---
labels:
  - label: "AgentIsInGoal"
    text: "AgentIsInGoal"
    
constants:
  - constant: "prop_intended"
    type: "double"
    value: "20/20"
    overwrite: True
  - constant: "prop_displacement"
    type: "double"
    value: "0/20"
    overwrite: True  
  - constant: "prop_turn_intended"
    type: "double"
    value: "20/20"
    overwrite: True
  - constant: "prop_turn_displacement"
    type: "double"
    value: "0/20"
    overwrite: True  
...

# const double prop_zero = 0/9;
# const double prop_next_neighbour = 1/9;
# const double prop_slippery_move_forward = 7/9;
# const double prop_slippery_turn = 6/9;
# const double prop_next_neighbour_turn = 1/9;
# const double prop_direct_neighbour = 2/9;
# const double total_prop = 9;