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228 lines
8.2 KiB
228 lines
8.2 KiB
/*
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Copyright 2005-2013 Intel Corporation. All Rights Reserved.
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This file is part of Threading Building Blocks.
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Threading Building Blocks is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License
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version 2 as published by the Free Software Foundation.
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Threading Building Blocks is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Threading Building Blocks; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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As a special exception, you may use this file as part of a free software
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library without restriction. Specifically, if other files instantiate
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templates or use macros or inline functions from this file, or you compile
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this file and link it with other files to produce an executable, this
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file does not by itself cause the resulting executable to be covered by
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the GNU General Public License. This exception does not however
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invalidate any other reasons why the executable file might be covered by
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the GNU General Public License.
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*/
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#ifndef __TBB_task_arena_H
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#define __TBB_task_arena_H
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#include "task.h"
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#include "tbb_exception.h"
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#if __TBB_TASK_ARENA
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namespace tbb {
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//! @cond INTERNAL
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namespace internal {
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//! Internal to library. Should not be used by clients.
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/** @ingroup task_scheduling */
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class arena;
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class task_scheduler_observer_v3;
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} // namespace internal
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//! @endcond
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namespace interface6 {
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//! @cond INTERNAL
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namespace internal {
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using namespace tbb::internal;
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template<typename F>
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class enqueued_function_task : public task { // TODO: reuse from task_group?
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F my_func;
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/*override*/ task* execute() {
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my_func();
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return NULL;
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}
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public:
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enqueued_function_task ( const F& f ) : my_func(f) {}
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};
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class delegate_base : no_assign {
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public:
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virtual void operator()() const = 0;
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virtual ~delegate_base() {}
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};
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template<typename F>
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class delegated_function : public delegate_base {
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F &my_func;
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/*override*/ void operator()() const {
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my_func();
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}
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public:
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delegated_function ( F& f ) : my_func(f) {}
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};
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} // namespace internal
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//! @endcond
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/** 1-to-1 proxy representation class of scheduler's arena
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* Constructors set up settings only, real construction is deferred till the first method invocation
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* TODO: A side effect of this is that it's impossible to create a const task_arena object. Rethink?
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* Destructor only removes one of the references to the inner arena representation.
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* Final destruction happens when all the references (and the work) are gone.
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*/
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class task_arena {
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friend class internal::task_scheduler_observer_v3;
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//! Concurrency level for deferred initialization
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int my_max_concurrency;
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//! Reserved master slots
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unsigned my_master_slots;
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//! NULL if not currently initialized.
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internal::arena* my_arena;
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// Initialization flag enabling compiler to throw excessive lazy initialization checks
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bool my_initialized;
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// const methods help to optimize the !my_arena check TODO: check, IDEA: move to base-class?
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void __TBB_EXPORTED_METHOD internal_initialize( );
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void __TBB_EXPORTED_METHOD internal_terminate( );
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void __TBB_EXPORTED_METHOD internal_enqueue( task&, intptr_t ) const;
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void __TBB_EXPORTED_METHOD internal_execute( internal::delegate_base& ) const;
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void __TBB_EXPORTED_METHOD internal_wait() const;
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public:
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//! Typedef for number of threads that is automatic.
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static const int automatic = -1; // any value < 1 means 'automatic'
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//! Creates task_arena with certain concurrency limits
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/** @arg max_concurrency specifies total number of slots in arena where threads work
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* @arg reserved_for_masters specifies number of slots to be used by master threads only.
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* Value of 1 is default and reflects behavior of implicit arenas.
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**/
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task_arena(int max_concurrency = automatic, unsigned reserved_for_masters = 1)
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: my_max_concurrency(max_concurrency)
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, my_master_slots(reserved_for_masters)
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, my_arena(0)
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, my_initialized(false)
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{}
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//! Copies settings from another task_arena
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task_arena(const task_arena &s)
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: my_max_concurrency(s.my_max_concurrency) // copy settings
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, my_master_slots(s.my_master_slots)
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, my_arena(0) // but not the reference or instance
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, my_initialized(false)
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{}
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inline void initialize() {
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if( !my_initialized ) {
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internal_initialize();
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my_initialized = true;
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}
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}
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//! Overrides concurrency level and forces initialization of internal representation
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inline void initialize(int max_concurrency, unsigned reserved_for_masters = 1) {
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__TBB_ASSERT( !my_arena, "task_arena was initialized already");
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if( !my_initialized ) {
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my_max_concurrency = max_concurrency;
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my_master_slots = reserved_for_masters;
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initialize();
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} // TODO: else throw?
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}
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//! Removes the reference to the internal arena representation.
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//! Not thread safe wrt concurrent invocations of other methods.
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inline void terminate() {
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if( my_initialized ) {
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internal_terminate();
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my_initialized = false;
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}
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}
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//! Removes the reference to the internal arena representation, and destroys the external object.
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//! Not thread safe wrt concurrent invocations of other methods.
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~task_arena() {
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terminate();
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}
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//! Returns true if the arena is active (initialized); false otherwise.
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//! The name was chosen to match a task_scheduler_init method with the same semantics.
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bool is_active() const { return my_initialized; }
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//! Enqueues a task into the arena to process a functor, and immediately returns.
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//! Does not require the calling thread to join the arena
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template<typename F>
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void enqueue( const F& f ) {
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initialize();
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internal_enqueue( *new( task::allocate_root() ) internal::enqueued_function_task<F>(f), 0 );
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}
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#if __TBB_TASK_PRIORITY
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//! Enqueues a task with priority p into the arena to process a functor f, and immediately returns.
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//! Does not require the calling thread to join the arena
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template<typename F>
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void enqueue( const F& f, priority_t p ) {
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__TBB_ASSERT( p == priority_low || p == priority_normal || p == priority_high, "Invalid priority level value" );
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initialize();
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internal_enqueue( *new( task::allocate_root() ) internal::enqueued_function_task<F>(f), (intptr_t)p );
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}
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#endif// __TBB_TASK_PRIORITY
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//! Joins the arena and executes a functor, then returns
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//! If not possible to join, wraps the functor into a task, enqueues it and waits for task completion
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//! Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread
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template<typename F>
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void execute(F& f) {
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initialize();
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internal::delegated_function<F> d(f);
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internal_execute( d );
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}
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//! Joins the arena and executes a functor, then returns
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//! If not possible to join, wraps the functor into a task, enqueues it and waits for task completion
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//! Can decrement the arena demand for workers, causing a worker to leave and free a slot to the calling thread
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template<typename F>
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void execute(const F& f) {
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initialize();
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internal::delegated_function<const F> d(f);
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internal_execute( d );
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}
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//! Wait for all work in the arena to be completed
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//! Even submitted by other application threads
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//! Joins arena if/when possible (in the same way as execute())
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void wait_until_empty() {
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initialize();
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internal_wait();
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}
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//! Returns the index, aka slot number, of the calling thread in its current arena
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static int __TBB_EXPORTED_FUNC current_slot();
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};
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} // namespace interfaceX
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using interface6::task_arena;
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} // namespace tbb
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#endif /* __TBB_TASK_ARENA */
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#endif /* __TBB_task_arena_H */
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