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@ -0,0 +1,23 @@ |
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mdp |
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formula AgentCannotMoveEastWall = (colAgent=1&rowAgent=2) | (colAgent=4&rowAgent=2) | (colAgent=4&rowAgent=3) | (colAgent=4&rowAgent=4) | (colAgent=4&rowAgent=1); |
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formula AgentCannotMoveNorthWall = (colAgent=1&rowAgent=1) | (colAgent=2&rowAgent=1) | (colAgent=3&rowAgent=1) | (colAgent=2&rowAgent=3) | (colAgent=3&rowAgent=3) | (colAgent=4&rowAgent=1); |
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formula AgentCannotMoveSouthWall = (colAgent=2&rowAgent=1) | (colAgent=3&rowAgent=1) | (colAgent=1&rowAgent=4) | (colAgent=2&rowAgent=4) | (colAgent=3&rowAgent=4) | (colAgent=4&rowAgent=4); |
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formula AgentCannotMoveWestWall = (colAgent=1&rowAgent=1) | (colAgent=1&rowAgent=2) | (colAgent=4&rowAgent=2) | (colAgent=1&rowAgent=3) | (colAgent=1&rowAgent=4); |
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formula AgentIsOnSlippery = false; |
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module Agent |
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colAgent : [1..4] init 4; |
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rowAgent : [1..4] init 1; |
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viewAgent : [0..3] init 1; |
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[Agent_turn_right] !AgentIsOnOneWay-> 1.000000: (viewAgent'=mod(viewAgent+1,4)); |
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[Agent_turn_left] !AgentIsOnOneWay-> 1.000000: (viewAgent'=viewAgent-1); |
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[Agent_turn_left] !AgentIsOnOneWay-> 1.000000: (viewAgent'=3); |
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[Agent_move_North] viewAgent=3 & !AgentCannotMoveNorthWall -> 1.000000: (rowAgent'=rowAgent-1); |
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[Agent_move_East] colAgent != 1 & rowAgent != 1-> 1.000000: (colAgent'=colAgent+1); |
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[Agent_move_South] viewAgent=1 & !AgentCannotMoveSouthWall -> 1.000000: (rowAgent'=rowAgent+1); |
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[Agent_move_West] viewAgent=2 & !AgentCannotMoveWestWall -> 1.000000: (colAgent'=colAgent-1); |
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endmodule |
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formula AgentIsOnOneWay = (colAgent=2&rowAgent=1) | (colAgent=3&rowAgent=1); // created through configuration |