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Use header file for all environments

refactoring
Matthias Volk 5 years ago
parent
commit
1a8ec096bc
  1. 9
      src/core/environment.cpp

9
src/core/environment.cpp

@ -2,14 +2,7 @@
#include "src/helpers.h" #include "src/helpers.h"
#include "storm/environment/Environment.h" #include "storm/environment/Environment.h"
#include "storm/environment/solver/SolverEnvironment.h" #include "storm/environment/solver/SolverEnvironment.h"
#include "storm/environment/solver/EigenSolverEnvironment.h"
#include "storm/environment/solver/GmmxxSolverEnvironment.h"
#include "storm/environment/solver/GameSolverEnvironment.h"
#include "storm/environment/solver/NativeSolverEnvironment.h"
#include "storm/environment/solver/TopologicalSolverEnvironment.h"
#include "storm/environment/solver/MultiplierEnvironment.h"
#include "storm/environment/solver/MinMaxSolverEnvironment.h"
#include "storm/environment/solver/LongRunAverageSolverEnvironment.h"
#include "storm/environment/solver/AllSolverEnvironments.h"
void define_environment(py::module& m) { void define_environment(py::module& m) {
py::enum_<storm::solver::EquationSolverType>(m, "EquationSolverType", "Solver type for equation systems") py::enum_<storm::solver::EquationSolverType>(m, "EquationSolverType", "Solver type for equation systems")

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