From 0a1f5ac40584f8712a4b59e950bafce8f88187a1 Mon Sep 17 00:00:00 2001 From: sp Date: Wed, 10 Jan 2024 18:47:30 +0100 Subject: [PATCH] switched to col and row instead of x and y --- util/PrismFormulaPrinter.cpp | 10 +++++----- util/PrismModulesPrinter.cpp | 12 ++++++------ 2 files changed, 11 insertions(+), 11 deletions(-) diff --git a/util/PrismFormulaPrinter.cpp b/util/PrismFormulaPrinter.cpp index 4f1d4d1..a873b38 100644 --- a/util/PrismFormulaPrinter.cpp +++ b/util/PrismFormulaPrinter.cpp @@ -20,26 +20,26 @@ std::string vectorToDisjunction(const std::vector &formulae) { } std::string cellToConjunction(const AgentName &agentName, const cell &c) { - return "x" + agentName + "=" + std::to_string(c.column) + "&y" + agentName + "=" + std::to_string(c.row); + return "col" + agentName + "=" + std::to_string(c.column) + "&row" + agentName + "=" + std::to_string(c.row); } std::string cellToConjunctionWithOffset(const AgentName &agentName, const cell &c, const std::string &xOffset, const std::string &yOffset){ - return "x" + agentName + xOffset + "=" + std::to_string(c.column) + "&y" + agentName + yOffset + "=" + std::to_string(c.row); + return "col" + agentName + xOffset + "=" + std::to_string(c.column) + "&row" + agentName + yOffset + "=" + std::to_string(c.row); } std::string coordinatesToConjunction(const AgentName &agentName, const coordinates &c, const ViewDirection viewDirection) { - return "x" + agentName + "=" + std::to_string(c.first) + "&y" + agentName + "=" + std::to_string(c.second) + "&view" + agentName + "=" + std::to_string(viewDirection); + return "col" + agentName + "=" + std::to_string(c.first) + "&row" + agentName + "=" + std::to_string(c.second) + "&view" + agentName + "=" + std::to_string(viewDirection); } std::string objectPositionToConjunction(const AgentName &agentName, const std::string &identifier, const std::pair &relativePosition) { std::string xOffset = oneOffToString(relativePosition.first); std::string yOffset = oneOffToString(relativePosition.second); - return "x" + agentName + xOffset + "=x" + identifier + "&y" + agentName + yOffset + "=y" + identifier; + return "col" + agentName + xOffset + "=col" + identifier + "&row" + agentName + yOffset + "=row" + identifier; } std::string objectPositionToConjunction(const AgentName &agentName, const std::string &identifier, const std::pair &relativePosition, const ViewDirection viewDirection) { std::string xOffset = oneOffToString(relativePosition.first); std::string yOffset = oneOffToString(relativePosition.second); - return "x" + agentName + xOffset + "=x" + identifier + "&y" + agentName + yOffset + "=y" + identifier + "&view" + agentName + "=" + std::to_string(viewDirection); + return "col" + agentName + xOffset + "=col" + identifier + "&row" + agentName + yOffset + "=row" + identifier + "&view" + agentName + "=" + std::to_string(viewDirection); } std::map getAdjacentCells(const cell &c) { diff --git a/util/PrismModulesPrinter.cpp b/util/PrismModulesPrinter.cpp index 4adc004..5c2020c 100644 --- a/util/PrismModulesPrinter.cpp +++ b/util/PrismModulesPrinter.cpp @@ -9,10 +9,10 @@ #define FORWARD 2 -std::string northUpdate(const AgentName &a) { return "(y"+a+"'=y"+a+"-1)"; } -std::string southUpdate(const AgentName &a) { return "(y"+a+"'=y"+a+"+1)"; } -std::string eastUpdate(const AgentName &a) { return "(x"+a+"'=x"+a+"+1)"; } -std::string westUpdate(const AgentName &a) { return "(x"+a+"'=x"+a+"-1)"; } +std::string northUpdate(const AgentName &a) { return "(row"+a+"'=row"+a+"-1)"; } +std::string southUpdate(const AgentName &a) { return "(row"+a+"'=row"+a+"+1)"; } +std::string eastUpdate(const AgentName &a) { return "(col"+a+"'=col"+a+"+1)"; } +std::string westUpdate(const AgentName &a) { return "(col"+a+"'=col"+a+"-1)"; } namespace prism { @@ -167,8 +167,8 @@ namespace prism { void PrismModulesPrinter::printRobotModule(const AgentName &agentName, const coordinates &initialPosition) { os << "\nmodule " << agentName << std::endl; - os << "\tx" << agentName << " : [1.." << maxBoundaries.second << "] init " << initialPosition.second << ";\n"; - os << "\ty" << agentName << " : [1.." << maxBoundaries.first << "] init " << initialPosition.first << ";\n"; + os << "\tcol" << agentName << " : [1.." << maxBoundaries.second << "] init " << initialPosition.second << ";\n"; + os << "\trow" << agentName << " : [1.." << maxBoundaries.first << "] init " << initialPosition.first << ";\n"; os << "\tview" << agentName << " : [0..3] init 1;\n"; printTurnActionsForRobot(agentName);