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#ifndef STORM_SOLVER_LINEAREQUATIONSOLVER_H_
#define STORM_SOLVER_LINEAREQUATIONSOLVER_H_
#include <vector>
#include <memory>
#include "storm/solver/AbstractEquationSolver.h"
#include "storm/solver/MultiplicationStyle.h"
#include "storm/solver/LinearEquationSolverProblemFormat.h"
#include "storm/solver/LinearEquationSolverRequirements.h"
#include "storm/solver/OptimizationDirection.h"
#include "storm/utility/VectorHelper.h"
#include "storm/storage/SparseMatrix.h"
namespace storm {
class Environment;
namespace solver {
/*!
* An interface that represents an abstract linear equation solver.
*/
template<class ValueType>
class LinearEquationSolver : public AbstractEquationSolver<ValueType> {
public:
LinearEquationSolver();
virtual ~LinearEquationSolver() {
// Intentionally left empty.
}
virtual void setMatrix(storm::storage::SparseMatrix<ValueType> const& A) = 0;
virtual void setMatrix(storm::storage::SparseMatrix<ValueType>&& A) = 0;
/*!
* If the solver expects the equation system format, it solves Ax = b. If it it expects a fixed point
* format, it solves Ax + b = x. In both versions, the matrix A is required to be square and the problem
* is required to have a unique solution. The solution will be written to the vector x. Note that the matrix
* A has to be given upon construction time of the solver object.
*
* @param x The solution vector that has to be computed. Its length must be equal to the number of rows of A.
* @param b The vector b. Its length must be equal to the number of rows of A.
*
* @return true
*/
bool solveEquations(Environment const& env, std::vector<ValueType>& x, std::vector<ValueType> const& b) const;
/*!
* Retrieves the format in which this solver expects to solve equations. If the solver expects the equation
* system format, it solves Ax = b. If it it expects a fixed point format, it solves Ax + b = x.
*/
virtual LinearEquationSolverProblemFormat getEquationProblemFormat(Environment const& env) const = 0;
/*!
* Retrieves the requirements of the solver under the current settings. Note that these requirements only
* apply to solving linear equations and not to the matrix vector multiplications.
*/
virtual LinearEquationSolverRequirements getRequirements(Environment const& env) const;
/*!
* Sets whether some of the generated data during solver calls should be cached.
* This possibly increases the runtime of subsequent calls but also increases memory consumption.
*/
void setCachingEnabled(bool value) const;
/*!
* Retrieves whether some of the generated data during solver calls should be cached.
*/
bool isCachingEnabled() const;
/*
* Clears the currently cached data that has been stored during previous calls of the solver.
*/
virtual void clearCache() const;
protected:
virtual bool internalSolveEquations(Environment const& env, std::vector<ValueType>& x, std::vector<ValueType> const& b) const = 0;
// auxiliary storage. If set, this vector has getMatrixRowCount() entries.
mutable std::unique_ptr<std::vector<ValueType>> cachedRowVector;
private:
/*!
* Retrieves the row count of the matrix associated with this solver.
*/
virtual uint64_t getMatrixRowCount() const = 0;
/*!
* Retrieves the column count of the matrix associated with this solver.
*/
virtual uint64_t getMatrixColumnCount() const = 0;
/// Whether some of the generated data during solver calls should be cached.
mutable bool cachingEnabled;
/// An object that can be used to reduce vectors.
storm::utility::VectorHelper<ValueType> vectorHelper;
};
enum class EquationSolverType;
template<typename ValueType>
class LinearEquationSolverFactory {
public:
virtual ~LinearEquationSolverFactory() = default;
/*!
* Creates a new linear equation solver instance with the given matrix.
*
* @param matrix The matrix that defines the equation system.
* @return A pointer to the newly created solver.
*/
std::unique_ptr<LinearEquationSolver<ValueType>> create(Environment const& env, storm::storage::SparseMatrix<ValueType> const& matrix) const;
/*!
* Creates a new linear equation solver instance with the given matrix. The caller gives up posession of the
* matrix by calling this function.
*
* @param matrix The matrix that defines the equation system.
* @return A pointer to the newly created solver.
*/
std::unique_ptr<LinearEquationSolver<ValueType>> create(Environment const& env, storm::storage::SparseMatrix<ValueType>&& matrix) const;
/*!
* Creates an equation solver with the current settings, but without a matrix.
*/
virtual std::unique_ptr<LinearEquationSolver<ValueType>> create(Environment const& env) const = 0;
/*!
* Creates a copy of this factory.
*/
virtual std::unique_ptr<LinearEquationSolverFactory<ValueType>> clone() const = 0;
/*!
* Retrieves the problem format that the solver expects if it was created with the current settings.
*/
virtual LinearEquationSolverProblemFormat getEquationProblemFormat(Environment const& env) const;
/*!
* Retrieves the requirements of the solver if it was created with the current settings. Note that these
* requirements only apply to solving linear equations and not to the matrix vector multiplications.
*/
LinearEquationSolverRequirements getRequirements(Environment const& env) const;
};
template<typename ValueType>
class GeneralLinearEquationSolverFactory : public LinearEquationSolverFactory<ValueType> {
public:
GeneralLinearEquationSolverFactory();
using LinearEquationSolverFactory<ValueType>::create;
virtual std::unique_ptr<LinearEquationSolver<ValueType>> create(Environment const& env) const override;
virtual std::unique_ptr<LinearEquationSolverFactory<ValueType>> clone() const override;
};
} // namespace solver
} // namespace storm
#endif /* STORM_SOLVER_LINEAREQUATIONSOLVER_H_ */