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/**
@file
@ingroup cudd
@brief Functions to manipulate the variable interaction matrix.
@details The interaction matrix tells whether two variables are both
in the support of some function of the %DD. The main use of the
interaction matrix is in the in-place swapping. Indeed, if two
variables do not interact, there is no arc connecting the two
layers; therefore, the swap can be performed in constant time,
without scanning the subtables. Another use of the interaction
matrix is in the computation of the lower bounds for
sifting. Finally, the interaction matrix can be used to speed up
aggregation checks in symmetric and group sifting.<p>
The computation of the interaction matrix is done with a series of
depth-first searches. The searches start from those nodes that have
only external references. The matrix is stored as a packed array of
bits; since it is symmetric, only the upper triangle is kept in
memory. As a final remark, we note that there may be variables that
do interact, but that for a given variable order have no arc
connecting their layers when they are adjacent. For instance, in
ite(a,b,c) with the order a<b<c, b and c interact, but are not
connected.
@author Fabio Somenzi
@copyright@parblock
Copyright (c) 1995-2015, Regents of the University of Colorado
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
Neither the name of the University of Colorado nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
@endparblock
*/
#include "util.h"
#include "cuddInt.h"
/*---------------------------------------------------------------------------*/
/* Constant declarations */
/*---------------------------------------------------------------------------*/
#if SIZEOF_VOID_P == 8
#define BPL 64
#define LOGBPL 6
#else
#define BPL 32
#define LOGBPL 5
#endif
/*---------------------------------------------------------------------------*/
/* Stucture declarations */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Type declarations */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Variable declarations */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Macro declarations */
/*---------------------------------------------------------------------------*/
/** \cond */
/*---------------------------------------------------------------------------*/
/* Static function prototypes */
/*---------------------------------------------------------------------------*/
static void ddSuppInteract (DdNode *f, char *support);
static void ddClearLocal (DdNode *f);
static void ddUpdateInteract (DdManager *table, char *support);
static void ddClearGlobal (DdManager *table);
/** \endcond */
/*---------------------------------------------------------------------------*/
/* Definition of exported functions */
/*---------------------------------------------------------------------------*/
/*---------------------------------------------------------------------------*/
/* Definition of internal functions */
/*---------------------------------------------------------------------------*/
/**
@brief Set interaction matrix entries.
@details Given a pair of variables 0 <= x < y < table->size,
sets the corresponding bit of the interaction matrix to 1.
@sideeffect None
*/
void
cuddSetInteract(
DdManager * table,
int x,
int y)
{
ptruint posn, word, bit;
#ifdef DD_DEBUG
assert(x < y);
assert(y < table->size);
assert(x >= 0);
#endif
posn = (((((ptruint)table->size << 1) - x - 3) * x) >> 1) + y - 1;
word = posn >> LOGBPL;
bit = posn & (BPL-1);
table->interact[word] |= ((ptruint) 1) << bit;
} /* end of cuddSetInteract */
/**
@brief Test interaction matrix entries.
@details Given a pair of variables 0 <= x < y < table->size,
tests whether the corresponding bit of the interaction matrix is 1.
Returns the value of the bit.
@sideeffect None
*/
int
cuddTestInteract(
DdManager * table,
int x,
int y)
{
ptruint posn, word, bit;
int result;
if (x > y) {
int tmp = x;
x = y;
y = tmp;
}
#ifdef DD_DEBUG
assert(x < y);
assert(y < table->size);
assert(x >= 0);
#endif
posn = (((((ptruint)table->size << 1) - x - 3) * x) >> 1) + y - 1;
word = posn >> LOGBPL;
bit = posn & (BPL-1);
result = (table->interact[word] >> bit) & (ptruint) 1;
return(result);
} /* end of cuddTestInteract */
/**
@brief Initializes the interaction matrix.
@details The interaction matrix is implemented as a bit vector
storing the upper triangle of the symmetric interaction matrix. The
bit vector is kept in an array of ptruints. The computation is based
on a series of depth-first searches, one for each root of the
DAG. Two flags are needed: The local visited flag uses the LSB of
the then pointer. The global visited flag uses the LSB of the next
pointer.
@return 1 if successful; 0 otherwise.
@sideeffect None
*/
int
cuddInitInteract(
DdManager * table)
{
unsigned int i;
int j;
ptruint words;
ptruint *interact;
char *support;
DdNode *f;
DdNode *sentinel = &(table->sentinel);
DdNodePtr *nodelist;
int slots;
ptruint n = (ptruint) table->size;
words = ((n * (n-1)) >> (1 + LOGBPL)) + 1;
table->interact = interact = ALLOC(ptruint,words);
if (interact == NULL) {
table->errorCode = CUDD_MEMORY_OUT;
return(0);
}
for (i = 0; i < words; i++) {
interact[i] = 0;
}
support = ALLOC(char,n);
if (support == NULL) {
table->errorCode = CUDD_MEMORY_OUT;
FREE(interact);
return(0);
}
for (i = 0; i < n; i++) {
support[i] = 0;
}
for (i = 0; i < n; i++) {
nodelist = table->subtables[i].nodelist;
slots = table->subtables[i].slots;
for (j = 0; j < slots; j++) {
f = nodelist[j];
while (f != sentinel) {
/* A node is a root of the DAG if it cannot be
** reached by nodes above it. If a node was never
** reached during the previous depth-first searches,
** then it is a root, and we start a new depth-first
** search from it.
*/
if (!Cudd_IsComplement(f->next)) {
ddSuppInteract(f,support);
ddClearLocal(f);
ddUpdateInteract(table,support);
}
f = Cudd_Regular(f->next);
}
}
}
ddClearGlobal(table);
FREE(support);
return(1);
} /* end of cuddInitInteract */
/*---------------------------------------------------------------------------*/
/* Definition of static functions */
/*---------------------------------------------------------------------------*/
/**
@brief Find the support of f.
@details Performs a DFS from f. Uses the LSB of the then pointer
as visited flag.
@sideeffect Accumulates in support the variables on which f depends.
*/
static void
ddSuppInteract(
DdNode * f,
char * support)
{
if (cuddIsConstant(f) || Cudd_IsComplement(cuddT(f))) {
return;
}
support[f->index] = 1;
ddSuppInteract(cuddT(f),support);
ddSuppInteract(Cudd_Regular(cuddE(f)),support);
/* mark as visited */
cuddT(f) = Cudd_Complement(cuddT(f));
f->next = Cudd_Complement(f->next);
return;
} /* end of ddSuppInteract */
/**
@brief Performs a DFS from f, clearing the LSB of the then pointers.
@sideeffect None
*/
static void
ddClearLocal(
DdNode * f)
{
if (cuddIsConstant(f) || !Cudd_IsComplement(cuddT(f))) {
return;
}
/* clear visited flag */
cuddT(f) = Cudd_Regular(cuddT(f));
ddClearLocal(cuddT(f));
ddClearLocal(Cudd_Regular(cuddE(f)));
return;
} /* end of ddClearLocal */
/**
@brief Marks as interacting all pairs of variables that appear in
support.
@details If support[i == support[j] == 1, sets the (i,j) entry
of the interaction matrix to 1.]
@sideeffect Clears support.
*/
static void
ddUpdateInteract(
DdManager * table,
char * support)
{
int i,j;
int n = table->size;
for (i = 0; i < n-1; i++) {
if (support[i] == 1) {
support[i] = 0;
for (j = i+1; j < n; j++) {
if (support[j] == 1) {
cuddSetInteract(table,i,j);
}
}
}
}
support[n-1] = 0;
} /* end of ddUpdateInteract */
/**
@brief Scans the %DD and clears the LSB of the next pointers.
@details The LSB of the next pointers are used as markers to tell
whether a node was reached by at least one DFS. Once the interaction
matrix is built, these flags are reset.
@sideeffect None
*/
static void
ddClearGlobal(
DdManager * table)
{
int i,j;
DdNode *f;
DdNode *sentinel = &(table->sentinel);
DdNodePtr *nodelist;
int slots;
for (i = 0; i < table->size; i++) {
nodelist = table->subtables[i].nodelist;
slots = table->subtables[i].slots;
for (j = 0; j < slots; j++) {
f = nodelist[j];
while (f != sentinel) {
f->next = Cudd_Regular(f->next);
f = f->next;
}
}
}
} /* end of ddClearGlobal */