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/*
Copyright 2005-2013 Intel Corporation. All Rights Reserved.
This file is part of Threading Building Blocks.
Threading Building Blocks is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License
version 2 as published by the Free Software Foundation.
Threading Building Blocks is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty
of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Threading Building Blocks; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
As a special exception, you may use this file as part of a free software
library without restriction. Specifically, if other files instantiate
templates or use macros or inline functions from this file, or you compile
this file and link it with other files to produce an executable, this
file does not by itself cause the resulting executable to be covered by
the GNU General Public License. This exception does not however
invalidate any other reasons why the executable file might be covered by
the GNU General Public License.
*/
#ifndef __TBB_task_arena_H
#define __TBB_task_arena_H
#include "task.h"
#include "tbb_exception.h"
#if __TBB_TASK_ARENA
namespace tbb {
//! @cond INTERNAL
namespace internal {
//! Internal to library. Should not be used by clients.
/** @ingroup task_scheduling */
class arena;
class task_scheduler_observer_v3;
} // namespace internal
//! @endcond
namespace interface6 {
//! @cond INTERNAL
namespace internal {
using namespace tbb::internal;
template<typename F>
class enqueued_function_task : public task { // TODO: reuse from task_group?
F my_func;
/*override*/ task* execute() {
my_func();
return NULL;
}
public:
enqueued_function_task ( const F& f ) : my_func(f) {}
};
class delegate_base : no_assign {
public:
virtual void operator()() const = 0;
virtual ~delegate_base() {}
};
template<typename F>
class delegated_function : public delegate_base {
F &my_func;
/*override*/ void operator()() const {
my_func();
}
public:
delegated_function ( F& f ) : my_func(f) {}
};
} // namespace internal
//! @endcond
/** 1-to-1 proxy representation class of scheduler's arena
* Constructors set up settings only, real construction is deferred till the first method invocation
* TODO: A side effect of this is that it's impossible to create a const task_arena object. Rethink?
* Destructor only removes one of the references to the inner arena representation.
* Final destruction happens when all the references (and the work) are gone.
*/
class task_arena {
friend class internal::task_scheduler_observer_v3;
//! Concurrency level for deferred initialization
int my_max_concurrency;
//! Reserved master slots
unsigned my_master_slots;
//! NULL if not currently initialized.
internal::arena* my_arena;
// Initialization flag enabling compiler to throw excessive lazy initialization checks
bool my_initialized;
// const methods help to optimize the !my_arena check TODO: check, IDEA: move to base-class?
void __TBB_EXPORTED_METHOD internal_initialize( );
void __TBB_EXPORTED_METHOD internal_terminate( );
void __TBB_EXPORTED_METHOD internal_enqueue( task&, intptr_t ) const;
void __TBB_EXPORTED_METHOD internal_execute( internal::delegate_base& ) const;
void __TBB_EXPORTED_METHOD internal_wait() const;
public:
//! Typedef for number of threads that is automatic.
static const int automatic = -1; // any value < 1 means 'automatic'
//! Creates task_arena with certain concurrency limits
/** @arg max_concurrency specifies total number of slots in arena where threads work
* @arg reserved_for_masters specifies number of slots to be used by master threads only.
* Value of 1 is default and reflects behavior of implicit arenas.
**/
task_arena(int max_concurrency = automatic, unsigned reserved_for_masters = 1)
: my_max_concurrency(max_concurrency)
, my_master_slots(reserved_for_masters)
, my_arena(0)
, my_initialized(false)
{}
//! Copies settings from another task_arena
task_arena(const task_arena &s)
: my_max_concurrency(s.my_max_concurrency) // copy settings
, my_master_slots(s.my_master_slots)
, my_arena(0) // but not the reference or instance
, my_initialized(false)
{}
inline void initialize() {
if( !my_initialized ) {
internal_initialize();
my_initialized = true;
}
}
//! Overrides concurrency level and forces initialization of internal representation
inline void initialize(int max_concurrency, unsigned reserved_for_masters = 1) {
__TBB_ASSERT( !my_arena, "task_arena was initialized already");
if( !my_initialized ) {
my_max_concurrency = max_concurrency;
my_master_slots = reserved_for_masters;
initialize();
} // TODO: else throw?
}
//! Removes the reference to the internal arena representation.
//! Not thread safe wrt concurrent invocations of other methods.
inline void terminate() {
if( my_initialized ) {
internal_terminate();
my_initialized = false;
}
}
//! Removes the reference to the internal arena representation, and destroys the external object.
//! Not thread safe wrt concurrent invocations of other methods.
~task_arena() {
terminate();
}
//! Returns true if the arena is active (initialized); false otherwise.
//! The name was chosen to match a task_scheduler_init method with the same semantics.
bool is_active() const { return my_initialized; }
//! Enqueues a task into the arena to process a functor, and immediately returns.
//! Does not require the calling thread to join the arena
template<typename F>
void enqueue( const F& f ) {
initialize();
internal_enqueue( *new( task::allocate_root() ) internal::enqueued_function_task<F>(f), 0 );
}
#if __TBB_TASK_PRIORITY
//! Enqueues a task with priority p into the arena to process a functor f, and immediately returns.
//! Does not require the calling thread to join the arena
template<typename F>
void enqueue( const F& f, priority_t p ) {
__TBB_ASSERT( p == priority_low || p == priority_normal || p == priority_high, "Invalid priority level value" );
initialize();
internal_enqueue( *new( task::allocate_root() ) internal::enqueued_function_task<F>(f), (intptr_t)p );
}
#endif// __TBB_TASK_PRIORITY
//! Joins the arena and executes a functor, then returns
//! If not possible to join, wraps the functor into a task, enqueues it and waits for task completion
//! Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread
template<typename F>
void execute(F& f) {
initialize();
internal::delegated_function<F> d(f);
internal_execute( d );
}
//! Joins the arena and executes a functor, then returns
//! If not possible to join, wraps the functor into a task, enqueues it and waits for task completion
//! Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread
template<typename F>
void execute(const F& f) {
initialize();
internal::delegated_function<const F> d(f);
internal_execute( d );
}
//! Wait for all work in the arena to be completed
//! Even submitted by other application threads
//! Joins arena if/when possible (in the same way as execute())
void wait_until_empty() {
initialize();
internal_wait();
}
//! Returns the index, aka slot number, of the calling thread in its current arena
static int __TBB_EXPORTED_FUNC current_slot();
};
} // namespace interfaceX
using interface6::task_arena;
} // namespace tbb
#endif /* __TBB_TASK_ARENA */
#endif /* __TBB_task_arena_H */