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/*
* BoundedUntil.h
*
* Created on: 27.11.2012
* Author: Christian Dehnert
*/
#ifndef STORM_FORMULA_BOUNDEDEVENTUALLY_H_
#define STORM_FORMULA_BOUNDEDEVENTUALLY_H_
#include "PctlPathFormula.h"
#include "PctlStateFormula.h"
#include "boost/integer/integer_mask.hpp"
#include <string>
namespace storm {
namespace formula {
/*!
* @brief
* Class for a PCTL (path) formula tree with a BoundedEventually node as root.
*
* Has one PCTL state formulas as sub formula/tree.
*
* @par Semantics
* The formula holds iff in at most \e bound steps, formula \e child holds.
*
* The subtrees are seen as part of the object and deleted with the object
* (this behavior can be prevented by setting them to NULL before deletion)
*
* @see PctlPathFormula
* @see PctlFormula
*/
template <class T>
class BoundedEventually : public PctlPathFormula<T> {
public:
/*!
* Empty constructor
*/
BoundedEventually() {
this->child = nullptr;
bound = 0;
}
/*!
* Constructor
*
* @param child The child formula subtree
* @param bound The maximal number of steps
*/
BoundedEventually(PctlStateFormula<T>* child, uint_fast64_t bound) {
this->child = child;
this->bound = bound;
}
/*!
* Destructor.
*
* Also deletes the subtrees.
* (this behaviour can be prevented by setting the subtrees to NULL before deletion)
*/
virtual ~BoundedEventually() {
if (child != nullptr) {
delete child;
}
}
/*!
* @returns the child node
*/
const PctlStateFormula<T>& getChild() const {
return *child;
}
/*!
* Sets the subtree
* @param child the new child node
*/
void setChild(PctlStateFormula<T>* child) {
this->child = child;
}
/*!
* @returns the maximally allowed number of steps for the bounded until operator
*/
uint_fast64_t getBound() const {
return bound;
}
/*!
* Sets the maximally allowed number of steps for the bounded until operator
*
* @param bound the new bound.
*/
void setBound(uint_fast64_t bound) {
this->bound = bound;
}
/*!
* @returns a string representation of the formula
*/
virtual std::string toString() const {
std::string result = "F<=";
result += std::to_string(bound);
result += " ";
result += child->toString();
return result;
}
/*!
* Clones the called object.
*
* Performs a "deep copy", i.e. the subtrees of the new object are clones of the original ones
*
* @returns a new BoundedUntil-object that is identical the called object.
*/
virtual PctlPathFormula<T>* clone() const {
BoundedEventually<T>* result = new BoundedEventually<T>();
result->setBound(bound);
if (child != nullptr) {
result->setChild(child->clone());
}
return result;
}
/*!
* Calls the model checker to check this formula.
* Needed to infer the correct type of formula class.
*
* @note This function should only be called in a generic check function of a model checker class. For other uses,
* the methods of the model checker should be used.
*
* @returns A vector indicating the probability that the formula holds for each state.
*/
virtual std::vector<T> *check(const storm::modelChecker::DtmcPrctlModelChecker<T>& modelChecker) const {
return modelChecker.checkBoundedEventually(*this);
}
private:
PctlStateFormula<T>* child;
uint_fast64_t bound;
};
} //namespace formula
} //namespace storm
#endif /* STORM_FORMULA_BOUNDEDUNTIL_H_ */