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20 lines
523 B
20 lines
523 B
#pragma once
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#include "storm/storage/dd/Bdd.h"
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namespace storm {
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namespace abstraction {
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namespace prism {
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template <storm::dd::DdType DdType>
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struct GameBddResult {
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GameBddResult();
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GameBddResult(storm::dd::Bdd<DdType> const& gameBdd, uint_fast64_t numberOfPlayer2Variables);
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storm::dd::Bdd<DdType> bdd;
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uint_fast64_t numberOfPlayer2Variables;
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};
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}
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}
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}
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