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@ -8,6 +8,8 @@ import stormpy.logic |
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import stormpy.examples |
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import stormpy.examples.files |
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from helpers import extract_doors, extract_keys |
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from abc import ABC |
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import os |
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@ -44,6 +46,7 @@ class MiniGridShieldHandler(ShieldHandler): |
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f = open(self.prism_path, "a") |
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f.write("label \"AgentIsInLava\" = AgentIsInLava;") |
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f.write("label \"AgentIsInGoal\" = AgentIsInGoal;") |
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f.close() |
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def __create_shield_dict(self): |
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@ -63,7 +66,7 @@ class MiniGridShieldHandler(ShieldHandler): |
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assert result.has_scheduler |
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assert result.has_shield |
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shield = result.shield |
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stormpy.shields.export_shield(model, shield, "Grid.shield") |
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# stormpy.shields.export_shield(model, shield, "Grid.shield") |
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action_dictionary = {} |
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shield_scheduler = shield.construct() |
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@ -73,7 +76,6 @@ class MiniGridShieldHandler(ShieldHandler): |
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choices = choice.choice_map |
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state_valuation = model.state_valuations.get_string(stateID) |
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#actions_to_be_executed = [(choice[1] ,model.choice_labeling.get_labels_of_choice(model.get_choice_index(stateID, choice[1]))) for choice in choices] |
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actions_to_be_executed = [Action(idx= choice[1], prob=choice[0], labels=model.choice_labeling.get_labels_of_choice(model.get_choice_index(stateID, choice[1]))) for choice in choices] |
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action_dictionary[state_valuation] = actions_to_be_executed |
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@ -91,13 +93,52 @@ class MiniGridShieldHandler(ShieldHandler): |
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def create_shield_query(env): |
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coordinates = env.env.agent_pos |
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view_direction = env.env.agent_dir |
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keys = extract_keys(env) |
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doors = extract_doors(env) |
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if env.carrying: |
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carrying = F"Agent_is_carrying_object\t" |
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else: |
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carrying = "!Agent_is_carrying_object\t" |
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key_positions = [] |
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agent_key_status = [] |
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for key in keys: |
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key_color = key[0].color |
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key_x = key[1] |
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key_y = key[2] |
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# '[!Agent_is_carrying_object\t& !Agent_has_yellow_key\t& !AgentDone\t& Dooryellowlocked\t& !Dooryellowopen\t& xAgent=1\t& yAgent=1\t& viewAgent=0\t& xKeyyellow=2\t& yKeyyellow=2]' |
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if env.carrying and env.carrying.type == "key": |
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agent_key_text = F"Agent_has_{env.carrying.color}_key\t& " |
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key_position = F"xKey{key_color}={key_x}\t& yKey{key_color}={key_y}\t" |
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else: |
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agent_key_text = F"!Agent_has_{key_color}_key\t& " |
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key_position = F"xKey{key_color}={key_x}\t& yKey{key_color}={key_y}\t" |
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key_positions.append(key_position) |
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agent_key_status.append(agent_key_text) |
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key_positions[-1] = key_positions[-1].strip() |
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door_status = [] |
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for door in doors: |
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status = "" |
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if door.is_open: |
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status = F"!Door{door.color}locked\t& Door{door.color}open\t&" |
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elif door.is_locked: |
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status = F"Door{door.color}locked\t& !Door{door.color}open\t&" |
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else: |
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status = F"!Door{door.color}locked\t& !Door{door.color}open\t&" |
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door_status.append(status) |
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key_text = "" |
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# only support one key for now |
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#print(F"Agent pos is {self.env.agent_pos} and direction {self.env.agent_dir} ") |
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cur_pos_str = f"[{key_text}!AgentDone\t& xAgent={coordinates[0]}\t& yAgent={coordinates[1]}\t& viewAgent={view_direction}]" |
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agent_position = F"xAgent={coordinates[0]}\t& yAgent={coordinates[1]}\t& viewAgent={view_direction}" |
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query = f"[{carrying}& {''.join(agent_key_status)}!AgentDone\t& {''.join(door_status)} {agent_position}\t& {''.join(key_positions)}]" |
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return cur_pos_str |
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return query |
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