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<title>CodeMirror: Dart mode</title> <meta charset="utf-8"/> <link rel=stylesheet href="../../doc/docs.css"> <link rel="stylesheet" href="../../lib/codemirror.css"> <script src="../../lib/codemirror.js"></script> <script src="../clike/clike.js"></script> <script src="dart.js"></script> <style>.CodeMirror {border: 1px solid #dee;}</style> <div id=nav> <a href="https://codemirror.net/5"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png" alt=""></a>
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<article> <h2>Dart mode</h2> <form> <textarea id="code" name="code"> import 'dart:math' show Random;
void main() { print(Die(n: 12).roll()); }
// Define a class. class Die { // Define a class variable. static final Random shaker = Random();
// Define instance variables. final int sides; int? lastRoll;
// Define a constructor. Die({int n = 6}) : sides = n { if (4 > n || n > 20) { // Support for errors and exceptions. throw ArgumentError(/* */); } }
// Define a method using shorthand syntax. @override String toString() => '$lastRoll';
// Define an instance method. int roll() { return lastRoll = shaker.nextInt(sides) + 1; } } </textarea> </form>
<script> var editor = CodeMirror.fromTextArea(document.getElementById("code"), { lineNumbers: true, mode: "application/dart" }); </script>
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