|  |  | @ -361,6 +361,16 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |     return os; | 
			
		
	
		
			
				
					|  |  |  |   } | 
			
		
	
		
			
				
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					|  |  |  |   std::ostream& PrismModulesPrinter::printConstants(std::ostream &os, const std::vector<std::string> &constants) { | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     for (auto& constant : constants) { | 
			
		
	
		
			
				
					|  |  |  |       os << constant << std::endl; | 
			
		
	
		
			
				
					|  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |     return os; | 
			
		
	
		
			
				
					|  |  |  |   } | 
			
		
	
		
			
				
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					|  |  |  |   std::ostream& PrismModulesPrinter::printAvoidanceLabel(std::ostream &os, const std::vector<AgentName> agentNames, const int &distance) { | 
			
		
	
		
			
				
					|  |  |  |     os << "label avoidance = "; | 
			
		
	
		
			
				
					|  |  |  |     bool first = true; | 
			
		
	
	
		
			
				
					|  |  | @ -681,7 +691,7 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |     return os; | 
			
		
	
		
			
				
					|  |  |  |   } | 
			
		
	
		
			
				
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					|  |  |  |   std::ostream& PrismModulesPrinter::printSlipperyTurn(std::ostream &os, const AgentName &agentName, const size_t &agentIndex, std::set<std::string> &slipperyActions, const std::array<bool, 8>& neighborhood, SlipperyType orientation) { | 
			
		
	
		
			
				
					|  |  |  |    std::ostream& PrismModulesPrinter::printSlipperyTurn(std::ostream &os, const AgentName &agentName, const size_t &agentIndex, const coordinates &c, std::set<std::string> &slipperyActions, const std::array<bool, 8>& neighborhood, SlipperyType orientation) { | 
			
		
	
		
			
				
					|  |  |  |     constexpr std::size_t PROB_PIECES = 9, ALL_POSS_DIRECTIONS = 9; | 
			
		
	
		
			
				
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					|  |  |  |     std::array<std::string, ALL_POSS_DIRECTIONS> positionTransition = { | 
			
		
	
	
		
			
				
					|  |  | @ -712,6 +722,7 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |     std::string positionGuard; | 
			
		
	
		
			
				
					|  |  |  |     std::size_t remainPosIndex = 8; | 
			
		
	
		
			
				
					|  |  |  |     std::array<std::size_t, ALL_POSS_DIRECTIONS> prob_piece_dir; // { n, ne, w, se, s, sw, w, nw, CURRENT POS }
 | 
			
		
	
		
			
				
					|  |  |  |     std::array<std::string, ALL_POSS_DIRECTIONS> prob_piece_dir_constants; | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     switch (orientation) | 
			
		
	
		
			
				
					|  |  |  |     { | 
			
		
	
	
		
			
				
					|  |  | @ -719,24 +730,28 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "turn_at_slip_north"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperyNorth"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 0, 0, 0, 1, 1, 1, 0, 0, 0 /* <- R */ }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_zero", "prop_zero", "prop_zero", "prop_adj", "prop_adj" /* <- R */, "prop_adj", "prop_zero", "prop_zero","prop_zero" }; | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |       case SlipperyType::South: | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "turn_at_slip_south"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperySouth"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 1, 1, 0, 0, 0, 0, 0, 1, 0 /* <- R */ }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_adj", "prop_adj", "prop_zero", "prop_zero", "prop_zero", "prop_zero", "prop_zero", "prop_adj", "prop_zero" }; | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |       case SlipperyType::East: | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "turn_at_slip_east"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperyEast"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 0, 0, 0, 0, 0, 1, 1, 1, 0 /* <- R */ }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_zero", "prop_zero", "prop_zero", "prop_zero", "prop_zero", "prop_adj", "prop_adj", "prop_adj", "prop_zero" }; | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |       case SlipperyType::West: | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "turn_at_slip_west"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperyWest"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 0, 1, 1, 1, 0, 0, 0, 0, 0 /* <- R */ }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_zero", "prop_adj", "prop_adj", "prop_adj", "prop_zero", "prop_zero", "prop_zero", "prop_zero", "prop_zero" }; | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
		
			
				
					|  |  |  |     } | 
			
		
	
		
			
				
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					|  |  | @ -753,7 +768,7 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |     // determine residual probability (R) by replacing 0 with (1 - overall sum)
 | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     prob_piece_dir.at(remainPosIndex) = PROB_PIECES - std::accumulate(prob_piece_dir.begin(), prob_piece_dir.end(), 0); | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     prob_piece_dir_constants.at(remainPosIndex) = "prop_slippery_turn"; | 
			
		
	
		
			
				
					|  |  |  |     // <DEBUG_AREA>
 | 
			
		
	
		
			
				
					|  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |       assert(prob_piece_dir.at(remainPosIndex) <= 9 && prob_piece_dir.at(remainPosIndex) >= 6 && "Value not in Range!"); | 
			
		
	
	
		
			
				
					|  |  | @ -763,18 +778,17 @@ namespace prism { | 
			
		
	
		
			
				
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					|  |  |  |     // generic output (for every view transition)
 | 
			
		
	
		
			
				
					|  |  |  |     for (std::size_t v = 0; v < viewTransition.size(); v++) { | 
			
		
	
		
			
				
					|  |  |  |         os << actionName << std::get<2>(viewTransition.at(v)) << moveGuard(agentIndex) << positionGuard << std::get<0>(viewTransition.at(v)); | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |         // os << actionName << std::get<2>(viewTransition.at(v)) << moveGuard(agentIndex) << " x" << agentName << "=" << c.second << " & y" << agentName << "=" << c.first << std::get<0>(viewTransition.at(v));
 | 
			
		
	
		
			
				
					|  |  |  |         os << actionName << std::get<2>(viewTransition.at(v)) << moveGuard(agentIndex) << " x" << agentName << "=" << c.second << " & y" << agentName << "=" << c.first << std::get<0>(viewTransition.at(v)); | 
			
		
	
		
			
				
					|  |  |  |         for (std::size_t i = 0; i < ALL_POSS_DIRECTIONS; i++) { | 
			
		
	
		
			
				
					|  |  |  |           os << (i == 0 ? " -> " : " + ") << prob_piece_dir.at(i) << "/" << PROB_PIECES << " : " << positionTransition.at(i) << std::get<1>(viewTransition.at(v)) << moveUpdate(agentIndex) << (i == ALL_POSS_DIRECTIONS - 1 ? ";\n" : "\n"); | 
			
		
	
		
			
				
					|  |  |  |           // os << (i == 0 ? " -> " : " + ") << prob_piece_dir_constants.at(i) << "/" << "total_prob" << " : " << positionTransition.at(i) << std::get<1>(viewTransition.at(v)) << moveUpdate(agentIndex) << (i == ALL_POSS_DIRECTIONS - 1 ? ";\n" : "\n");
 | 
			
		
	
		
			
				
					|  |  |  |           os << (i == 0 ? " -> " : " + ") << prob_piece_dir_constants.at(i) << " : " << positionTransition.at(i) << std::get<1>(viewTransition.at(v)) << moveUpdate(agentIndex) << (i == ALL_POSS_DIRECTIONS - 1 ? ";\n" : "\n"); | 
			
		
	
		
			
				
					|  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |     } | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     return os; | 
			
		
	
		
			
				
					|  |  |  |   } | 
			
		
	
		
			
				
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					|  |  |  |   std::ostream& PrismModulesPrinter::printSlipperyMove(std::ostream &os, const AgentName &agentName, const size_t &agentIndex, std::set<std::string> &slipperyActions, const std::array<bool, 8>& neighborhood, SlipperyType orientation) { | 
			
		
	
		
			
				
					|  |  |  |   std::ostream& PrismModulesPrinter::printSlipperyMove(std::ostream &os, const AgentName &agentName, const size_t &agentIndex, const coordinates &c, std::set<std::string> &slipperyActions, const std::array<bool, 8>& neighborhood, SlipperyType orientation) { | 
			
		
	
		
			
				
					|  |  |  |     constexpr std::size_t PROB_PIECES = 9, ALL_POSS_DIRECTIONS = 8; | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |     std::array<std::string, ALL_POSS_DIRECTIONS> positionTransition = { | 
			
		
	
	
		
			
				
					|  |  | @ -794,13 +808,15 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |     std::string actionName, specialTransition; // if straight ahead is blocked
 | 
			
		
	
		
			
				
					|  |  |  |     std::string positionGuard; | 
			
		
	
		
			
				
					|  |  |  |     std::array<std::size_t, ALL_POSS_DIRECTIONS> prob_piece_dir; // { n, ne, w, se, s, sw, w, nw }
 | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     std::array<std::string, ALL_POSS_DIRECTIONS> prob_piece_dir_constants; | 
			
		
	
		
			
				
					|  |  |  |      | 
			
		
	
		
			
				
					|  |  |  |     switch (orientation) | 
			
		
	
		
			
				
					|  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |       case SlipperyType::North: | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "move_on_slip_north]"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperyNorth"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 0, 0, 1, 2, 0 /* <- R */, 2, 1, 0 }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_zero", "prop_zero", "prop_adj", "prop_neighbour", "prop_zero" /* <- R */, "prop_neighbour", "prop_adj", "prop_zero" }; | 
			
		
	
		
			
				
					|  |  |  |         straightPosIndex = 4; | 
			
		
	
		
			
				
					|  |  |  |         specialTransition = "(y" + agentName + "'=y" + agentName + (!neighborhood.at(straightPosIndex) ? ")" : "+1)"); | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
	
		
			
				
					|  |  | @ -809,6 +825,7 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "move_on_slip_south]"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperySouth"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 0 /* <- R */, 2, 1, 0, 0, 0, 1, 2 }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_zero" /* <- R */, "prop_neighbour", "prop_adj", "prop_zero", "prop_zero", "prop_zero", "prop_adj", "prop_neighbour" }; | 
			
		
	
		
			
				
					|  |  |  |         straightPosIndex = 0; // always north
 | 
			
		
	
		
			
				
					|  |  |  |         specialTransition = "(y" + agentName + "'=y" + agentName + (!neighborhood.at(straightPosIndex) ? ")" : "-1)"); | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
	
		
			
				
					|  |  | @ -817,6 +834,7 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "move_on_slip_east]"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperyEast"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 1, 0, 0, 0, 1, 2, 0 /* <- R */, 2 }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = { "prop_adj", "prop_zero", "prop_zero", "prop_zero", "prop_adj", "prop_neighbour", "prop_zero" /* <- R */, "prop_neighbour" }; | 
			
		
	
		
			
				
					|  |  |  |         straightPosIndex = 6; | 
			
		
	
		
			
				
					|  |  |  |         specialTransition = "(x" + agentName + "'=x" + agentName + (!neighborhood.at(straightPosIndex) ? ")" : "-1)"); | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
	
		
			
				
					|  |  | @ -825,6 +843,7 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |         actionName = "\t[" + agentName + "move_on_slip_west]"; | 
			
		
	
		
			
				
					|  |  |  |         positionGuard = "\t" + agentName + "IsOnSlipperyWest"; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir = { 1, 2, 0 /* <- R */, 2, 1, 0, 0, 0 }; | 
			
		
	
		
			
				
					|  |  |  |         prob_piece_dir_constants = {"prop_adj", "prop_neighbour", "prop_zero" /* <- R */, "prop_neighbour", "prop_adj", "prop_zero","prop_zero", "prop_zero" }; | 
			
		
	
		
			
				
					|  |  |  |         straightPosIndex = 2; | 
			
		
	
		
			
				
					|  |  |  |         specialTransition = "(x" + agentName + "'=x" + agentName + (!neighborhood.at(straightPosIndex) ? ")" : "+1)"); | 
			
		
	
		
			
				
					|  |  |  |         break; | 
			
		
	
	
		
			
				
					|  |  | @ -842,9 +861,10 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  |     // determine residual probability (R) by replacing 0 with (1 - overall sum)
 | 
			
		
	
		
			
				
					|  |  |  |     if(enforceOneWays) { | 
			
		
	
		
			
				
					|  |  |  |       prob_piece_dir = {0,0,0,0,0,0,0,0}; | 
			
		
	
		
			
				
					|  |  |  |       prob_piece_dir_constants = {"zero","zero","zero","zero","zero","zero","zero","zero"}; | 
			
		
	
		
			
				
					|  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |     prob_piece_dir.at(straightPosIndex) = PROB_PIECES - std::accumulate(prob_piece_dir.begin(), prob_piece_dir.end(), 0); | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |     prob_piece_dir_constants.at(straightPosIndex) = "prop_slippery_move_forward"; | 
			
		
	
		
			
				
					|  |  |  |     // <DEBUG_AREA>
 | 
			
		
	
		
			
				
					|  |  |  |     { | 
			
		
	
		
			
				
					|  |  |  |       assert(prob_piece_dir.at(straightPosIndex) <= 9 && prob_piece_dir.at(straightPosIndex) >= 3 && "Value not in Range!"); | 
			
		
	
	
		
			
				
					|  |  | @ -862,10 +882,11 @@ namespace prism { | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |     // generic output (for every view and every possible view direction)
 | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |     os << actionName << moveGuard(agentIndex) <<  positionGuard << " & " << agentName << "SlipperyMoveForwardAllowed "; | 
			
		
	
		
			
				
					|  |  |  |    os << actionName << moveGuard(agentIndex) << " x" << agentName << "=" << c.second << " & y" << agentName << "=" << c.first << " & " << agentName << "SlipperyMoveForwardAllowed "; | 
			
		
	
		
			
				
					|  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |     for (std::size_t i = 0; i < ALL_POSS_DIRECTIONS; i++) { | 
			
		
	
		
			
				
					|  |  |  |       os << (i == 0 ? " -> " : " + ") << prob_piece_dir.at(i) << "/" << PROB_PIECES << " : " << positionTransition.at(i) << moveUpdate(agentIndex) << (i == ALL_POSS_DIRECTIONS - 1 ? ";\n" : "\n"); | 
			
		
	
		
			
				
					|  |  |  |       os << (i == 0 ? " -> " : " + ") << prob_piece_dir_constants.at(i) << " : " << positionTransition.at(i) << moveUpdate(agentIndex) << (i == ALL_POSS_DIRECTIONS - 1 ? ";\n" : "\n"); | 
			
		
	
		
			
				
					|  |  |  |       // os << (i == 0 ? " -> " : " + ") << prob_piece_dir_constants.at(i) << "/" << "total_prob" << " : " << positionTransition.at(i) << moveUpdate(agentIndex) << (i == ALL_POSS_DIRECTIONS - 1 ? ";\n" : "\n");
 | 
			
		
	
		
			
				
					|  |  |  |     } | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |     return os; | 
			
		
	
	
		
			
				
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 |