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#ifndef STORM_STORAGE_BISIMULATION_DETERMINISTICMODELBISIMULATIONDECOMPOSITION_H_
#define STORM_STORAGE_BISIMULATION_DETERMINISTICMODELBISIMULATIONDECOMPOSITION_H_
#include "src/storage/bisimulation/BisimulationDecomposition.h"
#include "src/storage/bisimulation/DeterministicBlockData.h"
namespace storm {
namespace utility {
template <typename ValueType> class ConstantsComparator;
}
namespace storage {
/*!
* This class represents the decomposition of a deterministic model into its bisimulation quotient.
*/
template<typename ModelType>
class DeterministicModelBisimulationDecomposition : public BisimulationDecomposition<ModelType, bisimulation::DeterministicBlockData> {
public:
typedef bisimulation::DeterministicBlockData BlockDataType;
typedef typename ModelType::ValueType ValueType;
typedef typename ModelType::RewardModelType RewardModelType;
/*!
* Computes the bisimulation relation for the given model. Which kind of bisimulation is computed, is
* customizable via the given options.
*
* @param model The model to decompose.
* @param options The options that customize the computed bisimulation.
*/
DeterministicModelBisimulationDecomposition(ModelType const& model, typename BisimulationDecomposition<ModelType, BlockDataType>::Options const& options = typename BisimulationDecomposition<ModelType, BlockDataType>::Options());
protected:
virtual std::pair<storm::storage::BitVector, storm::storage::BitVector> getStatesWithProbability01() override;
virtual void initializeMeasureDrivenPartition() override;
virtual void initializeLabelBasedPartition() override;
virtual void buildQuotient() override;
virtual void refinePartitionBasedOnSplitter(bisimulation::Block<BlockDataType>& splitter, std::deque<bisimulation::Block<BlockDataType>*>& splitterQueue) override;
private:
// Refines the predecessor blocks wrt. strong bisimulation.
void refinePredecessorBlocksOfSplitterStrong(std::list<bisimulation::Block<BlockDataType>*> const& predecessorBlocks, std::deque<bisimulation::Block<BlockDataType>*>& splitterQueue);
/*!
* Performs the necessary steps to compute a weak bisimulation on a DTMC.
*/
void initializeWeakDtmcBisimulation();
/*!
* Splits all blocks of the current partition into a block that contains all divergent states and another
* block containing the non-divergent states.
*/
void splitOffDivergentStates();
/*!
* Initializes the vector of silent probabilities.
*/
void initializeSilentProbabilities();
// Retrieves the probability of going into the splitter for the given state.
ValueType const& getProbabilityToSplitter(storm::storage::sparse::state_type const& state) const;
// Retrieves the silent probability for the given state.
ValueType getSilentProbability(storm::storage::sparse::state_type const& state) const;
// Retrieves whether the given state is silent.
bool isSilent(storm::storage::sparse::state_type const& state) const;
// Retrieves whether the given state has a non-zero silent probability.
bool hasNonZeroSilentProbability(storm::storage::sparse::state_type const& state) const;
// Retrieves whether the given predecessor of the splitters possibly needs refinement.
bool possiblyNeedsRefinement(bisimulation::Block<BlockDataType> const& predecessorBlock) const;
// Moves the given state to the position marked by marker1 moves the marker one step further.
void moveStateToMarker1(storm::storage::sparse::state_type predecessor, bisimulation::Block<BlockDataType>& predecessorBlock);
// Moves the given state to the position marked by marker2 the marker one step further.
void moveStateToMarker2(storm::storage::sparse::state_type predecessor, bisimulation::Block<BlockDataType>& predecessorBlock);
// Moves the given state to a proper place in the splitter, depending on where the predecessor is located.
void moveStateInSplitter(storm::storage::sparse::state_type predecessor, bisimulation::Block<BlockDataType>& predecessorBlock, storm::storage::sparse::state_type currentPositionInSplitter, uint_fast64_t& elementsToSkip);
// Increases the probability of moving to the current splitter for the given state.
void increaseProbabilityToSplitter(storm::storage::sparse::state_type predecessor, bisimulation::Block<BlockDataType> const& predecessorBlock, ValueType const& value);
// Explores the remaining states of the splitter.
void exploreRemainingStatesOfSplitter(bisimulation::Block<BlockDataType>& splitter, std::list<bisimulation::Block<BlockDataType>*>& predecessorBlocks);
// Updates the silent probabilities of the states in the block based on the probabilities of going to the splitter.
void updateSilentProbabilitiesBasedOnProbabilitiesToSplitter(bisimulation::Block<BlockDataType>& block);
// Updates the silent probabilities of the states in the block based on a forward exploration of the transitions
// of the states.
void updateSilentProbabilitiesBasedOnTransitions(bisimulation::Block<BlockDataType>& block);
// Refines the predecessor blocks of the splitter wrt. weak bisimulation in DTMCs.
void refinePredecessorBlocksOfSplitterWeak(bisimulation::Block<BlockDataType>& splitter, std::list<bisimulation::Block<BlockDataType>*> const& predecessorBlocks, std::deque<bisimulation::Block<BlockDataType>*>& splitterQueue);
// Refines the given block wrt to weak bisimulation in DTMCs.
void refinePredecessorBlockOfSplitterWeak(bisimulation::Block<BlockDataType>& block, std::deque<bisimulation::Block<BlockDataType>*>& splitterQueue);
// Converts the one-step probabilities of going into the splitter into the conditional probabilities needed
// for weak bisimulation (on DTMCs).
void computeConditionalProbabilitiesForNonSilentStates(bisimulation::Block<BlockDataType>& block);
// Computes the (indices of the) blocks of non-silent states within the block.
std::vector<uint_fast64_t> computeNonSilentBlocks(bisimulation::Block<BlockDataType>& block);
// Computes a labeling for all states of the block that identifies in which block they need to end up.
std::vector<storm::storage::BitVector> computeWeakStateLabelingBasedOnNonSilentBlocks(bisimulation::Block<BlockDataType> const& block, std::vector<uint_fast64_t> const& nonSilentBlockIndices);
// Inserts the block into the list of predecessors if it is not already contained.
void insertIntoPredecessorList(bisimulation::Block<BlockDataType>& predecessorBlock, std::list<bisimulation::Block<BlockDataType>*>& predecessorBlocks);
// A vector that holds the probabilities of states going into the splitter. This is used by the method that
// refines a block based on probabilities.
std::vector<ValueType> probabilitiesToCurrentSplitter;
// A vector mapping each state to its silent probability.
std::vector<ValueType> silentProbabilities;
};
}
}
#endif /* STORM_STORAGE_BISIMULATION_DETERMINISTICMODELBISIMULATIONDECOMPOSITION_H_ */