets you write
  3138. ```cpp
  3139. ... WillOnce(ReturnDistanceTo(5.0, 26.5));
  3140. ```
  3141. You can view `ACTION` as a degenerated parameterized action where the number of
  3142. parameters is 0.
  3143. You can also easily define actions overloaded on the number of parameters:
  3144. ```cpp
  3145. ACTION_P(Plus, a) { ... }
  3146. ACTION_P2(Plus, a, b) { ... }
  3147. ```
  3148. ### Restricting the Type of an Argument or Parameter in an ACTION
  3149. For maximum brevity and reusability, the `ACTION*` macros don't ask you to
  3150. provide the types of the mock function arguments and the action parameters.
  3151. Instead, we let the compiler infer the types for us.
  3152. Sometimes, however, we may want to be more explicit about the types. There are
  3153. several tricks to do that. For example:
  3154. ```cpp
  3155. ACTION(Foo) {
  3156. // Makes sure arg0 can be converted to int.
  3157. int n = arg0;
  3158. ... use n instead of arg0 here ...
  3159. }
  3160. ACTION_P(Bar, param) {
  3161. // Makes sure the type of arg1 is const char*.
  3162. ::testing::StaticAssertTypeEq<const char*, arg1_type>();
  3163. // Makes sure param can be converted to bool.
  3164. bool flag = param;
  3165. }
  3166. ```
  3167. where `StaticAssertTypeEq` is a compile-time assertion in googletest that
  3168. verifies two types are the same.
  3169. ### Writing New Action Templates Quickly
  3170. Sometimes you want to give an action explicit template parameters that cannot be
  3171. inferred from its value parameters. `ACTION_TEMPLATE()` supports that and can be
  3172. viewed as an extension to `ACTION()` and `ACTION_P*()`.
  3173. The syntax:
  3174. ```cpp
  3175. ACTION_TEMPLATE(ActionName,
  3176. HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
  3177. AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
  3178. ```
  3179. defines an action template that takes *m* explicit template parameters and *n*
  3180. value parameters, where *m* is in [1, 10] and *n* is in [0, 10]. `name_i` is the
  3181. name of the *i*-th template parameter, and `kind_i` specifies whether it's a
  3182. `typename`, an integral constant, or a template. `p_i` is the name of the *i*-th
  3183. value parameter.
  3184. Example:
  3185. ```cpp
  3186. // DuplicateArg<k, T>(output) converts the k-th argument of the mock
  3187. // function to type T and copies it to *output.
  3188. ACTION_TEMPLATE(DuplicateArg,
  3189. // Note the comma between int and k:
  3190. HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
  3191. AND_1_VALUE_PARAMS(output)) {
  3192. *output = T(std::get<k>(args));
  3193. }
  3194. ```
  3195. To create an instance of an action template, write:
  3196. ```cpp
  3197. ActionName<t1, ..., t_m>(v1, ..., v_n)
  3198. ```
  3199. where the `t`s are the template arguments and the `v`s are the value arguments.
  3200. The value argument types are inferred by the compiler. For example:
  3201. ```cpp
  3202. using ::testing::_;
  3203. ...
  3204. int n;
  3205. EXPECT_CALL(mock, Foo).WillOnce(DuplicateArg<1, unsigned char>(&n));
  3206. ```
  3207. If you want to explicitly specify the value argument types, you can provide
  3208. additional template arguments:
  3209. ```cpp
  3210. ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n)
  3211. ```
  3212. where `u_i` is the desired type of `v_i`.
  3213. `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the number of
  3214. value parameters, but not on the number of template parameters. Without the
  3215. restriction, the meaning of the following is unclear:
  3216. ```cpp
  3217. OverloadedAction<int, bool>(x);
  3218. ```
  3219. Are we using a single-template-parameter action where `bool` refers to the type
  3220. of `x`, or a two-template-parameter action where the compiler is asked to infer
  3221. the type of `x`?
  3222. ### Using the ACTION Object's Type
  3223. If you are writing a function that returns an `ACTION` object, you'll need to
  3224. know its type. The type depends on the macro used to define the action and the
  3225. parameter types. The rule is relatively simple:
  3226. | Given Definition | Expression | Has Type |
  3227. | ----------------------------- | ------------------- | --------------------- |
  3228. | `ACTION(Foo)` | `Foo()` | `FooAction` |
  3229. | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` |
  3230. | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` |
  3231. | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `BarActionP<t1, ..., t_m, int>` |
  3232. | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` |
  3233. | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))` | `Baz<t1, ..., t_m>(bool_value, int_value)` | `BazActionP2<t1, ..., t_m, bool, int>` |
  3234. | ... | ... | ... |
  3235. Note that we have to pick different suffixes (`Action`, `ActionP`, `ActionP2`,
  3236. and etc) for actions with different numbers of value parameters, or the action
  3237. definitions cannot be overloaded on the number of them.
  3238. ### Writing New Monomorphic Actions {#NewMonoActions}
  3239. While the `ACTION*` macros are very convenient, sometimes they are
  3240. inappropriate. For example, despite the tricks shown in the previous recipes,
  3241. they don't let you directly specify the types of the mock function arguments and
  3242. the action parameters, which in general leads to unoptimized compiler error
  3243. messages that can baffle unfamiliar users. They also don't allow overloading
  3244. actions based on parameter types without jumping through some hoops.
  3245. An alternative to the `ACTION*` macros is to implement
  3246. `::testing::ActionInterface<F>`, where `F` is the type of the mock function in
  3247. which the action will be used. For example:
  3248. ```cpp
  3249. template <typename F>
  3250. class ActionInterface {
  3251. public:
  3252. virtual ~ActionInterface();
  3253. // Performs the action. Result is the return type of function type
  3254. // F, and ArgumentTuple is the tuple of arguments of F.
  3255. //
  3256. // For example, if F is int(bool, const string&), then Result would
  3257. // be int, and ArgumentTuple would be std::tuple<bool, const string&>.
  3258. virtual Result Perform(const ArgumentTuple& args) = 0;
  3259. };
  3260. ```
  3261. ```cpp
  3262. using ::testing::_;
  3263. using ::testing::Action;
  3264. using ::testing::ActionInterface;
  3265. using ::testing::MakeAction;
  3266. typedef int IncrementMethod(int*);
  3267. class IncrementArgumentAction : public ActionInterface<IncrementMethod> {
  3268. public:
  3269. int Perform(const std::tuple<int*>& args) override {
  3270. int* p = std::get<0>(args); // Grabs the first argument.
  3271. return *p++;
  3272. }
  3273. };
  3274. Action<IncrementMethod> IncrementArgument() {
  3275. return MakeAction(new IncrementArgumentAction);
  3276. }
  3277. ...
  3278. EXPECT_CALL(foo, Baz(_))
  3279. .WillOnce(IncrementArgument());
  3280. int n = 5;
  3281. foo.Baz(&n); // Should return 5 and change n to 6.
  3282. ```
  3283. ### Writing New Polymorphic Actions {#NewPolyActions}
  3284. The previous recipe showed you how to define your own action. This is all good,
  3285. except that you need to know the type of the function in which the action will
  3286. be used. Sometimes that can be a problem. For example, if you want to use the
  3287. action in functions with *different* types (e.g. like `Return()` and
  3288. `SetArgPointee()`).
  3289. If an action can be used in several types of mock functions, we say it's
  3290. *polymorphic*. The `MakePolymorphicAction()` function template makes it easy to
  3291. define such an action:
  3292. ```cpp
  3293. namespace testing {
  3294. template <typename Impl>
  3295. PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl);
  3296. } // namespace testing
  3297. ```
  3298. As an example, let's define an action that returns the second argument in the
  3299. mock function's argument list. The first step is to define an implementation
  3300. class:
  3301. ```cpp
  3302. class ReturnSecondArgumentAction {
  3303. public:
  3304. template <typename Result, typename ArgumentTuple>
  3305. Result Perform(const ArgumentTuple& args) const {
  3306. // To get the i-th (0-based) argument, use std::get(args).
  3307. return std::get<1>(args);
  3308. }
  3309. };
  3310. ```
  3311. This implementation class does *not* need to inherit from any particular class.
  3312. What matters is that it must have a `Perform()` method template. This method
  3313. template takes the mock function's arguments as a tuple in a **single**
  3314. argument, and returns the result of the action. It can be either `const` or not,
  3315. but must be invokable with exactly one template argument, which is the result
  3316. type. In other words, you must be able to call `Perform<R>(args)` where `R` is
  3317. the mock function's return type and `args` is its arguments in a tuple.
  3318. Next, we use `MakePolymorphicAction()` to turn an instance of the implementation
  3319. class into the polymorphic action we need. It will be convenient to have a
  3320. wrapper for this:
  3321. ```cpp
  3322. using ::testing::MakePolymorphicAction;
  3323. using ::testing::PolymorphicAction;
  3324. PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
  3325. return MakePolymorphicAction(ReturnSecondArgumentAction());
  3326. }
  3327. ```
  3328. Now, you can use this polymorphic action the same way you use the built-in ones:
  3329. ```cpp
  3330. using ::testing::_;
  3331. class MockFoo : public Foo {
  3332. public:
  3333. MOCK_METHOD(int, DoThis, (bool flag, int n), (override));
  3334. MOCK_METHOD(string, DoThat, (int x, const char* str1, const char* str2),
  3335. (override));
  3336. };
  3337. ...
  3338. MockFoo foo;
  3339. EXPECT_CALL(foo, DoThis).WillOnce(ReturnSecondArgument());
  3340. EXPECT_CALL(foo, DoThat).WillOnce(ReturnSecondArgument());
  3341. ...
  3342. foo.DoThis(true, 5); // Will return 5.
  3343. foo.DoThat(1, "Hi", "Bye"); // Will return "Hi".
  3344. ```
  3345. ### Teaching gMock How to Print Your Values
  3346. When an uninteresting or unexpected call occurs, gMock prints the argument
  3347. values and the stack trace to help you debug. Assertion macros like
  3348. `EXPECT_THAT` and `EXPECT_EQ` also print the values in question when the
  3349. assertion fails. gMock and googletest do this using googletest's user-extensible
  3350. value printer.
  3351. This printer knows how to print built-in C++ types, native arrays, STL
  3352. containers, and any type that supports the `<<` operator. For other types, it
  3353. prints the raw bytes in the value and hopes that you the user can figure it out.
  3354. [The GoogleTest advanced guide](advanced.md#teaching-googletest-how-to-print-your-values)
  3355. explains how to extend the printer to do a better job at printing your
  3356. particular type than to dump the bytes.
  3357. ## Useful Mocks Created Using gMock
  3358. <!--#include file="includes/g3_testing_LOGs.md"-->
  3359. <!--#include file="includes/g3_mock_callbacks.md"-->
  3360. ### Mock std::function {#MockFunction}
  3361. `std::function` is a general function type introduced in C++11. It is a
  3362. preferred way of passing callbacks to new interfaces. Functions are copiable,
  3363. and are not usually passed around by pointer, which makes them tricky to mock.
  3364. But fear not - `MockFunction` can help you with that.
  3365. `MockFunction<R(T1, ..., Tn)>` has a mock method `Call()` with the signature:
  3366. ```cpp
  3367. R Call(T1, ..., Tn);
  3368. ```
  3369. It also has a `AsStdFunction()` method, which creates a `std::function` proxy
  3370. forwarding to Call:
  3371. ```cpp
  3372. std::function<R(T1, ..., Tn)> AsStdFunction();
  3373. ```
  3374. To use `MockFunction`, first create `MockFunction` object and set up
  3375. expectations on its `Call` method. Then pass proxy obtained from
  3376. `AsStdFunction()` to the code you are testing. For example:
  3377. ```cpp
  3378. TEST(FooTest, RunsCallbackWithBarArgument) {
  3379. // 1. Create a mock object.
  3380. MockFunction<int(string)> mock_function;
  3381. // 2. Set expectations on Call() method.
  3382. EXPECT_CALL(mock_function, Call("bar")).WillOnce(Return(1));
  3383. // 3. Exercise code that uses std::function.
  3384. Foo(mock_function.AsStdFunction());
  3385. // Foo's signature can be either of:
  3386. // void Foo(const std::function<int(string)>& fun);
  3387. // void Foo(std::function<int(string)> fun);
  3388. // 4. All expectations will be verified when mock_function
  3389. // goes out of scope and is destroyed.
  3390. }
  3391. ```
  3392. Remember that function objects created with `AsStdFunction()` are just
  3393. forwarders. If you create multiple of them, they will share the same set of
  3394. expectations.
  3395. Although `std::function` supports unlimited number of arguments, `MockFunction`
  3396. implementation is limited to ten. If you ever hit that limit... well, your
  3397. callback has bigger problems than being mockable. :-)