Thomas Knoll
1 year ago
4 changed files with 1849 additions and 0 deletions
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6lib/stormpy/examples/files.py
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1717lib/stormpy/examples/files/mdp/CliffZigZag.prism
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68lib/stormpy/examples/files/smg/robot_controller.prism
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58lib/stormpy/examples/files/smg/safety_shield_robot.prism
1717
lib/stormpy/examples/files/mdp/CliffZigZag.prism
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smg |
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player controlledRobot |
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[e1], [w1], [n1], [s1], [pickUp], [deliver] |
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endplayer |
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player adverseryRobot |
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[e2], [w2], [n2], [s2] |
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endplayer |
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// (w+1)x16 - grid |
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const int w; |
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const int width = w; |
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const int height = 15; |
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const int xmin = 0; |
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const int xmax = width; |
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const int ymin = 0; |
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const int ymax = height; |
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// probabilty to get stuck |
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const double stuckProp = 1/5; |
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const double notstuckProp = 1 - stuckProp; |
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global move : [0..1] init 0; |
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formula robot1BetweenShelves = !(y1=0 | y1=height); |
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formula robot2BetweenShelves = !(y2=0 | y2=height); |
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formula robot1AboveShelves = mod(x1, 2) = 1; |
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formula robot1BelowShelves = mod(x1, 2) = 1; |
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formula robot2AboveShelves = mod(x2, 2) = 1; |
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formula robot2BelowShelves = mod(x2, 2) = 1; |
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formula robot1OpenRow = mod(y1, 5) = 0; |
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formula robot2OpenRow = mod(y2, 5) = 0; |
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label "crash" = x1=x2 & y1=y2; |
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module robot1 |
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x1 : [0..width] init width; |
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y1 : [0..height] init 0; |
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picked_up : bool init false; |
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[e1] move=0 & x1<xmax & (!robot1BetweenShelves | robot1OpenRow) -> (x1'=x1+1) & (move'=1); |
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[w1] move=0 & x1>0 & (!robot1BetweenShelves | robot1OpenRow) -> (x1'=x1-1) & (move'=1); |
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[n1] move=0 & y1>0 & !robot1BelowShelves -> (y1'=y1-1) & (move'=1); |
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[s1] move=0 & y1<ymax & !robot1AboveShelves -> (y1'=y1+1) & (move'=1); |
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[pickUp] move=0 & !picked_up & x1=0 & y1=ymax -> (picked_up'=true) & (move'=1); |
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[deliver] move=0 & picked_up & x1=width & y1=0 -> (picked_up'=false) & (move'=1); |
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endmodule |
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module robot2 |
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x2 : [0..width] init xmax; |
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y2 : [0..height] init 0; |
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[e2] move=1 & x2<xmax & (!robot2BetweenShelves | robot2OpenRow) -> notstuckProp : (x2'=x2+1) & (move'=0) + stuckProp : (move'=0); |
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[w2] move=1 & x2>0 & (!robot2BetweenShelves | robot2OpenRow) -> notstuckProp : (x2'=x2-1) & (move'=0) + stuckProp : (move'=0); |
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[n2] move=1 & y2>0 & !robot2BelowShelves -> notstuckProp : (y2'=y2-1) & (move'=0) + stuckProp : (move'=0); |
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[s2] move=1 & y2<ymax & !robot2AboveShelves -> notstuckProp : (y2'=y2+1) & (move'=0) + stuckProp : (move'=0); |
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endmodule |
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rewards |
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true : -1; |
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x1=x2 & y1=y2 : -25; |
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[deliver] true : 100; |
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endrewards |
@ -0,0 +1,58 @@ |
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smg |
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player shieldedRobot |
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[e1], [w1], [n1], [s1] |
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endplayer |
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player adverseryRobot |
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[e2], [w2], [n2], [s2] |
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endplayer |
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// (w+1)x16 - grid |
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//const int w; |
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const int width = 6; |
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const int height = 15; |
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const int xmin = 0; |
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const int xmax = width; |
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const int ymin = 0; |
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const int ymax = height; |
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// probabilty to get stuck |
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const double stuckProp = 1/5; |
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const double notstuckProp = 1 - stuckProp; |
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global move : [0..1] init 0; |
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formula robot1BetweenShelves = !(y1=0 | y1=height); |
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formula robot2BetweenShelves = !(y2=0 | y2=height); |
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formula robot1AboveShelves = mod(x1, 2) = 1; |
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formula robot1BelowShelves = mod(x1, 2) = 1; |
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formula robot2AboveShelves = mod(x2, 2) = 1; |
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formula robot2BelowShelves = mod(x2, 2) = 1; |
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formula robot1OpenRow = mod(y1, 5) = 0; |
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formula robot2OpenRow = mod(y2, 5) = 0; |
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label "crash" = x1=x2 & y1=y2; |
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module robot1 |
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x1 : [0..width] init 0; |
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y1 : [0..height] init ymax; |
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[e1] move=0 & x1<xmax & (!robot1BetweenShelves | robot1OpenRow) -> (x1'=x1+1) & (move'=1); |
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[w1] move=0 & x1>0 & (!robot1BetweenShelves | robot1OpenRow) -> (x1'=x1-1) & (move'=1); |
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[n1] move=0 & y1>0 & !robot1BelowShelves -> (y1'=y1-1) & (move'=1); |
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[s1] move=0 & y1<ymax & !robot1AboveShelves -> (y1'=y1+1) & (move'=1); |
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endmodule |
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module robot2 |
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x2 : [0..width] init xmax; |
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y2 : [0..height] init 0; |
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[e2] move=1 & x2<xmax & (!robot2BetweenShelves | robot2OpenRow) -> notstuckProp : (x2'=x2+1) & (move'=0) + stuckProp : (move'=0); |
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[w2] move=1 & x2>0 & (!robot2BetweenShelves | robot2OpenRow) -> notstuckProp : (x2'=x2-1) & (move'=0) + stuckProp : (move'=0); |
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[n2] move=1 & y2>0 & !robot2BelowShelves -> notstuckProp : (y2'=y2-1) & (move'=0) + stuckProp : (move'=0); |
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[s2] move=1 & y2<ymax & !robot2AboveShelves -> notstuckProp : (y2'=y2+1) & (move'=0) + stuckProp : (move'=0); |
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endmodule |
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