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simplified examples

refactoring
hannah 4 years ago
committed by Matthias Volk
parent
commit
0ccd7de0e9
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  1. 66
      examples/building_ctmcs/01-building-ctmcs.py
  2. 17
      examples/building_dtmcs/01-building-dtmcs.py
  3. 10
      examples/building_mas/01-building-mas.py
  4. 99
      examples/building_mdps/01-building-mdps.py
  5. 11
      lib/stormpy/examples/files/ctmc/tiny.sm

66
examples/building_ctmcs/01-building-ctmcs.py

@ -1,71 +1,36 @@
import stormpy
import numpy as np
# polling example [IT90]
# gxn/dxp 26/01/00
def example_building_ctmcs_01():
def example_building_ctmcs_01():
# Building the transition matrix using numpy
transitions = np.array([
[0, 0.5, 0.5, 200, 0, 0, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0.5, 200, 0, 0, 0, 0, 0, 0],
[0, 0, 0, 0, 0.5, 0, 200, 0, 0, 0, 0, 0],
[200, 0, 0, 0, 0, 0, 0.5, 0.5, 0, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 200, 0, 0, 0],
[0, 0, 0, 1, 0, 0, 0, 0, 0.5, 0, 0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0.5, 200, 0],
[0, 200, 0, 0, 0, 0, 0, 0, 0, 0.5, 0, 0],
[0, 0, 0, 0, 0, 0, 1, 0, 0, 0 ,0, 0],
[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 200],
[1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0.5 ],
[0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
], dtype='float64')
[0, 1.5, 0, 0],
[3, 0, 1.5, 0],
[0, 3, 0, 1.5],
[0, 0, 3, 0], ], dtype='float64')
# Default row groups: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12]
# Default row groups: [0,1,2,3]
transition_matrix = stormpy.build_sparse_matrix(transitions)
print(transition_matrix)
# State labeling
state_labeling = stormpy.storage.StateLabeling(12)
state_labels = {'init', 'deadlock', 'target'}
state_labeling = stormpy.storage.StateLabeling(4)
state_labels = {'empty', 'init', 'deadlock', 'full'}
for label in state_labels:
state_labeling.add_label(label)
# Adding label to states
state_labeling.add_label_to_state('init', 0)
# Sets the labeling of states given in a BitVector (length: nr_states)
state_labeling.set_states('target', stormpy.BitVector(12, [5, 8]))
# Choice labeling
nr_choices = 12
choice_labeling = stormpy.storage.ChoiceLabeling(nr_choices)
choice_labels = {'loop1a', 'loop1b', 'serve1', 'loop2a', 'loop2b', 'serve2'}
for label in choice_labels:
choice_labeling.add_label(label)
# Sets the labeling of states given in a bit vector (length: nr_choices)
choice_labeling.set_choices('loop1a', stormpy.BitVector(nr_choices, [0, 2]))
choice_labeling.set_choices('loop1b', stormpy.BitVector(nr_choices, [1, 4]))
choice_labeling.set_choices('serve1', stormpy.BitVector(nr_choices, [5, 8]))
choice_labeling.set_choices('loop2a', stormpy.BitVector(nr_choices, [3, 7]))
choice_labeling.set_choices('loop2b', stormpy.BitVector(nr_choices, [6, 9]))
choice_labeling.set_choices('serve2', stormpy.BitVector(nr_choices, [10, 11]))
# Reward models:
reward_models = {}
# Create a vector representing the state-action rewards
action_reward = [0.0, 0.0, 0.0, 0.0, 0.0, 2/3, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0]
reward_models['served'] = stormpy.SparseRewardModel(optional_state_action_reward_vector = action_reward)
## Create a vector representing the state rewards
state_reward = [0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 1.0, 0.0, 1.0]
reward_models['waiting'] = stormpy.SparseRewardModel(optional_state_reward_vector = state_reward)
state_labeling.add_label_to_state('empty', 0)
state_labeling.add_label_to_state('full', 3)
# Exit rate for each state
exit_rates = [201.0, 200.5, 200.5, 201.0, 200.0, 1.5, 200.5, 200.5, 1.0, 200.0, 1.5, 1.0]
exit_rates = [1.5, 4.5, 4.5, 3.0]
# Collect components, rate_transitions = True, because the transition values are interpreted as rates (CTMC specific)
components = stormpy.SparseModelComponents(transition_matrix=transition_matrix, state_labeling=state_labeling, reward_models=reward_models, rate_transitions = True)
components.choice_labeling = choice_labeling
# Collect components
# rate_transitions = True, because the transition values are interpreted as rates
components = stormpy.SparseModelComponents(transition_matrix=transition_matrix, state_labeling=state_labeling, rate_transitions=True)
components.exit_rates = exit_rates
# Build the model
@ -73,5 +38,6 @@ def example_building_ctmcs_01():
print(ctmc)
if __name__ == '__main__':
example_building_ctmcs_01()

17
examples/building_dtmcs/01-building-dtmcs.py

@ -2,10 +2,9 @@ import stormpy
def example_building_dtmcs_01():
# Use the SparseMatrixBuilder for constructing the transition matrix
builder = stormpy.SparseMatrixBuilder(rows = 0, columns = 0, entries = 0, force_dimensions = False, has_custom_row_grouping = False)
builder = stormpy.SparseMatrixBuilder(rows=0, columns=0, entries=0, force_dimensions=False,
has_custom_row_grouping=False)
# New Transition from state 0 to target state 1 with probability 0.5
builder.add_next_value(row=0, column=1, value=0.5)
@ -29,6 +28,7 @@ def example_building_dtmcs_01():
# Build matrix
transition_matrix = builder.build(13, 13)
print(transition_matrix)
# State labeling
state_labeling = stormpy.storage.StateLabeling(13)
@ -38,8 +38,10 @@ def example_building_dtmcs_01():
for label in labels:
state_labeling.add_label(label)
# Add label to state
# Set label to state
state_labeling.add_label_to_state('init', 0)
print(state_labeling.get_states('init'))
state_labeling.add_label_to_state('one', 7)
state_labeling.add_label_to_state('two', 8)
state_labeling.add_label_to_state('three', 9)
@ -47,8 +49,9 @@ def example_building_dtmcs_01():
state_labeling.add_label_to_state('five', 11)
state_labeling.add_label_to_state('six', 12)
# Add label 'done' to multiple states
# Set label 'done' for multiple states
state_labeling.set_states('done', stormpy.BitVector(13, [7, 8, 9, 10, 11, 12]))
print(state_labeling)
# Reward models:
reward_models = {}
@ -56,11 +59,13 @@ def example_building_dtmcs_01():
action_reward = [1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
reward_models['coin_flips'] = stormpy.SparseRewardModel(optional_state_action_reward_vector=action_reward)
components = stormpy.SparseModelComponents(transition_matrix=transition_matrix, state_labeling=state_labeling, reward_models=reward_models)
components = stormpy.SparseModelComponents(transition_matrix=transition_matrix, state_labeling=state_labeling,
reward_models=reward_models)
dtmc = stormpy.storage.SparseDtmc(components)
print(dtmc)
if __name__ == '__main__':
example_building_dtmcs_01()

10
examples/building_mas/01-building-mas.py

@ -0,0 +1,10 @@
import stormpy
# hybrid_states example
def example_building_mas_01():
print('todo')
if __name__ == '__main__':
example_building_mas_01()

99
examples/building_mdps/01-building-mdps.py

@ -0,0 +1,99 @@
import stormpy
import numpy as np
# Knuth's model of a fair die using only fair coins
def example_building_mdps_01():
nr_states = 13
nr_choices = 14
# Building the transition matrix using
builder = stormpy.SparseMatrixBuilder(rows = 0, columns = 0, entries = 0, force_dimensions = False, has_custom_row_grouping = True, row_groups = 0)
# New row group, for actions of state 0
builder.new_row_group(0)
builder.add_next_value(0, 1, 0.5)
builder.add_next_value(0, 2, 0.5)
builder.add_next_value(1, 1, 0.2)
builder.add_next_value(1, 2, 0.8)
# New row group, for actions of state 1
builder.new_row_group(2)
builder.add_next_value(2, 3, 0.5)
builder.add_next_value(2, 4, 0.5)
# New row group, for actions of state 2
builder.new_row_group(3)
builder.add_next_value(3, 5, 0.5)
builder.add_next_value(3, 6, 0.5)
# New row group, for actions of state 3
builder.new_row_group(4)
builder.add_next_value(4, 7, 0.5)
builder.add_next_value(4, 1, 0.5)
# New row group, for actions of state 4
builder.new_row_group(5)
builder.add_next_value(5, 8, 0.5)
builder.add_next_value(5, 9, 0.5)
# New row group, for actions of state 5
builder.new_row_group(6)
builder.add_next_value(6, 10, 0.5)
builder.add_next_value(6, 11, 0.5)
# New row group, for actions of state 6
builder.new_row_group(7)
builder.add_next_value(7, 2, 0.5)
builder.add_next_value(7, 12, 0.5)
# final states
for s in range(8,14):
builder.new_row_group(s)
builder.add_next_value(s, s-1, 1)
# Build transition matrix, set overridden_row_count = nr_states, no row group count since nondet otherwise set overrridenRowGroupCount
transition_matrix = builder.build(nr_choices, nr_states)
# State labeling
state_labeling = stormpy.storage.StateLabeling(nr_states)
# Add labels
labels = {'init','one', 'two', 'three', 'four', 'five', 'six', 'done', 'deadlock'}
for label in labels:
state_labeling.add_label(label)
# Set label for single states
state_labeling.add_label_to_state('init', 0)
state_labeling.add_label_to_state('one', 7)
state_labeling.add_label_to_state('two', 8)
state_labeling.add_label_to_state('three', 9)
state_labeling.add_label_to_state('four', 10)
state_labeling.add_label_to_state('five', 11)
state_labeling.add_label_to_state('six', 12)
# Set label 'done' for multiple states
state_labeling.set_states('done', stormpy.BitVector(nr_states, [7, 8, 9, 10, 11, 12]))
# Choice labeling
choice_labeling = stormpy.storage.ChoiceLabeling(nr_choices)
choice_labels = {'a', 'b'}
# Add labels
for label in choice_labels:
choice_labeling.add_label(label)
# Set label for single choice
choice_labeling.add_label_to_choice('a', 0)
choice_labeling.add_label_to_choice('b', 1)
# Reward models
reward_models = {}
# Create a vector representing the state-action rewards.
action_reward = [0.0, 0.0, 1.0, 1.0, 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]
reward_models['coin_flips'] = stormpy.SparseRewardModel(optional_state_action_reward_vector = action_reward)
# Collect components
components = stormpy.SparseModelComponents(transition_matrix=transition_matrix, state_labeling=state_labeling, reward_models=reward_models, rate_transitions = False)
components.choice_labeling = choice_labeling
# Build the model
mdp = stormpy.storage.SparseMdp(components)
print(mdp)
if __name__ == '__main__':
example_building_mdps_01()

11
lib/stormpy/examples/files/ctmc/tiny.sm

@ -0,0 +1,11 @@
ctmc
module one
s : [0 .. 3] init 0;
[] s<3 -> 3/2 : (s'=s+1);
[] s>0 -> 3 : (s'=s-1);
endmodule
label "empty" = s=0;
label "full" = s=3;
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