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#pragma once
#include "cell.h"
#include <vector>
#include <boost/tokenizer.hpp>
#include <boost/fusion/adapted/struct.hpp>
#include <boost/spirit/include/qi.hpp>
#include <boost/spirit/include/phoenix.hpp>
#include <boost/spirit/include/phoenix_operator.hpp>
#include <boost/variant/recursive_wrapper.hpp>
#include <boost/spirit/include/support_line_pos_iterator.hpp>
namespace qi = boost::spirit::qi; namespace phoenix = boost::phoenix;
typedef boost::spirit::line_pos_iterator<std::string::const_iterator> pos_iterator_t;
typedef std::vector<cell> row; typedef std::vector<cell> cells;
BOOST_FUSION_ADAPT_STRUCT( cell, (Type, type) (Color, color) )
template<typename It> struct annotation_f { typedef void result_type;
annotation_f(It first) : first(first) {} It const first;
template<typename Val, typename First, typename Last> void operator()(Val& v, First f, Last l) const { do_annotate(v, f, l, first); }
private: void static do_annotate(cell& c, It f, It l, It first) { c.row = get_line(f) - 1; c.column = get_column(first, f) / 2; } static void do_annotate(...) { std::cerr << "(not having LocationInfo)\n"; } };
template <typename It> struct MinigridParser : qi::grammar<It, row()> { MinigridParser(It first) : MinigridParser::base_type(row_), annotate(first) { using namespace qi; type_.add ("W", Type::Wall) (" ", Type::Floor) ("D", Type::Door) ("L", Type::LockedDoor) ("K", Type::Key) ("A", Type::Ball) ("B", Type::Box) ("G", Type::Goal) ("V", Type::Lava) ("n", Type::SlipperyNorth) ("e", Type::SlipperyEast) ("s", Type::SlipperySouth) ("w", Type::SlipperyWest) ("X", Type::Agent) ("Z", Type::Adversary); color_.add ("R", Color::Red) ("G", Color::Green) ("B", Color::Blue) ("P", Color::Purple) ("Y", Color::Yellow) (" ", Color::None); cell_ = type_ > color_;
row_ = (cell_ % -qi::char_("\n"));
auto set_location_info = annotate(_val, _1, _3); on_success(cell_, set_location_info);
BOOST_SPIRIT_DEBUG_NODE(type_); BOOST_SPIRIT_DEBUG_NODE(color_); BOOST_SPIRIT_DEBUG_NODE(cell_); }
private: phoenix::function<annotation_f<It>> annotate;
qi::symbols<char, Type> type_; qi::symbols<char, Color> color_;
qi::rule<It, cell()> cell_; qi::rule<It, row()> row_; };
typedef boost::tokenizer< boost::escaped_list_separator<char> , std::string::const_iterator, std::string> Tokenizer; //std::ostream& operator<<(std::ostream& os, const row& r);
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